Player Matchup

Hercules
Hercules
ChuskySly2
Hercules
Level 56
God Stats
4W - 1L
1,745 SR
Queue Stats
88W - 37L
1,674 Elo+
Party 2
He Bo
He Bo
DiizzyReality
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 25L
1,726 Elo+
Party 2
Hachiman
Hachiman
OrigamiMM
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 12L
1,674 Elo+
Party 2
Team Averages
Level 44
1,582 SR
1,691 Elo+

VS

Team Averages
Level 55
1,495 SR
1,457 Elo+
Odin
Odin
Smok3TheGod
Odin
Level 88
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
UN4GIVEN dWld
Merlin
Level 48
God Stats
2W - 3L
1,691 SR
Queue Stats
9W - 18L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
Zero no Haku
Ao Kuang
Level 29
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChuskySly2
Hercules
13
3 / 2 / 7
8,358
760
6,008
11,276
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 8
8,927
812
11,077
4,349
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
OrigamiMM
Hachiman
14
6 / 0 / 6
9,150
832
4,885
3,123
1,174
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,142
649
2,107
7,167
6,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 2
7,690
699
5,133
9,465
3,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Zero no Haku
Ao Kuang
10
1 / 6 / 0
6,817
620
1,579
9,463
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChuskySly2
Hercules
3
2
7
3.25
W
4
0
8
8
W
Hachiman
OrigamiMM
Hachiman
6
0
6
9
L
1
2
0
0.5
L
0
5
2
0.2
L
Ao Kuang
Zero no Haku
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
8,819
18,748
Taken
26,095
11,076
Mitigated
14,241
5,074
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChuskySly2
Hercules
6,008
1,240
0
3,984
11,276
8,590
210
4,112
7,164
0
15,229
W
11,077
205
0
711
4,349
1,312
724
1,183
3,077
38,236
0
W
Hachiman
OrigamiMM
Hachiman
4,885
2,841
0
379
3,123
1,174
1,320
1,570
1,553
0
26,251
L
2,107
51
0
0
7,167
6,052
0
3,522
3,371
0
12,236
L
5,133
91
157
808
9,465
3,416
0
3,406
5,801
36,992
0
L
Ao Kuang
Zero no Haku
Ao Kuang
1,579
299
0
684
9,463
4,773
0
4,623
4,727
7,456
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
21,649
127
Minions Killed
107
4
Camps Cleared
6
614,951
Distance Traveled
603,900
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,358
760
17
2
0
204,866
5
W
He Bo
8,927
812
72
7
3
212,199
1
W
Hachiman
9,150
832
38
3
1
197,886
2
L
Odin
7,142
649
14
1
2
219,330
3
L
Merlin
7,690
699
72
7
1
199,172
4
L
Ao Kuang
6,817
620
21
2
3
185,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role