Player Matchup

Chang'e
Chang'e
Provencefang
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
Ravjeet
Guan Yu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,518 Elo+
Party 1
Kali
Kali
Toaxt1e
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,750 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,595 Elo+

VS

Team Averages
Level 89
1,603 SR
1,629 Elo+
Vamana
Vamana
DeathStalker389
Vamana
Level 93
God Stats
15W - 18L
1,810 SR
Queue Stats
236W - 223L
1,606 Elo+
Party 2
Ravana
Ravana
RobCraze
Ravana
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,688 Elo+
Party 2
Merlin
Merlin
SafetyToast
Merlin
Level 108
God Stats
22W - 20L
1,500 SR
Queue Stats
469W - 455L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Provencefang
Chang'e
17
9 / 4 / 13
11,769
841
15,558
13,949
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Ravjeet
Guan Yu
17
11 / 4 / 12
12,286
878
13,424
19,466
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
Toaxt1e
Kali
17
6 / 7 / 13
12,323
880
13,454
17,197
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 10 / 6
11,540
824
16,836
20,555
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
RobCraze
Ravana
15
1 / 10 / 12
9,961
712
8,249
14,642
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
16
6 / 6 / 8
11,356
811
19,321
12,443
3,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
26
Kills
15
15
Deaths
26
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
10
6
1.1
W
Chang'e
Provencefang
Chang'e
9
4
13
3.88
W
Guan Yu
Ravjeet
Guan Yu
11
4
12
4.25
L
Ravana
RobCraze
Ravana
1
10
12
0.7
L
Merlin
6
6
8
1.67
W
Kali
Toaxt1e
Kali
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,436
Damage
44,406
50,612
Taken
47,640
26,017
Mitigated
21,132
22,520
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,836
9,263
0
2,736
20,555
12,919
0
9,039
11,029
0
33,730
W
Chang'e
Provencefang
Chang'e
15,558
1,129
4,086
5,469
13,949
4,108
1,298
4,832
8,639
48,472
0
W
Guan Yu
Ravjeet
Guan Yu
13,424
1,663
2,297
5,475
19,466
15,922
699
8,019
10,628
0
24,862
L
Ravana
RobCraze
Ravana
8,249
2,141
327
1,784
14,642
4,889
451
5,181
9,132
0
24,010
L
Merlin
19,321
1,961
75
1,902
12,443
3,324
453
1,670
10,470
48,703
0
W
Kali
Toaxt1e
Kali
13,454
6,828
0
5,193
17,197
5,987
582
7,346
9,447
0
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
32,857
129
Minions Killed
140
4
Camps Cleared
7
712,231
Distance Traveled
622,613
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,540
824
32
2
1
212,153
3
W
Chang'e
11,769
841
73
5
0
246,300
0
W
Guan Yu
12,286
878
19
1
1
248,221
0
L
Ravana
9,961
712
36
3
1
206,605
0
L
Merlin
11,356
811
72
5
5
203,855
3
W
Kali
12,323
880
37
3
3
217,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role