Player Matchup

Cabrakan
Cabrakan
BLT379
Cabrakan
Level 50
God Stats
17W - 16L
1,416 SR
Queue Stats
54W - 50L
1,436 Elo+
Party 1
Serqet
Serqet
BuzzingBanjo621
Serqet
Level 88
God Stats
1W - 1L
1,760 SR
Queue Stats
98W - 83L
1,418 Elo+
Party 1
Chang'e
Chang'e
Casualkilla
Chang'e
Level 82
God Stats
1W - 2L
1,312 SR
Queue Stats
86W - 85L
1,374 Elo+
Party 1
Sol
Sol
StrangOwl
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,403 Elo+
Party 1
Set
Set
lordRePTilEexe
Set
Level 27
God Stats
1W - 5L
1,350 SR
Queue Stats
87W - 74L
1,362 Elo+
Party 1
Team Averages
Level 66
1,468 SR
1,399 Elo+

VS

Team Averages
Level 116
1,590 SR
1,507 Elo+
Bellona
Bellona
AJShadmus
Bellona
Level 153
God Stats
67W - 54L
1,500 SR
Queue Stats
406W - 435L
1,534 Elo+
Solo
Anubis
Anubis
MrRamirez10
Anubis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Hachiman
Hachiman
Omarxxx2020
Hachiman
Level 46
God Stats
1W - 3L
1,948 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
eldon760
Pele
Level 156
God Stats
9W - 0L
1,500 SR
Queue Stats
245W - 231L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xxDiegoxx94
Cthulhu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BLT379
Cabrakan
8
2 / 8 / 0
5,414
451
1,605
9,204
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 2
6,667
556
4,887
8,667
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Casualkilla
Chang'e
9
2 / 5 / 3
5,957
496
4,657
8,828
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 2
6,190
516
5,752
8,221
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,762
480
1,207
8,017
3,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJShadmus
Bellona
14
4 / 0 / 1
8,314
693
5,344
4,892
3,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
13
11 / 1 / 3
8,305
692
12,812
7,265
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Omarxxx2020
Hachiman
11
1 / 1 / 4
6,434
536
3,587
4,273
1,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
11
7 / 3 / 2
7,411
618
5,242
7,624
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xxDiegoxx94
Cthulhu
10
1 / 3 / 6
6,048
504
4,744
8,243
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
24
24
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJShadmus
Bellona
4
0
1
4.5
L
Cabrakan
BLT379
Cabrakan
2
8
0
0.25
L
2
3
2
1
L
Chang'e
Casualkilla
Chang'e
2
5
3
0.7
W
Anubis
11
1
3
12.5
W
Hachiman
Omarxxx2020
Hachiman
1
1
4
3
L
2
3
2
1
W
Pele
7
3
2
2.67
L
0
5
0
0
W
Cthulhu
xxDiegoxx94
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
31,729
42,937
Taken
32,297
11,303
Mitigated
14,982
12,726
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJShadmus
Bellona
5,344
917
0
1,548
4,892
3,820
0
0
4,892
6,555
43,554
L
Cabrakan
BLT379
Cabrakan
1,605
232
0
260
9,204
2,876
848
6,848
2,286
14,132
0
L
4,887
1,096
0
2,802
8,667
1,672
0
3,769
4,825
0
29,184
L
Chang'e
Casualkilla
Chang'e
4,657
322
1,275
2,892
8,828
1,382
248
4,443
4,151
20,772
0
W
Anubis
12,812
630
0
2,518
7,265
2,952
403
1,001
5,854
52,673
0
W
Hachiman
Omarxxx2020
Hachiman
3,587
1,980
0
1,774
4,273
1,230
972
2,858
1,241
0
28,633
L
5,752
1,755
0
2,977
8,221
1,873
754
1,960
6,102
32,245
0
W
Pele
5,242
1,350
0
2,731
7,624
2,425
0
3,085
4,413
0
28,508
L
1,207
524
0
2,520
8,017
3,500
0
578
7,439
0
27,809
W
Cthulhu
xxDiegoxx94
Cthulhu
4,744
323
0
2,273
8,243
4,555
328
4,295
3,443
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
36,512
282
Minions Killed
336
0
Camps Cleared
0
1,124,776
Distance Traveled
1,176,945
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,314
693
115
10
0
240,067
2
L
Cabrakan
5,414
451
30
3
0
207,767
1
L
Serqet
6,667
556
63
5
0
264,077
3
L
Chang'e
5,957
496
45
4
0
231,073
1
W
Anubis
8,305
692
88
7
0
221,379
4
W
Hachiman
6,434
536
48
4
0
201,060
2
L
Sol
6,190
516
72
6
0
202,879
0
W
Pele
7,411
618
59
5
0
277,174
0
L
Set
5,762
480
72
6
0
218,980
0
W
Cthulhu
6,048
504
26
2
0
237,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role