Player Matchup

Fenrir
Fenrir
AsianSatan666
Fenrir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 92L
1,174 Elo+
Party 1
Chaac
Chaac
BleachScope666
Chaac
Level 103
God Stats
9W - 5L
1,500 SR
Queue Stats
98W - 73L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
M3TRICpns666
Kukulkan
Level 16
God Stats
10W - 4L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,391 Elo+

VS

Team Averages
Level 114
1,482 SR
1,533 Elo+
Hades
Hades
deadwolf835
Hades
Level 107
God Stats
2W - 2L
1,425 SR
Queue Stats
15W - 22L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
xTaco_Kingzx
Ne Zha
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 2
Fafnir
Fafnir
zolllie
Fafnir
Level 127
God Stats
9W - 6L
1,735 SR
Queue Stats
78W - 61L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 11 / 5
9,205
767
7,749
14,906
8,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 9 / 7
8,655
721
12,679
17,701
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
M3TRICpns666
Kukulkan
13
4 / 9 / 6
9,221
768
6,231
12,481
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 17
9,310
776
9,290
14,494
9,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
15
7 / 5 / 14
10,336
861
10,940
12,488
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
zolllie
Fafnir
18
20 / 1 / 8
12,889
1,074
19,864
14,672
10,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
12
Kills
29
29
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
L
3
9
7
0.72
L
Kukulkan
M3TRICpns666
Kukulkan
4
9
6
0.78
W
2
6
17
1.75
W
Ne Zha
7
5
14
2.8
W
Fafnir
zolllie
Fafnir
20
1
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
40,094
45,088
Taken
41,654
22,640
Mitigated
25,614
5,043
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,749
2,583
0
1,585
14,906
8,726
0
9,314
5,110
368
18,581
L
12,679
1,722
0
2,923
17,701
10,915
0
12,190
5,181
0
27,738
L
Kukulkan
M3TRICpns666
Kukulkan
6,231
1,682
0
535
12,481
2,999
0
8,404
3,943
14,155
0
W
9,290
814
281
3,601
14,494
9,862
0
2,748
11,585
30,269
0
W
Ne Zha
10,940
4,297
0
4,709
12,488
5,601
673
1,929
10,261
0
27,570
W
Fafnir
zolllie
Fafnir
19,864
5,294
410
7,354
14,672
10,151
679
2,780
11,437
52,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
32,535
81
Minions Killed
139
1
Camps Cleared
9
482,495
Distance Traveled
595,353
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,205
767
30
3
1
153,828
0
L
Chaac
8,655
721
31
3
0
188,436
2
L
Kukulkan
9,221
768
20
2
0
140,231
1
W
Hades
9,310
776
44
4
5
177,425
1
W
Ne Zha
10,336
861
22
2
1
205,285
2
W
Fafnir
12,889
1,074
73
6
3
212,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role