Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold IV
Elintepic
Thor
Gold IV
Level 152
God Stats
5W - 4L
1,284 SR
Queue Stats
60W - 40L
1,772 MMR
Solo
Freya
Freya
Gold IV
LanzerStratos
Freya
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,783 MMR
Solo
Fenrir
Fenrir
Gold IV
Saskía
Fenrir
Gold IV
Level 159
God Stats
5W - 7L
1,727 SR
Queue Stats
178W - 167L
1,729 MMR
Party 1
Osiris
Osiris
Gold IV
wracks
Osiris
Gold IV
Level 145
God Stats
4W - 2L
1,715 SR
Queue Stats
102W - 101L
1,815 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,545 SR
1,720 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,572 SR
1,651 MMR
Cliodhna
Cliodhna
Platinum V
 
Cliodhna
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Díor
Anhur
Gold III
Level 160
God Stats
4W - 3L
1,552 SR
Queue Stats
22W - 25L
1,786 MMR
Party 3
Zhong Kui
Zhong Kui
Gold III
PandaTurtle
Zhong Kui
Gold III
Level 160
God Stats
3W - 4L
1,806 SR
Queue Stats
270W - 198L
1,766 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
WorThABiLL
Kuzenbo
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,702 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 5 / 5
13,642
620
19,163
26,318
7,569
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
0 / 9 / 5
10,172
462
7,564
24,271
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 7 / 1
11,135
506
13,167
19,302
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Saskía
Fenrir
15
3 / 9 / 7
10,471
476
10,626
30,663
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
wracks
Osiris
16
1 / 7 / 3
10,407
473
7,038
22,552
28,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
TsukuyomiOlorunCamazotz

VS

Bans
ZeusThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
11 / 0 / 13
15,660
712
25,428
15,060
16,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
 
Ne Zha
20
8 / 4 / 9
13,205
600
14,506
21,764
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Anhur
Díor
Anhur
20
3 / 8 / 6
13,527
615
19,492
20,919
5,711
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
PandaTurtle
Zhong Kui
20
12 / 2 / 14
14,556
662
29,134
13,770
9,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
WorThABiLL
Kuzenbo
18
3 / 4 / 18
12,392
563
11,986
20,960
29,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
18
Kills
37
37
Deaths
18
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
10
5
5
2.5
W
Cliodhna
 
Cliodhna
11
0
13
17.5
W
Ne Zha
 
Ne Zha
8
4
9
3.13
W
Anhur
Díor
Anhur
3
8
6
0.75
L
Thor
0
9
5
0.28
L
4
7
1
0.64
W
Zhong Kui
PandaTurtle
Zhong Kui
12
2
14
9.5
L
Fenrir
Saskía
Fenrir
3
9
7
0.72
W
Kuzenbo
WorThABiLL
Kuzenbo
3
4
18
3
L
Osiris
wracks
Osiris
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,558
Damage
100,546
123,106
Taken
92,473
74,829
Mitigated
71,168
26,124
Healing
41,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
19,163
10,503
0
9,238
26,318
7,569
690
5,751
20,567
0
115,372
W
Cliodhna
 
Cliodhna
25,428
3,558
0
9,676
15,060
16,711
2,519
1,242
13,157
0
130,190
W
Ne Zha
 
Ne Zha
14,506
4,178
0
10,114
21,764
9,241
636
4,748
16,888
0
99,958
W
Anhur
Díor
Anhur
19,492
10,499
0
7,941
20,919
5,711
2,758
2,425
18,448
0
99,166
L
Thor
7,564
679
0
294
24,271
8,158
0
8,046
16,225
0
70,306
L
13,167
4,018
0
6,487
19,302
5,585
0
9,222
9,896
90,852
0
W
Zhong Kui
PandaTurtle
Zhong Kui
29,134
3,285
0
7,003
13,770
9,917
6,862
2,588
10,905
105,184
0
L
Fenrir
Saskía
Fenrir
10,626
2,847
0
3,222
30,663
24,888
0
11,984
18,679
0
27,295
W
Kuzenbo
WorThABiLL
Kuzenbo
11,986
3,703
0
6,926
20,960
29,588
425
5,995
14,704
35,874
7,357
L
Osiris
wracks
Osiris
7,038
1,420
745
6,138
22,552
28,629
0
4,978
17,574
444
58,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
69,340
605
Minions Killed
711
0
Camps Cleared
0
2,004,293
Distance Traveled
2,288,970
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,642
620
188
9
0
405,169
7
W
Cliodhna
15,660
712
212
10
0
552,925
1
W
Ne Zha
13,205
600
128
6
0
478,486
1
W
Anhur
13,527
615
173
8
0
368,829
2
L
Thor
10,172
462
122
6
0
409,867
6
L
Freya
11,135
506
157
7
0
370,262
7
W
Zhong Kui
14,556
662
159
7
0
439,423
6
L
Fenrir
10,471
476
23
1
0
409,704
6
W
Kuzenbo
12,392
563
39
2
0
449,307
3
L
Osiris
10,407
473
115
5
0
409,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role