Player Matchup

Thanatos
Thanatos
Derkus97
Thanatos
Level 105
God Stats
14W - 18L
1,746 SR
Queue Stats
247W - 273L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
ItzReaperboii
Guan Yu
Level 34
God Stats
10W - 11L
1,722 SR
Queue Stats
25W - 32L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KinginMellow
Ah Muzen Cab
Level 77
God Stats
9W - 4L
1,500 SR
Queue Stats
107W - 107L
1,318 Elo+
Solo
Merlin
Merlin
alaskangrown
Merlin
Level 71
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Ymir
Ymir
xBUCKBEAKx
Ymir
Level 77
God Stats
14W - 12L
1,563 SR
Queue Stats
52W - 59L
1,430 Elo+
Party 1
Team Averages
Level 73
1,606 SR
1,446 Elo+

VS

Team Averages
Level 60
1,366 SR
1,338 Elo+
Arachne
Arachne
AbandonedBM
Arachne
Level 69
God Stats
11W - 14L
1,332 SR
Queue Stats
35W - 44L
1,234 Elo+
Party 2
Ymir
Ymir
Chadleyeric
Ymir
Level 35
God Stats
8W - 15L
1,500 SR
Queue Stats
18W - 38L
1,234 Elo+
Party 2
Neith
Neith
Dareitis
Neith
Level 4
God Stats
6W - 8L
1,207 SR
Queue Stats
10W - 10L
1,234 Elo+
Party 2
Gilgamesh
Gilgamesh
luis392
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,716 Elo+
Solo
Anubis
Anubis
token_navy666
Anubis
Level 85
God Stats
43W - 44L
1,292 SR
Queue Stats
265W - 262L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Derkus97
Thanatos
10
5 / 1 / 5
6,193
619
5,253
7,477
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
12
4 / 1 / 2
6,744
674
2,833
6,814
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
KinginMellow
Ah Muzen Cab
11
5 / 1 / 3
6,208
621
5,344
5,648
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 0 / 1
6,663
666
2,000
2,134
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 6
5,703
570
3,829
6,018
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbandonedBM
Arachne
7
1 / 3 / 1
4,753
475
4,419
7,700
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 1
5,082
508
3,541
8,180
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Dareitis
Neith
8
0 / 3 / 2
4,499
450
3,836
4,312
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
luis392
Gilgamesh
8
1 / 5 / 0
4,866
487
3,242
5,680
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
4,807
481
2,251
5,932
1,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
3
3
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
AbandonedBM
Arachne
1
3
1
0.5
L
1
3
1
0.5
L
Neith
Dareitis
Neith
0
3
2
0.33
W
Thanatos
Derkus97
Thanatos
5
1
5
7.5
W
Guan Yu
4
1
2
5
W
Ah Muzen Cab
KinginMellow
Ah Muzen Cab
5
1
3
6.5
W
Merlin
2
0
1
2.5
L
Gilgamesh
luis392
Gilgamesh
1
5
0
0.2
L
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
17,289
28,091
Taken
31,804
13,187
Mitigated
11,893
14,299
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AbandonedBM
Arachne
4,419
3,912
97
3,231
7,700
2,225
68
719
6,981
0
20,135
L
3,541
1,046
0
818
8,180
4,578
0
1,639
6,541
13,728
0
L
Neith
Dareitis
Neith
3,836
1,420
0
792
4,312
1,146
275
1,471
2,841
0
19,204
W
Thanatos
Derkus97
Thanatos
5,253
1,467
0
6,261
7,477
2,557
0
2,016
5,461
0
28,655
W
Guan Yu
2,833
670
126
2,629
6,814
4,933
943
155
6,659
0
32,524
W
Ah Muzen Cab
KinginMellow
Ah Muzen Cab
5,344
1,856
443
2,887
5,648
1,582
648
1,578
4,070
0
35,768
W
Merlin
2,000
58
0
682
2,134
545
344
856
1,278
35,104
0
L
Gilgamesh
luis392
Gilgamesh
3,242
1,289
0
310
5,680
1,980
0
0
5,680
0
19,572
L
2,251
79
0
1,337
5,932
1,964
0
1,810
3,932
27,783
0
W
3,829
759
0
1,271
6,018
3,570
0
1,187
4,831
13,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
24,007
273
Minions Killed
194
0
Camps Cleared
0
979,622
Distance Traveled
899,618
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,753
475
47
5
0
218,422
1
L
Ymir
5,082
508
22
2
0
168,919
1
L
Neith
4,499
450
38
4
0
170,158
0
W
Thanatos
6,193
619
54
5
0
220,018
1
W
Guan Yu
6,744
674
68
7
0
198,730
1
W
Ah Muzen Cab
6,208
621
63
6
0
175,794
0
W
Merlin
6,663
666
74
7
0
186,148
0
L
Gilgamesh
4,866
487
39
4
0
180,194
0
L
Anubis
4,807
481
48
5
0
161,925
0
W
Ymir
5,703
570
14
1
0
198,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role