Player Matchup

Gilgamesh
Gilgamesh
PhatBulge
Gilgamesh
Level 45
God Stats
29W - 21L
1,920 SR
Queue Stats
147W - 164L
1,909 Elo+
Solo
Merlin
Merlin
aaQ-Q_
Merlin
Level 89
God Stats
139W - 207L
1,374 SR
Queue Stats
544W - 843L
1,219 Elo+
Party 1
Loki
Loki
liftedeye
Loki
Level 105
God Stats
13W - 24L
1,363 SR
Queue Stats
465W - 711L
1,248 Elo+
Party 1
Team Averages
Level 80
1,553 SR
1,459 Elo+

VS

Team Averages
Level 106
1,405 SR
1,432 Elo+
Thanatos
Thanatos
Slappstikk
Thanatos
Level 104
God Stats
0W - 2L
1,214 SR
Queue Stats
25W - 35L
1,264 Elo+
Solo
Sylvanus
Sylvanus
deadwolf835
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,519 Elo+
Party 2
Hades
Hades
xTaco_Kingzx
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PhatBulge
Gilgamesh
20
8 / 6 / 16
17,179
716
31,257
32,026
36,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
aaQ-Q_
Merlin
20
8 / 6 / 15
18,230
760
27,790
19,058
5,086
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
20
8 / 7 / 9
16,791
700
20,527
22,085
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Slappstikk
Thanatos
20
4 / 9 / 8
15,272
636
9,461
22,419
9,276
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
deadwolf835
Sylvanus
19
2 / 10 / 11
14,649
610
15,842
34,506
39,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 5 / 6
18,532
772
37,305
38,720
25,596
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
24
Kills
19
19
Deaths
24
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
PhatBulge
Gilgamesh
8
6
16
2.67
L
Thanatos
Slappstikk
Thanatos
4
9
8
0.89
W
Merlin
aaQ-Q_
Merlin
8
6
15
2.58
L
Sylvanus
deadwolf835
Sylvanus
2
10
11
0.75
W
Loki
8
7
9
1.79
L
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,574
Damage
62,608
73,169
Taken
95,645
48,108
Mitigated
74,815
15,338
Healing
48,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
PhatBulge
Gilgamesh
31,257
6,803
721
5,964
32,026
36,928
458
21,545
9,631
6,769
43,004
L
Thanatos
Slappstikk
Thanatos
9,461
1,480
0
9,992
22,419
9,276
0
4,730
16,983
0
53,537
W
Merlin
aaQ-Q_
Merlin
27,790
2,820
1,171
4,811
19,058
5,086
1,398
14,218
4,338
82,442
0
L
Sylvanus
deadwolf835
Sylvanus
15,842
2,397
5,366
7,947
34,506
39,943
40
10,732
22,235
36,578
5,370
W
Loki
20,527
6,660
0
2,671
22,085
6,094
1,206
15,757
5,957
0
71,560
L
37,305
2,625
3,222
21,876
38,720
25,596
874
14,176
22,938
100,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
48,453
243
Minions Killed
217
8
Camps Cleared
12
1,242,763
Distance Traveled
1,131,194
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,179
716
30
1
0
426,715
2
L
Thanatos
15,272
636
60
3
2
402,203
3
W
Merlin
18,230
760
139
6
4
398,235
1
L
Sylvanus
14,649
610
32
1
2
338,363
4
W
Loki
16,791
700
74
3
4
417,813
3
L
Hades
18,532
772
125
5
8
390,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role