Player Matchup

Atlas
Atlas
BlindObedience
Atlas
Level 128
God Stats
5W - 4L
1,828 SR
Queue Stats
58W - 33L
1,737 Elo+
Party 1
Nu Wa
Nu Wa
Chanc3TV
Nu Wa
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 52L
2,141 Elo+
Party 1
Vamana
Vamana
ElDecepto
Vamana
Level 160
God Stats
9W - 2L
1,500 SR
Queue Stats
1,225W - 304L
1,931 Elo+
Party 1
Neith
Neith
Jonslay
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,676 Elo+
Party 1
Ullr
Ullr
Zoxame
Ullr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
851W - 359L
1,753 Elo+
Party 1
Team Averages
Level 133
1,566 SR
1,848 Elo+

VS

Team Averages
Level 134
1,525 SR
1,571 Elo+
Kali
Kali
Lilaiis
Kali
Level 86
God Stats
1W - 5L
1,402 SR
Queue Stats
39W - 48L
1,695 Elo+
Solo
Sol
Sol
Reyking8
Sol
Level 158
God Stats
2W - 1L
1,725 SR
Queue Stats
23W - 26L
1,663 Elo+
Solo
Cernunnos
Cernunnos
SrSunlightKnight
Cernunnos
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
104W - 115L
1,500 Elo+
Party 2
Mercury
Mercury
mlgpro_sniper12
Mercury
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
208W - 207L
1,500 Elo+
Party 2
Nike
Nike
zlKronosx
Nike
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
255W - 258L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
7,592
506
7,308
12,637
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Chanc3TV
Nu Wa
14
5 / 6 / 10
8,504
567
12,184
7,642
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
ElDecepto
Vamana
17
8 / 1 / 3
9,981
665
10,428
11,350
15,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Jonslay
Neith
16
13 / 2 / 4
9,801
653
12,760
9,770
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Zoxame
Ullr
15
9 / 4 / 2
9,311
621
13,721
10,870
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Lilaiis
Kali
10
2 / 10 / 1
7,092
473
5,669
18,261
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 7 / 6
8,528
569
6,150
11,892
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
12
5 / 8 / 3
7,914
528
8,069
12,498
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 5 / 4
7,504
500
4,023
11,534
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
9
2 / 6 / 6
6,717
448
5,287
14,117
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
36
Kills
16
16
Deaths
36
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Nu Wa
Chanc3TV
Nu Wa
5
6
10
1.67
W
Vamana
ElDecepto
Vamana
8
1
3
9.5
W
Neith
Jonslay
Neith
13
2
4
7.5
L
Kali
Lilaiis
Kali
2
10
1
0.25
L
3
7
6
0.86
L
Cernunnos
5
8
3
0.81
W
Ullr
Zoxame
Ullr
9
4
2
2.5
L
4
5
4
1.2
L
Nike
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,401
Damage
29,198
52,269
Taken
68,302
36,001
Mitigated
19,119
15,575
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,308
2,874
355
3,518
12,637
10,886
0
1,249
11,388
20,588
7,389
W
Nu Wa
Chanc3TV
Nu Wa
12,184
2,100
0
812
7,642
2,026
14
1,626
6,016
53,337
0
W
Vamana
ElDecepto
Vamana
10,428
4,625
95
5,014
11,350
15,138
1,544
0
11,350
0
70,686
W
Neith
Jonslay
Neith
12,760
4,285
0
3,572
9,770
4,618
306
1,730
8,040
0
58,713
L
Kali
Lilaiis
Kali
5,669
3,219
0
4,306
18,261
5,933
0
3,484
14,777
0
27,470
L
6,150
1,334
0
3,023
11,892
3,316
0
3,826
8,066
40,551
5,508
L
Cernunnos
8,069
3,118
0
1,953
12,498
2,904
0
2,665
9,833
0
37,317
W
Ullr
Zoxame
Ullr
13,721
6,143
0
2,209
10,870
3,333
0
1,198
9,672
0
62,529
L
4,023
1,657
0
1,287
11,534
2,250
0
3,963
7,571
0
27,762
L
Nike
5,287
967
0
1,893
14,117
4,716
0
4,901
9,216
0
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
37,755
458
Minions Killed
266
0
Camps Cleared
0
1,412,262
Distance Traveled
1,334,911
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,592
506
33
2
0
313,030
0
W
Nu Wa
8,504
567
89
6
0
268,957
6
W
Vamana
9,981
665
140
9
0
275,832
1
W
Neith
9,801
653
90
6
0
268,626
1
L
Kali
7,092
473
51
3
0
274,642
0
L
Sol
8,528
569
82
5
0
246,986
3
L
Cernunnos
7,914
528
57
4
0
252,046
0
W
Ullr
9,311
621
106
7
0
285,817
1
L
Mercury
7,504
500
46
3
0
318,733
2
L
Nike
6,717
448
30
2
0
242,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role