Player Matchup

Hou Yi
Hou Yi
ELiTExPrODiGY808
Hou Yi
Level 88
God Stats
13W - 11L
1,560 SR
Queue Stats
528W - 536L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Knivex
Nu Wa
Level 156
God Stats
2W - 8L
1,116 SR
Queue Stats
69W - 62L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Murdahmee
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
RICOH_94-_-
Aphrodite
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,473 Elo+
Party 1
Poseidon
Poseidon
jr mata28
Poseidon
Level 100
God Stats
9W - 10L
1,500 SR
Queue Stats
227W - 253L
1,379 Elo+
Solo
Team Averages
Level 110
1,435 SR
1,471 Elo+

VS

Team Averages
Level 114
1,553 SR
1,553 Elo+
Zeus
Zeus
ColdbloodABX
Zeus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 78L
1,282 Elo+
Solo
Pele
Pele
I-Was-National-
Pele
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 115L
1,614 Elo+
Solo
Vamana
Vamana
Magnasius
Vamana
Level 85
God Stats
2W - 1L
1,512 SR
Queue Stats
38W - 31L
1,634 Elo+
Solo
Apollo
Apollo
SlickMickey85
Apollo
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
114W - 117L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zarareis
Kumbhakarna
Level 160
God Stats
12W - 12L
1,755 SR
Queue Stats
150W - 141L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 7
11,813
492
11,590
21,940
8,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Knivex
Nu Wa
19
4 / 4 / 10
12,155
506
15,891
12,303
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Murdahmee
Hun Batz
17
4 / 9 / 9
10,748
448
11,622
18,026
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
RICOH_94-_-
Aphrodite
16
3 / 8 / 10
10,678
445
7,030
22,747
27,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
jr mata28
Poseidon
17
7 / 11 / 11
12,089
504
18,513
23,439
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 9
13,828
576
17,953
21,275
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 4 / 13
15,681
653
19,309
26,242
12,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Magnasius
Vamana
20
8 / 1 / 4
16,330
680
9,242
15,822
14,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 4 / 8
15,027
626
20,670
23,124
9,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Zarareis
Kumbhakarna
18
3 / 3 / 12
13,115
546
5,847
19,409
23,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
87
23
Kills
41
41
Deaths
23
47
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
11
9
0.95
L
5
9
7
0.94
W
12
4
13
4.63
L
Nu Wa
Knivex
Nu Wa
4
4
10
2.25
W
Vamana
Magnasius
Vamana
8
1
4
10
L
Hun Batz
Murdahmee
Hun Batz
4
9
9
0.94
L
Aphrodite
RICOH_94-_-
Aphrodite
3
8
10
1
W
12
4
8
4
W
Kumbhakarna
Zarareis
Kumbhakarna
3
3
12
3
L
Poseidon
jr mata28
Poseidon
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,646
Damage
73,021
98,455
Taken
105,872
55,128
Mitigated
67,422
26,617
Healing
40,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,953
2,717
0
4,508
21,275
7,494
1,276
9,189
12,086
104,541
0
L
11,590
5,079
0
4,786
21,940
8,702
2,241
4,211
17,729
0
84,022
W
19,309
2,758
0
10,002
26,242
12,042
218
13,950
12,292
0
110,593
L
Nu Wa
Knivex
Nu Wa
15,891
1,665
749
3,493
12,303
5,026
777
3,739
8,564
78,119
0
W
Vamana
Magnasius
Vamana
9,242
3,983
0
6,563
15,822
14,605
5,244
5,622
10,200
8,649
118,956
L
Hun Batz
Murdahmee
Hun Batz
11,622
2,549
0
2,642
18,026
6,584
0
3,629
14,397
0
70,155
L
Aphrodite
RICOH_94-_-
Aphrodite
7,030
774
2,644
6,415
22,747
27,227
300
7,242
15,505
25,394
0
W
20,670
14,416
0
10,634
23,124
9,624
2,527
8,582
14,542
0
141,026
W
Kumbhakarna
Zarareis
Kumbhakarna
5,847
183
1,594
6,934
19,409
23,657
518
5,265
14,144
33,677
0
L
Poseidon
jr mata28
Poseidon
18,513
2,497
640
5,248
23,439
7,589
830
8,079
15,360
72,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,483
Gold Earned
73,981
508
Minions Killed
729
0
Camps Cleared
0
2,080,192
Distance Traveled
2,365,799
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,828
576
135
6
0
413,114
4
L
Hou Yi
11,813
492
126
5
0
397,000
0
W
Pele
15,681
653
153
6
0
523,886
3
L
Nu Wa
12,155
506
137
6
0
434,570
12
W
Vamana
16,330
680
230
10
0
497,552
7
L
Hun Batz
10,748
448
112
5
0
469,691
0
L
Aphrodite
10,678
445
44
2
0
395,311
8
W
Apollo
15,027
626
173
7
0
452,487
5
W
Kumbhakarna
13,115
546
38
2
0
478,760
12
L
Poseidon
12,089
504
89
4
0
383,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role