Player Matchup

Athena
Athena
Albiore89
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JavaC3
Hun Batz
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 80L
1,521 Elo+
Party 1
Janus
Janus
hainesworth
Janus
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
423W - 425L
1,718 Elo+
Party 2
Nemesis
Nemesis
xXGreavous12Xx
Nemesis
Level 28
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 4L
1,718 Elo+
Party 2
Izanami
Izanami
xXStrappy95Xx
Izanami
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 179L
1,455 Elo+
Party 1
Team Averages
Level 50
1,538 SR
1,583 Elo+

VS

Team Averages
Level 103
1,568 SR
1,506 Elo+
Hachiman
Hachiman
Giornito512
Hachiman
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Atlas
Atlas
Rekityou
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Santalilcamper
Sun Wukong
Level 62
God Stats
25W - 28L
1,600 SR
Queue Stats
264W - 294L
1,326 Elo+
Solo
Susano
Susano
SkorpionBlack6
Susano
Level 149
God Stats
4W - 2L
1,523 SR
Queue Stats
29W - 17L
1,500 Elo+
Party 3
Thoth
Thoth
XxSnakeZombiexX
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Albiore89
Athena
8
0 / 2 / 0
5,147
468
1,558
6,429
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
JavaC3
Hun Batz
10
0 / 2 / 0
5,336
485
1,573
7,630
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
5,007
455
2,078
5,936
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 0
6,071
552
2,464
4,505
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
11
0 / 1 / 0
6,136
558
2,559
6,204
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Giornito512
Hachiman
11
1 / 0 / 2
6,619
602
4,643
4,799
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atlas
Rekityou
Atlas
9
1 / 0 / 3
5,725
520
2,197
5,295
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Santalilcamper
Sun Wukong
10
0 / 0 / 0
6,028
548
1,857
5,314
2,103
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 1
8,040
731
7,215
6,650
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,437
585
4,214
1,971
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
12
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Albiore89
Athena
0
2
0
0
W
Hachiman
Giornito512
Hachiman
1
0
2
2
L
Hun Batz
JavaC3
Hun Batz
0
2
0
0
W
Atlas
Rekityou
Atlas
1
0
3
2.5
W
Sun Wukong
Santalilcamper
Sun Wukong
0
0
0
0
W
8
0
1
8.5
W
2
0
1
2.5
L
0
6
0
0
L
0
1
0
0
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,232
Damage
20,126
30,704
Taken
24,029
12,205
Mitigated
9,240
7,709
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Albiore89
Athena
1,558
500
0
1,137
6,429
3,675
0
2,444
3,985
9,704
0
W
Hachiman
Giornito512
Hachiman
4,643
2,676
0
3,011
4,799
1,279
240
382
4,417
0
43,172
L
Hun Batz
JavaC3
Hun Batz
1,573
405
0
2,807
7,630
1,924
0
2,105
5,525
0
30,764
W
Atlas
Rekityou
Atlas
2,197
1,340
0
1,553
5,295
3,010
0
1,258
3,955
8,781
0
W
Sun Wukong
Santalilcamper
Sun Wukong
1,857
36
0
2,364
5,314
2,103
465
0
5,314
0
30,605
W
7,215
2,589
0
4,202
6,650
2,395
0
1,276
5,312
0
57,226
W
4,214
424
0
737
1,971
453
0
478
1,395
43,157
0
L
2,078
151
0
562
5,936
967
0
1,398
4,538
22,435
0
L
2,464
459
0
1,090
4,505
3,891
0
0
4,505
0
31,646
L
Izanami
2,559
1,788
0
2,113
6,204
1,748
0
464
5,740
0
47,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
32,849
323
Minions Killed
388
0
Camps Cleared
0
1,105,726
Distance Traveled
1,147,610
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,147
468
15
1
0
241,526
5
W
Hachiman
6,619
602
101
9
0
195,620
5
L
Hun Batz
5,336
485
70
6
0
240,035
5
W
Atlas
5,725
520
7
1
0
238,935
0
W
Sun Wukong
6,028
548
72
7
0
218,254
1
W
Susano
8,040
731
115
10
0
262,064
2
W
Thoth
6,437
585
93
8
0
232,737
3
L
Janus
5,007
455
52
5
0
193,683
1
L
Nemesis
6,071
552
75
7
0
225,219
3
L
Izanami
6,136
558
111
10
0
205,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role