Player Matchup

Chaac
Chaac
LuckyLoric92
Chaac
Level 83
God Stats
41W - 36L
1,495 SR
Queue Stats
135W - 172L
1,554 Elo+
Party 1
Atlas
Atlas
Nightnubs
Atlas
Level 77
God Stats
13W - 13L
1,678 SR
Queue Stats
163W - 209L
1,617 Elo+
Party 1
Fenrir
Fenrir
SonicMondragon
Fenrir
Level 112
God Stats
12W - 7L
1,500 SR
Queue Stats
273W - 342L
1,554 Elo+
Party 1
Thoth
Thoth
TehDragunSlayer
Thoth
Level 69
God Stats
5W - 10L
1,717 SR
Queue Stats
44W - 64L
1,650 Elo+
Party 1
Chiron
Chiron
lvl_4_scyther
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 330L
1,554 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,586 Elo+

VS

Team Averages
Level 108
1,413 SR
1,434 Elo+
Hou Yi
Hou Yi
ELiTExPrODiGY808
Hou Yi
Level 88
God Stats
13W - 11L
1,285 SR
Queue Stats
528W - 536L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
HandyJ5Dolla
Sylvanus
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
160W - 142L
1,257 Elo+
Solo
Bastet
Bastet
Murdahmee
Bastet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
RICOH_94-_-
Ah Puch
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2
Atlas
Atlas
TakeoNavaEngres
Atlas
Level 118
God Stats
6W - 5L
1,282 SR
Queue Stats
188W - 158L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,043
504
3,346
8,414
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
Nightnubs
Atlas
8
1 / 3 / 0
4,987
499
2,687
9,078
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,569
557
4,143
8,865
4,306
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,244
524
1,955
3,288
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,937
494
554
5,669
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,600
660
7,711
3,086
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
HandyJ5Dolla
Sylvanus
8
0 / 1 / 4
4,909
491
1,798
5,543
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Murdahmee
Bastet
10
6 / 1 / 1
6,201
620
5,264
6,519
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RICOH_94-_-
Ah Puch
11
1 / 0 / 3
6,213
621
3,276
2,216
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,892
589
4,719
7,263
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Sylvanus
HandyJ5Dolla
Sylvanus
0
1
4
2
L
0
2
0
0
W
Bastet
Murdahmee
Bastet
6
1
1
6.5
L
Atlas
Nightnubs
Atlas
1
3
0
0.33
W
Ah Puch
RICOH_94-_-
Ah Puch
1
0
3
2.5
L
0
3
0
0
W
1
0
3
2.5
L
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,685
Damage
22,768
35,314
Taken
24,627
13,023
Mitigated
13,509
11,451
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,711
3,025
0
1,564
3,086
907
0
1,203
1,883
0
40,582
W
Sylvanus
HandyJ5Dolla
Sylvanus
1,798
378
509
2,519
5,543
2,414
0
2,048
3,495
10,807
0
L
3,346
147
0
2,620
8,414
3,375
0
2,599
5,815
0
28,848
W
Bastet
Murdahmee
Bastet
5,264
1,441
0
2,662
6,519
1,772
0
913
5,606
0
27,491
L
Atlas
Nightnubs
Atlas
2,687
1,199
0
2,695
9,078
3,680
0
1,832
7,246
12,778
0
W
Ah Puch
RICOH_94-_-
Ah Puch
3,276
265
0
816
2,216
724
0
478
1,738
37,384
0
L
4,143
1,023
0
3,188
8,865
4,306
0
3,709
5,156
0
27,815
W
4,719
1,821
79
3,562
7,263
7,692
0
0
7,263
27,656
0
L
1,955
98
0
500
3,288
894
72
1,441
1,847
26,469
0
L
554
349
394
2,054
5,669
768
0
212
5,457
0
23,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
29,815
269
Minions Killed
276
0
Camps Cleared
0
985,592
Distance Traveled
977,287
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,600
660
72
7
0
191,340
0
W
Sylvanus
4,909
491
17
2
0
132,538
2
L
Chaac
5,043
504
60
6
0
223,466
2
W
Bastet
6,201
620
51
5
0
262,838
1
L
Atlas
4,987
499
19
2
0
174,911
3
W
Ah Puch
6,213
621
84
8
0
197,075
3
L
Fenrir
5,569
557
64
6
0
212,718
4
W
Atlas
5,892
589
52
5
0
193,496
0
L
Thoth
5,244
524
66
7
0
181,444
6
L
Chiron
4,937
494
60
6
0
193,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role