Player Matchup

Bellona
Bellona
JJDawnzo
Bellona
Level 66
God Stats
6W - 6L
1,507 SR
Queue Stats
34W - 32L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Jplymaleison
Sylvanus
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 27L
1,477 Elo+
Party 2
Zeus
Zeus
The_White_Sir
Zeus
Level 37
God Stats
41W - 27L
1,614 SR
Queue Stats
99W - 110L
1,562 Elo+
Party 3
Izanami
Izanami
ThyGooglyMoogly
Izanami
Level 44
God Stats
1W - 3L
1,464 SR
Queue Stats
94W - 102L
1,562 Elo+
Party 3
Bakasura
Bakasura
WileyBoi122
Bakasura
Level 29
God Stats
2W - 3L
1,517 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 2
Team Averages
Level 61
1,520 SR
1,519 Elo+

VS

Team Averages
Level 93
1,500 SR
1,425 Elo+
Gilgamesh
Gilgamesh
Crombanex
Gilgamesh
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
171W - 199L
1,441 Elo+
Party 1
Chiron
Chiron
Rustled_Jimmies0
Chiron
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 78L
1,374 Elo+
Party 1
Kuzenbo
Kuzenbo
Silvae_of_Orin
Kuzenbo
Level 34
God Stats
7W - 8L
1,500 SR
Queue Stats
69W - 90L
1,426 Elo+
Party 1
Sol
Sol
athletickill
Sol
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 144L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
babylucipid
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 183L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JJDawnzo
Bellona
16
2 / 1 / 1
9,399
522
9,091
10,399
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Jplymaleison
Sylvanus
2
0 / 0 / 0
5,058
281
0
550
154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 1
9,820
546
10,398
14,638
4,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 0
8,606
478
4,821
8,205
2,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
WileyBoi122
Bakasura
15
4 / 3 / 2
9,363
520
6,153
13,791
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crombanex
Gilgamesh
15
0 / 3 / 1
9,464
526
6,723
12,982
10,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 2 / 2
10,455
581
10,422
8,185
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 2
8,330
463
2,132
10,296
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 2
10,052
558
8,708
11,136
4,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
babylucipid
Sun Wukong
15
2 / 2 / 1
9,273
515
6,028
13,017
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
11
Kills
13
13
Deaths
11
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crombanex
Gilgamesh
0
3
1
0.17
L
Bellona
JJDawnzo
Bellona
2
1
1
2.5
L
Sylvanus
Jplymaleison
Sylvanus
0
0
0
0
W
7
2
2
4
W
0
2
2
0.5
L
4
5
1
0.9
L
1
4
0
0.25
L
Bakasura
WileyBoi122
Bakasura
4
3
2
1.67
W
4
2
2
2.5
W
Sun Wukong
babylucipid
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
34,013
47,583
Taken
55,616
24,806
Mitigated
34,729
15,306
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crombanex
Gilgamesh
6,723
1,427
0
3,003
12,982
10,979
0
1,484
11,091
0
63,470
L
Bellona
JJDawnzo
Bellona
9,091
1,349
0
2,287
10,399
11,005
98
559
9,840
10,166
50,939
L
Sylvanus
Jplymaleison
Sylvanus
0
0
0
0
550
154
0
0
550
0
0
W
10,422
2,503
94
2,371
8,185
2,805
2,084
2,500
5,645
0
62,235
W
2,132
901
610
3,011
10,296
10,587
72
970
9,088
26,394
0
L
10,398
2,498
0
5,663
14,638
4,856
742
5,718
8,920
70,173
0
L
4,821
3,293
0
1,566
8,205
2,158
1,920
772
7,433
0
57,896
L
Bakasura
WileyBoi122
Bakasura
6,153
4,174
0
5,790
13,791
6,633
0
3,791
10,000
0
45,230
W
8,708
2,547
15
4,582
11,136
4,251
4,737
5,282
5,404
57,223
0
W
Sun Wukong
babylucipid
Sun Wukong
6,028
1,919
0
5,055
13,017
6,107
289
2,196
10,801
0
71,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
47,574
482
Minions Killed
526
0
Camps Cleared
0
1,344,833
Distance Traveled
1,728,134
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,464
526
135
8
0
334,689
3
L
Bellona
9,399
522
124
7
0
347,193
5
L
Sylvanus
5,058
281
0
0
0
14,075
0
W
Chiron
10,455
581
116
6
0
361,588
1
W
Kuzenbo
8,330
463
39
2
0
317,242
6
L
Zeus
9,820
546
133
7
0
272,369
4
L
Izanami
8,606
478
124
7
0
324,022
7
L
Bakasura
9,363
520
101
6
0
387,174
2
W
Sol
10,052
558
112
6
0
323,074
3
W
Sun Wukong
9,273
515
124
7
0
391,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role