Player Matchup

Heimdallr
Heimdallr
Alfredomty
Heimdallr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 44L
1,742 Elo+
Party 2
Thoth
Thoth
ImNotEthereal
Thoth
Level 59
God Stats
9W - 10L
1,528 SR
Queue Stats
202W - 123L
1,635 Elo+
Party 2
Thanatos
Thanatos
SixtyFoh
Thanatos
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 144L
1,462 Elo+
Party 3
Horus
Horus
TylerEh
Horus
Level 48
God Stats
0W - 1L
1,316 SR
Queue Stats
211W - 223L
1,441 Elo+
Party 3
Nox
Nox
dave0comes
Nox
Level 45
God Stats
17W - 11L
1,731 SR
Queue Stats
248W - 177L
1,716 Elo+
Party 2
Team Averages
Level 65
1,515 SR
1,599 Elo+

VS

Team Averages
Level 72
1,487 SR
1,398 Elo+
Geb
Geb
Albiore89
Geb
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,280 Elo+
Solo
Da Ji
Da Ji
BlitzDrops
Da Ji
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,245 Elo+
Party 1
Neith
Neith
Maphhew
Neith
Level 23
God Stats
14W - 9L
1,328 SR
Queue Stats
67W - 64L
1,502 Elo+
Party 1
Anubis
Anubis
MuslumSlayer
Anubis
Level 59
God Stats
4W - 1L
1,309 SR
Queue Stats
35W - 38L
1,456 Elo+
Party 1
Bellona
Bellona
coulterforcex1
Bellona
Level 108
God Stats
7W - 0L
1,799 SR
Queue Stats
25W - 19L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alfredomty
Heimdallr
18
7 / 4 / 0
11,831
514
17,929
16,135
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 7 / 7
10,071
438
10,765
12,787
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SixtyFoh
Thanatos
18
10 / 8 / 3
12,034
523
19,969
25,010
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Horus
TylerEh
Horus
15
2 / 8 / 4
10,046
437
6,139
24,254
23,724
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 6
9,086
395
2,746
17,211
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
10,732
467
6,962
20,718
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
16 / 7 / 5
14,193
617
23,954
21,026
8,937
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Maphhew
Neith
20
4 / 3 / 7
12,419
540
9,882
15,349
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
8 / 7 / 10
12,999
565
20,794
21,381
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 13
13,274
577
17,863
17,103
14,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
22
Kills
34
34
Deaths
22
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
Heimdallr
Alfredomty
Heimdallr
7
4
0
1.75
W
16
7
5
2.64
L
3
7
7
0.93
W
Neith
Maphhew
Neith
4
3
7
2.5
W
Anubis
8
7
10
1.86
L
Thanatos
SixtyFoh
Thanatos
10
8
3
1.44
L
Horus
TylerEh
Horus
2
8
4
0.5
W
5
2
13
5.75
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
79,455
95,397
Taken
95,577
50,562
Mitigated
58,371
36,433
Healing
30,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,962
879
0
2,274
20,718
22,240
483
2,182
18,536
29,565
0
L
Heimdallr
Alfredomty
Heimdallr
17,929
8,173
0
4,945
16,135
4,972
857
4,502
11,633
0
90,791
W
23,954
6,740
0
6,592
21,026
8,937
0
1,770
18,768
114
103,779
L
10,765
790
0
796
12,787
2,574
164
2,107
10,680
53,341
0
W
Neith
Maphhew
Neith
9,882
4,115
0
6,977
15,349
5,031
493
664
14,685
0
99,905
W
Anubis
20,794
422
498
10,698
21,381
7,698
98
8,094
13,287
93,084
0
L
Thanatos
SixtyFoh
Thanatos
19,969
4,757
0
16,585
25,010
8,600
552
7,153
17,857
0
69,262
L
Horus
TylerEh
Horus
6,139
2,429
4,020
7,862
24,254
23,724
0
6,429
17,825
0
48,552
W
17,863
4,010
694
2,939
17,103
14,465
2,101
801
16,302
0
100,085
L
2,746
501
184
2,041
17,211
10,692
0
7,679
9,532
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,068
Gold Earned
63,617
463
Minions Killed
618
0
Camps Cleared
0
2,076,547
Distance Traveled
2,373,519
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,732
467
12
1
0
504,010
8
L
Heimdallr
11,831
514
133
6
0
414,744
5
W
Da Ji
14,193
617
142
6
0
496,538
3
L
Thoth
10,071
438
101
4
0
434,300
4
W
Neith
12,419
540
145
6
0
449,203
2
W
Anubis
12,999
565
145
6
0
416,148
3
L
Thanatos
12,034
523
93
4
0
430,116
5
L
Horus
10,046
437
83
4
0
413,758
1
W
Bellona
13,274
577
174
8
0
507,620
4
L
Nox
9,086
395
53
2
0
383,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role