Player Matchup

Jormungandr
Jormungandr
HitomiNekoNya
Jormungandr
Level 49
God Stats
9W - 6L
1,736 SR
Queue Stats
88W - 80L
1,760 Elo+
Party 2
Pele
Pele
KojiSuzahara
Pele
Level 160
God Stats
6W - 2L
1,840 SR
Queue Stats
140W - 127L
1,725 Elo+
Party 2
Horus
Horus
L3Nephilim_6
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,705 Elo+
Party 2
Chang'e
Chang'e
Tetolyz
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,760 Elo+
Party 2
Tiamat
Tiamat
hypersonic219
Tiamat
Level 126
God Stats
3W - 3L
1,710 SR
Queue Stats
99W - 104L
1,753 Elo+
Party 2
Team Averages
Level 110
1,657 SR
1,741 Elo+

VS

Team Averages
Level 93
1,637 SR
1,873 Elo+
Medusa
Medusa
Chanchi-Rutledge
Medusa
Level 111
God Stats
4W - 0L
1,500 SR
Queue Stats
385W - 162L
1,984 Elo+
Party 1
Athena
Athena
Cyphert-X
Athena
Level 73
God Stats
31W - 8L
1,732 SR
Queue Stats
342W - 104L
1,984 Elo+
Party 1
Poseidon
Poseidon
ManBroDudeHomie
Poseidon
Level 138
God Stats
118W - 106L
1,550 SR
Queue Stats
532W - 551L
1,426 Elo+
Solo
Chaac
Chaac
Matttoco
Chaac
Level 104
God Stats
31W - 9L
1,903 SR
Queue Stats
375W - 132L
1,984 Elo+
Party 1
Nox
Nox
NyxussV
Nox
Level 38
God Stats
18W - 20L
1,500 SR
Queue Stats
450W - 242L
1,984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HitomiNekoNya
Jormungandr
15
1 / 4 / 0
10,312
1,031
12,859
17,601
11,774
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 1
10,040
1,004
7,868
14,793
4,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 0
9,819
982
5,088
18,530
17,331
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Tetolyz
Chang'e
15
0 / 6 / 1
9,616
962
3,599
13,132
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
9,738
974
8,965
7,275
3,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

129

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 20
12,362
1,236
22,085
6,591
2,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Cyphert-X
Athena
17
1 / 0 / 23
11,191
1,119
7,165
10,633
13,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
17
4 / 0 / 12
10,871
1,087
10,791
4,495
1,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Matttoco
Chaac
18
10 / 1 / 16
12,491
1,249
15,721
12,643
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
18
5 / 0 / 19
11,500
1,150
11,400
7,306
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
116
1
Kills
26
26
Deaths
1
3
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
0
20
16
W
Athena
Cyphert-X
Athena
1
0
23
12.5
L
Jormungandr
HitomiNekoNya
Jormungandr
1
4
0
0.25
L
0
6
1
0.08
L
0
7
0
0
W
Poseidon
4
0
12
10
W
Chaac
Matttoco
Chaac
10
1
16
18
W
Nox
5
0
19
14.5
L
Chang'e
Tetolyz
Chang'e
0
6
1
0.08
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
67,162
71,331
Taken
41,668
40,560
Mitigated
30,896
12,364
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,085
8,894
0
1,618
6,591
2,827
0
3,103
3,488
0
62,784
W
Athena
Cyphert-X
Athena
7,165
1,250
1,690
1,104
10,633
13,704
0
6,809
3,824
12,954
0
L
Jormungandr
HitomiNekoNya
Jormungandr
12,859
2,609
0
40
17,601
11,774
0
6,677
10,471
47,619
0
L
7,868
1,451
719
1,631
14,793
4,155
0
5,505
9,072
0
33,462
L
5,088
2,296
2,824
2,385
18,530
17,331
0
8,521
9,478
65
8,727
W
Poseidon
10,791
1,608
0
987
4,495
1,645
0
2,768
1,727
23,702
0
W
Chaac
Matttoco
Chaac
15,721
3,061
0
6,376
12,643
9,654
0
9,100
3,543
0
37,620
W
Nox
11,400
778
1,652
564
7,306
3,066
0
3,708
3,598
18,812
0
L
Chang'e
Tetolyz
Chang'e
3,599
609
2,330
1,451
13,132
3,453
0
5,054
7,761
12,874
0
L
8,965
1,114
0
984
7,275
3,847
0
2,931
4,248
25,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
58,415
193
Minions Killed
225
8
Camps Cleared
9
850,195
Distance Traveled
970,479
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,362
1,236
90
9
5
210,461
0
W
Athena
11,191
1,119
10
1
1
209,820
0
L
Jormungandr
10,312
1,031
68
7
1
180,084
0
L
Pele
10,040
1,004
43
4
3
185,003
1
L
Horus
9,819
982
8
1
1
141,796
0
W
Poseidon
10,871
1,087
27
3
0
140,887
0
W
Chaac
12,491
1,249
68
7
1
213,373
1
W
Nox
11,500
1,150
30
3
2
195,938
3
L
Chang'e
9,616
962
32
3
2
177,897
0
L
Tiamat
9,738
974
42
4
1
165,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role