Player Matchup

Atlas
Atlas
BrockodileDundee
Atlas
Level 158
God Stats
10W - 6L
1,434 SR
Queue Stats
206W - 207L
1,643 Elo+
Party 2
Nike
Nike
KenpashyZarack
Nike
Level 160
God Stats
3W - 3L
1,389 SR
Queue Stats
154W - 190L
1,335 Elo+
Solo
Agni
Agni
KingLorin
Agni
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,500 Elo+
Party 2
Anhur
Anhur
LoomyTunes789
Anhur
Level 153
God Stats
1W - 2L
1,285 SR
Queue Stats
41W - 44L
1,580 Elo+
Party 2
Chronos
Chronos
Trenchdawg55
Chronos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,609 Elo+
Party 2
Team Averages
Level 146
1,421 SR
1,534 Elo+

VS

Team Averages
Level 108
1,468 SR
1,438 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alpheaus
Artemis
Level 126
God Stats
30W - 40L
1,465 SR
Queue Stats
89W - 97L
1,522 Elo+
Solo
Nemesis
Nemesis
TobroakS
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,687 Elo+
Solo
Ra
Ra
XxCPTSaveABroxX
Ra
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
80W - 85L
1,289 Elo+
Party 1
Cerberus
Cerberus
XxKryptoThaGodxX
Cerberus
Level 129
God Stats
3W - 6L
1,375 SR
Queue Stats
19W - 23L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,033
821
4,826
10,196
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
7,784
708
8,558
11,777
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
1 / 1 / 5
7,870
715
9,666
5,989
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 6
8,271
752
4,272
6,288
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Trenchdawg55
Chronos
13
0 / 1 / 3
7,395
672
5,242
6,902
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 0 / 2
8,004
728
7,100
5,169
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Alpheaus
Artemis
13
1 / 0 / 3
7,252
659
7,294
6,788
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TobroakS
Nemesis
11
0 / 4 / 2
6,569
597
2,349
10,198
4,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 1 / 1
7,598
691
4,361
5,308
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 5
7,423
675
7,897
12,840
9,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
8
Kills
5
5
Deaths
8
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
0
2
4
L
Artemis
Alpheaus
Artemis
1
0
3
2.5
W
5
1
3
6.5
W
2
1
2
3
W
Agni
1
1
5
3.5
W
0
1
6
3
L
Nemesis
TobroakS
Nemesis
0
4
2
0.25
W
Chronos
Trenchdawg55
Chronos
0
1
3
1.5
L
1
1
1
1.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
29,001
41,152
Taken
40,303
23,762
Mitigated
19,630
11,072
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,100
338
0
408
5,169
1,738
0
2,038
2,870
31,309
0
L
Artemis
Alpheaus
Artemis
7,294
2,074
0
1,068
6,788
2,288
0
3,864
2,599
0
24,556
W
4,826
1,358
695
1,940
10,196
11,511
393
3,494
6,702
17,813
0
W
8,558
823
0
5,214
11,777
5,928
0
5,355
6,422
0
19,772
W
Agni
9,666
484
0
582
5,989
1,990
403
3,334
2,655
23,964
0
W
4,272
2,302
0
1,284
6,288
2,017
1,237
4,232
2,056
0
35,661
L
Nemesis
TobroakS
Nemesis
2,349
45
0
510
10,198
4,178
0
6,322
3,566
0
3,394
W
Chronos
Trenchdawg55
Chronos
5,242
1,552
0
1,357
6,902
2,316
2,229
2,943
3,959
24,289
0
L
4,361
46
772
1,228
5,308
1,723
0
1,744
3,244
26,477
0
L
7,897
739
0
1,649
12,840
9,703
0
5,048
7,257
26,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
36,846
218
Minions Killed
221
0
Camps Cleared
0
1,180,736
Distance Traveled
1,058,007
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,004
728
54
5
0
226,883
2
L
Artemis
7,252
659
31
3
0
215,659
1
W
Atlas
9,033
821
17
2
0
244,291
2
W
Nike
7,784
708
22
2
0
243,510
2
W
Agni
7,870
715
46
4
0
235,852
2
W
Anhur
8,271
752
92
8
0
229,624
1
L
Nemesis
6,569
597
3
0
0
181,623
0
W
Chronos
7,395
672
41
4
0
227,459
1
L
Ra
7,598
691
48
4
0
231,803
0
L
Cerberus
7,423
675
85
8
0
202,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role