Player Matchup

Baba Yaga
Baba Yaga
BaKa SenPai9612
Baba Yaga
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,844 Elo+
Solo
Cerberus
Cerberus
BuiltDifferent5L
Cerberus
Level 124
God Stats
6W - 2L
1,715 SR
Queue Stats
174W - 155L
1,759 Elo+
Party 1
Bakasura
Bakasura
PaperlessOrigami
Bakasura
Level 63
God Stats
6W - 6L
1,735 SR
Queue Stats
188W - 172L
1,732 Elo+
Party 1
Apollo
Apollo
Piveix
Apollo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
551W - 536L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
jazzy-compound1
Kumbhakarna
Level 103
God Stats
1W - 2L
1,702 SR
Queue Stats
138W - 126L
1,742 Elo+
Party 1
Team Averages
Level 107
1,631 SR
1,723 Elo+

VS

Team Averages
Level 121
1,424 SR
1,563 Elo+
Anubis
Anubis
ChefProGression
Anubis
Level 66
God Stats
5W - 12L
1,500 SR
Queue Stats
7W - 16L
1,301 Elo+
Solo
Cthulhu
Cthulhu
EliBossGaming
Cthulhu
Level 108
God Stats
3W - 4L
1,312 SR
Queue Stats
34W - 45L
1,626 Elo+
Solo
Loki
Loki
IlRageslI
Loki
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 122L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
KANDlD
Sun Wukong
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,702 Elo+
Party 2
Nu Wa
Nu Wa
Laprizuli
Nu Wa
Level 158
God Stats
2W - 1L
1,310 SR
Queue Stats
22W - 16L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaKa SenPai9612
Baba Yaga
5
0 / 1 / 0
3,115
623
569
1,376
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 1
3,624
725
1,528
4,285
1,767
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
1 / 2 / 0
3,254
651
1,894
3,201
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Piveix
Apollo
6
1 / 2 / 1
3,595
719
995
2,870
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
jazzy-compound1
Kumbhakarna
5
0 / 1 / 0
3,090
618
550
3,777
1,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,410
682
773
1,897
591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
7
0 / 1 / 2
3,931
786
1,281
3,795
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
7
2 / 0 / 0
3,810
762
1,828
2,256
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KANDlD
Sun Wukong
6
3 / 0 / 1
3,915
783
2,245
1,694
421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Laprizuli
Nu Wa
6
1 / 0 / 3
3,832
766
1,666
1,663
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BaKa SenPai9612
Baba Yaga
0
1
0
0
L
0
1
1
0.5
W
1
1
0
1
W
Cthulhu
0
1
2
1
W
Loki
2
0
0
2
W
Sun Wukong
KANDlD
Sun Wukong
3
0
1
3.5
W
Nu Wa
Laprizuli
Nu Wa
1
0
3
2.5
L
1
2
0
0.5
L
Apollo
Piveix
Apollo
1
2
1
0.75
L
Kumbhakarna
jazzy-compound1
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,536
Damage
7,793
15,509
Taken
11,305
4,751
Mitigated
3,810
5,955
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BaKa SenPai9612
Baba Yaga
569
37
0
354
1,376
335
0
424
952
9,291
0
L
1,528
194
0
2,314
4,285
1,767
0
1,044
3,004
16,965
0
W
773
219
0
153
1,897
591
352
358
1,461
8,813
0
W
Cthulhu
1,281
215
0
1,544
3,795
2,005
0
1,528
2,267
18,156
0
W
Loki
1,828
506
0
1,124
2,256
494
0
123
2,068
0
11,827
W
Sun Wukong
KANDlD
Sun Wukong
2,245
758
0
830
1,694
421
0
326
1,160
0
13,942
W
Nu Wa
Laprizuli
Nu Wa
1,666
854
0
875
1,663
299
9
224
1,429
15,293
0
L
1,894
1,434
0
1,270
3,201
1,004
0
464
2,737
0
8,720
L
Apollo
Piveix
Apollo
995
577
0
745
2,870
504
0
634
2,236
0
11,306
L
Kumbhakarna
jazzy-compound1
Kumbhakarna
550
80
0
1,272
3,777
1,141
0
917
2,860
6,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,678
Gold Earned
18,898
127
Minions Killed
143
0
Camps Cleared
0
468,872
Distance Traveled
527,572
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
3,115
623
19
4
0
71,370
1
L
Cerberus
3,624
725
45
9
0
99,975
1
W
Anubis
3,410
682
21
4
0
91,008
0
W
Cthulhu
3,931
786
36
7
0
108,863
0
W
Loki
3,810
762
32
6
0
124,694
2
W
Sun Wukong
3,915
783
29
6
0
106,879
0
W
Nu Wa
3,832
766
25
5
0
96,128
0
L
Bakasura
3,254
651
25
5
0
108,352
1
L
Apollo
3,595
719
31
6
0
93,973
2
L
Kumbhakarna
3,090
618
7
1
0
95,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role