Player Matchup

Gilgamesh
Gilgamesh
ChunkerBear
Gilgamesh
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 70L
1,406 Elo+
Party 3
Poseidon
Poseidon
IMolestMoms4Fun
Poseidon
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
94W - 79L
1,500 Elo+
Party 3
Bellona
Bellona
Phoeebee
Bellona
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,178 Elo+
Party 2
Da Ji
Da Ji
Puppyswarm
Da Ji
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
43W - 44L
1,620 Elo+
Party 2
Athena
Athena
siNz4u
Athena
Level 62
God Stats
2W - 7L
1,339 SR
Queue Stats
68W - 83L
1,489 Elo+
Party 2
Team Averages
Level 95
1,515 SR
1,439 Elo+

VS

Team Averages
Level 120
1,553 SR
1,562 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Blackheart1912
Nu Wa
Level 138
God Stats
4W - 5L
1,461 SR
Queue Stats
199W - 188L
1,614 Elo+
Solo
Amaterasu
Amaterasu
FourAMWave
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
HugeMuskrat
Ne Zha
Level 128
God Stats
7W - 5L
1,806 SR
Queue Stats
70W - 63L
1,697 Elo+
Party 1
Artemis
Artemis
chiefy1000
Artemis
Level 105
God Stats
20W - 11L
1,500 SR
Queue Stats
194W - 215L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChunkerBear
Gilgamesh
14
1 / 6 / 6
8,056
671
6,456
11,212
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
15
1 / 6 / 4
8,833
736
9,658
8,097
2,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Phoeebee
Bellona
15
3 / 6 / 6
8,737
728
8,255
15,765
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
16
8 / 5 / 0
10,001
833
10,909
11,406
4,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
siNz4u
Athena
14
2 / 8 / 7
8,811
734
6,779
21,316
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 3 / 14
9,902
825
8,713
16,109
17,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 1 / 15
9,879
823
13,812
6,241
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FourAMWave
Amaterasu
16
7 / 2 / 13
9,422
785
7,603
9,267
8,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
18
9 / 4 / 16
10,643
887
18,254
14,253
5,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
chiefy1000
Artemis
14
0 / 5 / 16
8,100
675
7,515
10,343
3,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
15
Kills
31
31
Deaths
15
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
3
14
5
W
7
1
15
14.5
L
Gilgamesh
ChunkerBear
Gilgamesh
1
6
6
0.67
W
Amaterasu
FourAMWave
Amaterasu
7
2
13
6.75
W
Ne Zha
9
4
16
4.25
L
Poseidon
1
6
4
0.5
L
Bellona
Phoeebee
Bellona
3
6
6
1
L
Da Ji
8
5
0
1.6
W
Artemis
chiefy1000
Artemis
0
5
16
1.6
L
Athena
siNz4u
Athena
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
55,897
67,796
Taken
56,213
43,090
Mitigated
37,716
3,454
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,713
1,164
1,288
3,673
16,109
17,312
30
6,313
9,796
21,622
0
W
13,812
3,323
0
1,386
6,241
2,301
691
2,369
3,872
36,027
0
L
Gilgamesh
ChunkerBear
Gilgamesh
6,456
1,004
0
412
11,212
6,855
0
3,687
7,525
0
20,435
W
Amaterasu
FourAMWave
Amaterasu
7,603
2,613
0
1,617
9,267
8,303
1,735
1,889
7,378
0
15,191
W
Ne Zha
18,254
6,641
0
3,003
14,253
5,896
437
3,905
10,348
0
47,234
L
Poseidon
9,658
1,778
0
259
8,097
2,611
0
2,578
5,519
45,205
0
L
Bellona
Phoeebee
Bellona
8,255
1,785
0
311
15,765
10,011
11
4,884
10,881
145
16,566
L
Da Ji
10,909
2,439
0
0
11,406
4,883
0
3,241
8,165
0
25,545
W
Artemis
chiefy1000
Artemis
7,515
2,153
0
1,597
10,343
3,904
1,085
2,106
8,237
0
23,219
L
Athena
siNz4u
Athena
6,779
1,327
388
2,084
21,316
18,730
0
8,135
13,181
14,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
47,946
161
Minions Killed
190
0
Camps Cleared
0
1,127,088
Distance Traveled
1,155,411
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,902
825
25
2
0
245,537
0
W
Nu Wa
9,879
823
47
4
0
197,632
2
L
Gilgamesh
8,056
671
37
3
0
240,487
2
W
Amaterasu
9,422
785
25
2
0
252,241
2
W
Ne Zha
10,643
887
61
5
0
245,967
2
L
Poseidon
8,833
736
64
5
0
227,387
3
L
Bellona
8,737
728
21
2
0
217,632
1
L
Da Ji
10,001
833
23
2
0
241,998
0
W
Artemis
8,100
675
32
3
0
214,034
4
L
Athena
8,811
734
16
1
0
199,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role