Player Matchup

Ullr
Ullr
Mathew505
Ullr
Level 94
God Stats
4W - 5L
1,252 SR
Queue Stats
97W - 93L
1,098 Elo+
Party 2
Atlas
Atlas
ShooingKlutz
Atlas
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 67L
1,334 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skappepi
Cu Chulainn
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 144L
1,350 Elo+
Party 2
Thor
Thor
StrykerSGD
Thor
Level 3
God Stats
0W - 2L
1,121 SR
Queue Stats
7W - 8L
1,263 Elo+
Party 2
Raijin
Raijin
sorabuza
Raijin
Level 24
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,335 Elo+
Party 2
Team Averages
Level 71
1,334 SR
1,276 Elo+

VS

Team Averages
Level 70
1,497 SR
1,481 Elo+
Hades
Hades
Big Pappy9798
Hades
Level 48
God Stats
68W - 69L
1,340 SR
Queue Stats
409W - 423L
1,272 Elo+
Solo
Izanami
Izanami
IIzxHxzII
Izanami
Level 44
God Stats
1W - 3L
1,144 SR
Queue Stats
39W - 41L
1,569 Elo+
Party 1
Arachne
Arachne
Roeder3
Arachne
Level 36
God Stats
7W - 4L
1,500 SR
Queue Stats
43W - 30L
1,361 Elo+
Solo
Mulan
Mulan
ll-Ludwig-ll
Mulan
Level 123
God Stats
19W - 21L
1,633 SR
Queue Stats
608W - 609L
1,608 Elo+
Party 1
Bacchus
Bacchus
ll-Yaz-ll
Bacchus
Level 100
God Stats
37W - 24L
1,865 SR
Queue Stats
83W - 86L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 5 / 1
11,239
511
12,324
17,285
5,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 9 / 3
8,304
377
8,045
24,444
19,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Skappepi
Cu Chulainn
17
7 / 6 / 3
11,363
517
17,563
19,351
19,152
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 0
7,172
326
2,880
8,108
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
sorabuza
Raijin
14
2 / 12 / 1
9,267
421
5,475
15,536
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 9
13,288
604
25,152
11,223
7,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IIzxHxzII
Izanami
19
5 / 5 / 6
13,114
596
14,601
20,095
8,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Roeder3
Arachne
19
6 / 1 / 4
12,652
575
7,484
14,605
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 3 / 10
12,664
576
14,133
21,122
23,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
ll-Yaz-ll
Bacchus
15
4 / 2 / 10
11,581
526
6,920
21,712
35,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
14
Kills
34
34
Deaths
14
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
W
Izanami
IIzxHxzII
Izanami
5
5
6
1.6
L
Ullr
5
5
1
1.1
W
Arachne
Roeder3
Arachne
6
1
4
8
L
0
9
3
0.17
L
Cu Chulainn
Skappepi
Cu Chulainn
7
6
3
1.42
L
0
2
0
0
W
5
3
10
3.33
W
Bacchus
ll-Yaz-ll
Bacchus
4
2
10
4.5
L
Raijin
sorabuza
Raijin
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,287
Damage
68,290
84,724
Taken
88,757
49,259
Mitigated
81,833
8,665
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,152
1,841
1,260
3,223
11,223
7,864
4,021
3,117
8,015
72,848
0
W
Izanami
IIzxHxzII
Izanami
14,601
10,436
0
6,711
20,095
8,499
5,074
2,746
17,309
0
112,606
L
Ullr
12,324
5,633
0
2,122
17,285
5,533
0
5,289
11,761
0
81,519
W
Arachne
Roeder3
Arachne
7,484
4,867
0
5,860
14,605
6,132
1,770
1,097
13,428
0
108,647
L
8,045
2,895
377
3,147
24,444
19,355
0
10,426
13,786
22,728
0
L
Cu Chulainn
Skappepi
Cu Chulainn
17,563
5,488
0
2,558
19,351
19,152
392
6,185
12,330
0
73,813
L
2,880
1,479
0
0
8,108
2,096
0
1,126
6,982
0
29,773
W
14,133
2,974
211
6,878
21,122
23,379
3,398
3,529
17,451
0
58,819
W
Bacchus
ll-Yaz-ll
Bacchus
6,920
991
763
3,802
21,712
35,959
1,108
2,617
19,034
22,314
0
L
Raijin
sorabuza
Raijin
5,475
872
231
230
15,536
3,123
498
9,046
6,437
35,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,345
Gold Earned
63,299
434
Minions Killed
568
0
Camps Cleared
0
1,651,377
Distance Traveled
2,032,048
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,288
604
114
5
0
357,069
0
W
Izanami
13,114
596
180
8
0
375,304
6
L
Ullr
11,239
511
136
6
0
412,754
4
W
Arachne
12,652
575
134
6
0
484,392
7
L
Atlas
8,304
377
34
2
0
350,266
0
L
Cu Chulainn
11,363
517
145
7
0
376,370
3
L
Thor
7,172
326
52
2
0
264,448
0
W
Mulan
12,664
576
115
5
0
403,705
0
W
Bacchus
11,581
526
25
1
0
411,578
3
L
Raijin
9,267
421
67
3
0
247,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role