Player Matchup

Izanami
Izanami
Dysl3xicDin0
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
FroschLecker248
Sol
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Senpai_Cerberus
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,500 Elo+

VS

Team Averages
Level 54
1,538 SR
1,266 Elo+
Ra
Ra
RiseMobile5
Ra
Level 6
God Stats
4W - 1L
1,285 SR
Queue Stats
4W - 4L
1,161 Elo+
Party 1
Hercules
Hercules
ara-ara_noteYT
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,161 Elo+
Party 1
Ao Kuang
Ao Kuang
genisis144
Ao Kuang
Level 67
God Stats
8W - 11L
1,830 SR
Queue Stats
56W - 135L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dysl3xicDin0
Izanami
10
0 / 5 / 1
5,480
685
2,303
7,157
2,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 1
5,314
664
4,382
7,319
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 3 / 0
5,251
656
3,214
4,277
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 10
7,171
896
5,897
2,751
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
8 / 0 / 7
8,015
1,002
6,306
7,373
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
genisis144
Ao Kuang
9
2 / 1 / 9
6,484
811
3,964
5,188
2,179
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dysl3xicDin0
Izanami
0
5
1
0.1
L
0
7
1
0.07
W
5
0
10
10
L
1
3
0
0.33
W
Hercules
8
0
7
11.5
W
Ao Kuang
genisis144
Ao Kuang
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,899
Damage
16,167
18,753
Taken
15,312
7,444
Mitigated
6,725
1,886
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dysl3xicDin0
Izanami
2,303
1,423
0
0
7,157
2,354
0
3,556
3,491
0
14,254
L
4,382
1,411
0
1,146
7,319
2,246
0
4,074
3,125
12,155
0
W
5,897
975
557
1,068
2,751
913
651
1,286
1,331
25,900
0
L
3,214
310
62
678
4,277
2,844
0
1,856
2,276
7,302
0
W
Hercules
6,306
2,005
384
3,543
7,373
3,633
0
3,376
3,811
0
11,853
W
Ao Kuang
genisis144
Ao Kuang
3,964
1,388
0
1,935
5,188
2,179
540
2,845
2,231
10,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,045
Gold Earned
21,670
70
Minions Killed
82
2
Camps Cleared
3
365,398
Distance Traveled
443,516
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,480
685
40
5
0
143,780
0
L
Sol
5,314
664
26
3
2
125,192
0
W
Ra
7,171
896
49
6
2
141,046
0
L
Cthulhu
5,251
656
4
1
0
96,426
2
W
Hercules
8,015
1,002
23
3
0
148,517
0
W
Ao Kuang
6,484
811
10
1
1
153,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role