Player Matchup

Eset
Eset
MidnightLadyCrow
Eset
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
65W - 47L
1,727 Elo+
Party 1
Neith
Neith
QUEEN_GRAnNy
Neith
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 153L
1,493 Elo+
Party 1
Arachne
Arachne
Xileena
Arachne
Level 115
God Stats
16W - 12L
1,500 SR
Queue Stats
155W - 132L
1,727 Elo+
Party 1
Khepri
Khepri
universa12_24
Khepri
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 3L
1,817 Elo+
Party 1
Amaterasu
Amaterasu
xCrazyLikeAFox
Amaterasu
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
278W - 275L
1,562 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,665 Elo+

VS

Team Averages
Level 111
1,478 SR
1,535 Elo+
Hun Batz
Hun Batz
AztecWarHero404
Hun Batz
Level 118
God Stats
2W - 2L
1,584 SR
Queue Stats
114W - 98L
1,738 Elo+
Solo
Charybdis
Charybdis
TopCharlotte
Charybdis
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
254W - 266L
1,808 Elo+
Solo
Ares
Ares
XShadowTwinsX
Ares
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 11L
1,285 Elo+
Party 2
King Arthur
King Arthur
ara-ara_noteYT
King Arthur
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Sol
Sol
vinnyzzz
Sol
Level 146
God Stats
0W - 4L
1,307 SR
Queue Stats
135W - 130L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
13,912
556
16,532
13,835
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 1 / 5
14,906
596
26,088
17,334
6,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Xileena
Arachne
20
8 / 4 / 8
13,652
546
16,325
23,665
11,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 17
12,203
488
7,440
17,693
26,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
xCrazyLikeAFox
Amaterasu
20
6 / 1 / 7
15,333
613
27,514
32,277
45,740
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
2 / 4 / 3
11,667
467
14,012
23,290
10,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
TopCharlotte
Charybdis
15
1 / 8 / 0
10,212
408
10,670
18,484
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 6 / 2
9,809
392
10,805
28,588
37,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ara-ara_noteYT
King Arthur
18
1 / 6 / 1
11,121
445
16,157
29,275
24,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 7 / 1
13,153
526
15,927
19,714
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
31
Kills
10
10
Deaths
31
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
4
3
0.88
W
6
3
9
3.5
W
10
1
5
12.5
L
Charybdis
TopCharlotte
Charybdis
1
8
0
0.13
L
0
6
2
0.17
W
Arachne
Xileena
Arachne
8
4
8
3
L
King Arthur
ara-ara_noteYT
King Arthur
1
6
1
0.25
W
1
1
17
9.5
L
6
7
1
0.93
W
Amaterasu
xCrazyLikeAFox
Amaterasu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,899
Damage
67,571
104,804
Taken
119,351
96,594
Mitigated
85,398
43,975
Healing
26,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
14,012
3,905
0
1,866
23,290
10,766
0
5,522
17,768
0
96,674
W
16,532
2,545
1,933
1,650
13,835
6,159
1,070
3,486
10,249
98,842
0
W
26,088
8,066
0
6,580
17,334
6,550
8,691
5,636
11,698
0
133,969
L
Charybdis
TopCharlotte
Charybdis
10,670
6,552
0
6,225
18,484
5,673
82
1,805
16,679
298
74,048
L
10,805
1,347
808
5,709
28,588
37,092
84
6,854
21,734
38,168
0
W
Arachne
Xileena
Arachne
16,325
11,419
0
9,710
23,665
11,484
1,102
7,188
16,477
0
95,949
L
King Arthur
ara-ara_noteYT
King Arthur
16,157
3,173
231
6,820
29,275
24,686
18
6,201
23,074
0
68,609
W
7,440
1,149
564
4,141
17,693
26,661
257
4,397
13,190
25,357
4,358
L
15,927
5,987
0
5,001
19,714
7,181
1,064
6,327
13,387
93,918
0
W
Amaterasu
xCrazyLikeAFox
Amaterasu
27,514
11,636
350
19,047
32,277
45,740
698
6,323
24,313
11,497
118,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,006
Gold Earned
55,962
763
Minions Killed
645
0
Camps Cleared
0
2,509,579
Distance Traveled
2,189,411
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,667
467
164
7
0
528,105
3
W
Eset
13,912
556
175
7
0
494,466
6
W
Neith
14,906
596
216
9
0
441,226
4
L
Charybdis
10,212
408
148
6
0
321,878
1
L
Ares
9,809
392
41
2
0
468,584
4
W
Arachne
13,652
546
126
5
0
550,135
3
L
King Arthur
11,121
445
138
6
0
459,813
8
W
Khepri
12,203
488
42
2
0
472,069
3
L
Sol
13,153
526
154
6
0
411,031
0
W
Amaterasu
15,333
613
204
8
0
551,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role