Player Matchup

Jormungandr
Jormungandr
IStubbz
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,097 Elo+
Party 1
Chiron
Chiron
L3YuYA
Chiron
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
72W - 99L
1,348 Elo+
Solo
Medusa
Medusa
Masharrat_6732
Medusa
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 7L
1,322 Elo+
Solo
Danzaburou
Danzaburou
Tuxedo Kity
Danzaburou
Level 15
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 7L
1,097 Elo+
Party 1
Zeus
Zeus
jettapol
Zeus
Level 3
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,214 Elo+

VS

Team Averages
Level 23
1,449 SR
1,473 Elo+
Kukulkan
Kukulkan
BlackBeardedIris
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nike
Nike
BloodBornAngel
Nike
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Poggerstine
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Khepri
Khepri
UpwindComb96668
Khepri
Level 22
God Stats
2W - 3L
1,206 SR
Queue Stats
54W - 49L
1,420 Elo+
Solo
Danzaburou
Danzaburou
WaterMelonMan00
Danzaburou
Level 28
God Stats
11W - 13L
1,537 SR
Queue Stats
121W - 125L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IStubbz
Jormungandr
13
0 / 4 / 2
7,607
634
6,579
19,878
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
L3YuYA
Chiron
14
0 / 8 / 3
7,795
650
3,297
14,163
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 3
8,448
704
8,582
14,133
4,849
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Tuxedo Kity
Danzaburou
15
2 / 6 / 2
7,990
666
7,058
14,157
5,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
1 / 8 / 2
7,392
616
8,451
11,870
3,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 12
10,824
902
17,942
5,771
2,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 9
9,387
782
8,709
9,600
9,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 1 / 13
9,757
813
18,901
7,339
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 23
9,829
819
4,016
11,390
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WaterMelonMan00
Danzaburou
16
9 / 0 / 13
10,081
840
15,313
10,690
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
5
Kills
34
34
Deaths
5
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
W
6
4
9
2.63
L
Jormungandr
IStubbz
Jormungandr
0
4
2
0.25
L
Chiron
L3YuYA
Chiron
0
8
3
0.19
L
2
8
3
0.44
W
7
1
13
13.5
L
Danzaburou
Tuxedo Kity
Danzaburou
2
6
2
0.5
W
2
0
23
13.5
W
Danzaburou
WaterMelonMan00
Danzaburou
9
0
13
15.5
L
Zeus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
64,881
74,201
Taken
44,790
36,133
Mitigated
33,752
10,517
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,942
2,398
0
1,192
5,771
2,977
3,324
1,580
4,191
55,480
0
W
8,709
2,504
0
1,100
9,600
9,962
1,207
2,455
7,145
0
15,600
L
Jormungandr
IStubbz
Jormungandr
6,579
1,479
535
2,652
19,878
17,596
187
8,037
11,841
20,636
0
L
Chiron
L3YuYA
Chiron
3,297
885
928
3,566
14,163
4,632
1,331
7,569
6,594
0
20,938
L
8,582
2,064
0
330
14,133
4,849
0
8,653
5,480
0
29,524
W
18,901
4,096
439
1,576
7,339
2,913
2,077
2,718
4,621
39,390
0
L
Danzaburou
Tuxedo Kity
Danzaburou
7,058
1,802
701
1,289
14,157
5,272
0
8,845
5,312
0
23,104
W
4,016
376
0
768
11,390
13,294
711
3,667
7,723
8,169
0
W
Danzaburou
WaterMelonMan00
Danzaburou
15,313
8,172
0
4,843
10,690
4,606
1,955
4,610
6,080
0
38,537
L
Zeus
8,451
1,422
0
516
11,870
3,784
0
7,755
4,115
17,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
49,878
173
Minions Killed
210
0
Camps Cleared
0
955,820
Distance Traveled
1,163,388
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,824
902
88
7
0
257,222
1
W
Nike
9,387
782
16
1
0
236,167
0
L
Jormungandr
7,607
634
31
3
0
228,164
1
L
Chiron
7,795
650
45
4
0
171,893
4
L
Medusa
8,448
704
42
4
0
206,431
0
W
Nu Wa
9,757
813
46
4
0
211,222
0
L
Danzaburou
7,990
666
37
3
0
199,598
1
W
Khepri
9,829
819
11
1
0
229,988
0
W
Danzaburou
10,081
840
49
4
0
228,789
0
L
Zeus
7,392
616
18
2
0
149,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role