Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GoGoM4R1K0N_
Tyr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 92L
1,122 Elo+
Party 1
Artio
Artio
HellsJoycee
Artio
Level 157
God Stats
4W - 9L
1,500 SR
Queue Stats
606W - 660L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stonietooo
Tsukuyomi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 59L
1,122 Elo+
Party 1
Terra
Terra
Venter_Jr
Terra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,122 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,221 Elo+

VS

Team Averages
Level 85
1,479 SR
1,396 Elo+
Sobek
Sobek
BOHICA815
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 208L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
JakynRemy
Baba Yaga
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 113L
1,487 Elo+
Solo
Chang'e
Chang'e
Restriction16
Chang'e
Level 107
God Stats
12W - 6L
1,393 SR
Queue Stats
560W - 608L
1,354 Elo+
Solo
Fafnir
Fafnir
SpartanGuy888
Fafnir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,360 Elo+
Party 2
Nox
Nox
ihateme2
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
3 / 2 / 6
10,611
707
18,364
22,971
35,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 11 / 7
9,155
610
11,621
22,323
27,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 6
10,919
728
18,392
39,529
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Stonietooo
Tsukuyomi
17
4 / 6 / 3
10,612
707
31,558
17,693
9,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Venter_Jr
Terra
17
1 / 2 / 7
10,560
704
9,894
27,653
30,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOHICA815
Sobek
18
7 / 4 / 13
11,423
762
14,082
27,469
29,522
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
JakynRemy
Baba Yaga
19
6 / 1 / 15
10,797
720
34,388
16,224
8,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
20
7 / 1 / 11
11,204
747
24,811
23,751
18,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 17
10,230
682
11,593
25,252
32,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 14
9,206
614
13,518
9,907
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
10
Kills
24
24
Deaths
10
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
2
6
3
W
Sobek
BOHICA815
Sobek
7
4
13
3.38
L
0
11
7
0.32
L
2
3
6
1.67
W
Baba Yaga
JakynRemy
Baba Yaga
6
1
15
13.5
W
Chang'e
7
1
11
12.5
W
3
2
17
5.75
L
Tsukuyomi
Stonietooo
Tsukuyomi
4
6
3
0.92
L
Terra
Venter_Jr
Terra
1
2
7
2.25
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,829
Damage
98,392
130,169
Taken
102,603
129,394
Mitigated
94,130
61,001
Healing
50,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
18,364
3,798
1,168
3,725
22,971
35,741
124
17,093
5,878
29,347
0
W
Sobek
BOHICA815
Sobek
14,082
1,590
3,130
7,687
27,469
29,522
0
9,213
17,067
21,594
0
L
11,621
1,408
1,453
2,740
22,323
27,163
0
16,670
5,653
0
19,395
L
18,392
375
9,013
19,690
39,529
26,771
0
29,509
10,020
37,059
0
W
Baba Yaga
JakynRemy
Baba Yaga
34,388
4,592
3,649
6,758
16,224
8,809
624
6,298
9,500
64,905
0
W
Chang'e
24,811
5,798
9,893
11,419
23,751
18,291
76
12,102
11,196
40,143
0
W
11,593
5,159
2,336
4,013
25,252
32,488
267
11,728
12,451
16,447
0
L
Tsukuyomi
Stonietooo
Tsukuyomi
31,558
7,113
2,130
2,390
17,693
9,043
519
13,934
3,759
0
53,177
L
Terra
Venter_Jr
Terra
9,894
1,792
9,870
8,822
27,653
30,676
755
21,186
6,467
20,708
0
W
13,518
4,163
379
761
9,907
5,020
369
4,938
4,625
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,857
Gold Earned
52,860
139
Minions Killed
148
0
Camps Cleared
0
1,533,358
Distance Traveled
1,322,406
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,611
707
19
1
0
309,507
0
W
Sobek
11,423
762
9
1
0
269,281
0
L
Tyr
9,155
610
21
1
0
255,559
0
L
Artio
10,919
728
23
2
0
334,340
0
W
Baba Yaga
10,797
720
57
4
0
310,472
2
W
Chang'e
11,204
747
43
3
0
265,713
1
W
Fafnir
10,230
682
12
1
0
263,452
0
L
Tsukuyomi
10,612
707
55
4
0
315,318
0
L
Terra
10,560
704
21
1
0
318,634
0
W
Nox
9,206
614
27
2
0
213,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role