Player Matchup

Izanami
Izanami
Ornoku
Izanami
Level 120
God Stats
4W - 1L
1,696 SR
Queue Stats
16W - 9L
1,961 Elo+
Party 1
Chaac
Chaac
SQUIDxSLAP
Chaac
Level 66
God Stats
1W - 0L
1,298 SR
Queue Stats
16W - 9L
1,961 Elo+
Party 1
Hel
Hel
grizzlybro14
Hel
Level 128
God Stats
11W - 2L
1,555 SR
Queue Stats
16W - 9L
1,961 Elo+
Party 1
Team Averages
Level 105
1,516 SR
1,961 Elo+

VS

Team Averages
Level 99
1,420 SR
1,526 Elo+
Ymir
Ymir
Martiess64
Ymir
Level 123
God Stats
30W - 36L
1,285 SR
Queue Stats
578W - 583L
1,466 Elo+
Solo
Zeus
Zeus
MistaDubbz
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
adhesive-seven7
Kumbhakarna
Level 69
God Stats
2W - 3L
1,477 SR
Queue Stats
10W - 8L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ornoku
Izanami
18
10 / 2 / 2
13,177
878
13,797
12,305
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
4 / 5 / 9
10,579
705
14,073
25,165
24,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 3 / 10
10,712
714
12,175
17,157
16,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 9
9,287
619
8,550
18,122
16,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 6 / 3
11,592
773
28,223
13,441
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
adhesive-seven7
Kumbhakarna
14
3 / 5 / 7
10,016
668
5,808
17,305
16,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
17
Kills
10
10
Deaths
17
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
7
6
3
1.42
W
Izanami
Ornoku
Izanami
10
2
2
5.5
W
Chaac
4
5
9
1.7
L
Kumbhakarna
adhesive-seven7
Kumbhakarna
3
5
7
1.3
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
42,581
54,627
Taken
48,868
46,033
Mitigated
36,939
23,151
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,550
1,169
0
4,281
18,122
16,794
0
6,602
11,520
27,870
2,492
L
28,223
803
1,021
3,041
13,441
4,003
0
1,465
11,976
59,845
0
W
Izanami
Ornoku
Izanami
13,797
9,639
0
2,589
12,305
4,581
2,077
10,103
2,202
0
64,437
W
Chaac
14,073
1,103
1,311
8,305
25,165
24,519
280
17,037
8,128
0
34,157
L
Kumbhakarna
adhesive-seven7
Kumbhakarna
5,808
579
0
961
17,305
16,142
0
4,836
12,469
13,963
0
W
12,175
681
3,975
6,971
17,157
16,933
194
15,612
1,545
28,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
30,895
179
Minions Killed
132
7
Camps Cleared
5
756,172
Distance Traveled
772,892
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,287
619
35
2
5
231,855
7
L
Zeus
11,592
773
79
5
0
274,777
0
W
Izanami
13,177
878
107
7
3
263,893
2
W
Chaac
10,579
705
49
3
1
257,347
0
L
Kumbhakarna
10,016
668
18
1
0
266,260
5
W
Hel
10,712
714
23
2
3
234,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role