Player Matchup

Jormungandr
Jormungandr
BrawlhallaSweat
Jormungandr
Level 48
God Stats
17W - 5L
1,732 SR
Queue Stats
29W - 18L
1,777 Elo+
Party 2
Baba Yaga
Baba Yaga
Call Him SteveO
Baba Yaga
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
87W - 66L
1,502 Elo+
Party 2
Ullr
Ullr
CookUpxGodly
Ullr
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
Donkey Claps
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 80L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TREBORTECHMAN
Gilgamesh
Level 123
God Stats
11W - 6L
1,794 SR
Queue Stats
47W - 27L
1,977 Elo+
Party 2
Team Averages
Level 71
1,611 SR
1,651 Elo+

VS

Team Averages
Level 92
1,544 SR
1,534 Elo+
Nu Wa
Nu Wa
JedTetryz
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,652 Elo+
Party 1
Tyr
Tyr
SMURFALICIOUS1
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Ravana
Ravana
ShushoX
Ravana
Level 23
God Stats
0W - 2L
1,719 SR
Queue Stats
2W - 7L
1,652 Elo+
Party 1
Kali
Kali
Xoultiger
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,433 Elo+
Party 1
Izanami
Izanami
Xpodent
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrawlhallaSweat
Jormungandr
18
4 / 4 / 13
12,490
1,135
13,668
22,485
24,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Call Him SteveO
Baba Yaga
20
12 / 1 / 11
15,231
1,385
36,162
15,464
5,730
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 10
11,564
1,051
5,352
11,672
3,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Donkey Claps
Hercules
19
3 / 1 / 12
12,432
1,130
9,504
17,288
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TREBORTECHMAN
Gilgamesh
18
6 / 2 / 12
13,951
1,268
14,132
24,025
24,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

216

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JedTetryz
Nu Wa
18
1 / 4 / 7
11,655
1,060
22,730
10,574
3,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 4 / 5
11,106
1,010
8,642
18,044
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
ShushoX
Ravana
17
1 / 4 / 6
11,521
1,047
8,431
12,243
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
18
7 / 9 / 4
13,849
1,259
17,749
24,927
9,443
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Xpodent
Izanami
17
3 / 6 / 4
11,775
1,070
27,827
19,479
7,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
27
Kills
12
12
Deaths
27
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrawlhallaSweat
Jormungandr
4
4
13
2.63
W
Baba Yaga
Call Him SteveO
Baba Yaga
12
1
11
17.5
W
2
4
10
1.75
W
Hercules
Donkey Claps
Hercules
3
1
12
9
L
Nu Wa
JedTetryz
Nu Wa
1
4
7
1.13
L
0
4
5
0.63
L
Ravana
ShushoX
Ravana
1
4
6
1
W
Gilgamesh
TREBORTECHMAN
Gilgamesh
6
2
12
6
L
Kali
7
9
4
1
L
Izanami
Xpodent
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,818
Damage
85,379
90,934
Taken
85,267
70,716
Mitigated
40,396
15,546
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrawlhallaSweat
Jormungandr
13,668
2,393
148
1,071
22,485
24,024
0
6,197
14,585
32,713
0
W
Baba Yaga
Call Him SteveO
Baba Yaga
36,162
4,047
340
5,100
15,464
5,730
0
1,719
13,580
72,411
0
W
5,352
2,591
0
22
11,672
3,321
0
3,087
8,552
0
13,480
W
Hercules
Donkey Claps
Hercules
9,504
1,355
0
3,206
17,288
13,407
0
5,081
12,000
4,120
17,586
L
Nu Wa
JedTetryz
Nu Wa
22,730
4,880
0
7
10,574
3,151
0
8,558
1,973
43,241
0
L
8,642
2,561
124
2,799
18,044
15,988
0
9,018
8,641
0
16,130
L
Ravana
ShushoX
Ravana
8,431
1,841
0
389
12,243
4,526
0
9,261
2,848
0
15,849
W
Gilgamesh
TREBORTECHMAN
Gilgamesh
14,132
4,789
2,310
3,349
24,025
24,234
0
6,646
17,083
243
33,520
L
Kali
17,749
7,726
0
3,218
24,927
9,443
0
15,250
9,361
0
45,809
L
Izanami
Xpodent
Izanami
27,827
16,524
0
4,395
19,479
7,288
0
9,646
9,543
0
54,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
59,906
213
Minions Killed
194
6
Camps Cleared
7
1,083,565
Distance Traveled
1,106,983
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,490
1,135
38
3
0
184,159
1
W
Baba Yaga
15,231
1,385
85
8
2
222,899
3
W
Ullr
11,564
1,051
6
1
2
183,504
0
W
Hercules
12,432
1,130
34
3
1
247,115
0
L
Nu Wa
11,655
1,060
40
4
1
216,825
0
L
Tyr
11,106
1,010
21
2
1
211,520
0
L
Ravana
11,521
1,047
16
1
1
238,552
0
W
Gilgamesh
13,951
1,268
50
5
1
245,888
3
L
Kali
13,849
1,259
67
6
3
247,305
0
L
Izanami
11,775
1,070
50
5
1
192,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role