Player Matchup

He Bo
He Bo
NESS 1877
He Bo
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 124L
1,536 Elo+
Party 2
Anubis
Anubis
Tank_aka_Louie
Anubis
Level 139
God Stats
3W - 4L
1,285 SR
Queue Stats
309W - 350L
1,462 Elo+
Solo
Jormungandr
Jormungandr
dead_pan58
Jormungandr
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
235W - 233L
1,506 Elo+
Solo
Amaterasu
Amaterasu
xeo rain
Amaterasu
Level 92
God Stats
5W - 4L
1,265 SR
Queue Stats
256W - 263L
1,519 Elo+
Party 2
King Arthur
King Arthur
zxGhost2x
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,568 Elo+
Party 2
Team Averages
Level 78
1,410 SR
1,518 Elo+

VS

Team Averages
Level 137
1,586 SR
1,434 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BOHICA815
Charybdis
Level 107
God Stats
4W - 8L
1,715 SR
Queue Stats
193W - 208L
1,438 Elo+
Solo
Sobek
Sobek
KewJM
Sobek
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 182L
1,619 Elo+
Party 1
Hou Yi
Hou Yi
PSYCHO K1LLS
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,277 Elo+
Party 1
Geb
Geb
pimpred8o8
Geb
Level 154
God Stats
7W - 1L
1,715 SR
Queue Stats
155W - 145L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NESS 1877
He Bo
15
8 / 4 / 10
9,580
798
13,608
9,680
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 14
10,855
905
13,406
10,860
6,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
dead_pan58
Jormungandr
18
7 / 2 / 14
10,467
872
14,641
16,236
19,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
xeo rain
Amaterasu
18
6 / 2 / 17
11,081
923
10,444
21,210
19,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
zxGhost2x
King Arthur
12
0 / 2 / 15
8,055
671
5,371
9,344
5,765
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 8 / 5
9,031
753
10,555
11,923
3,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
BOHICA815
Charybdis
16
2 / 6 / 7
8,719
727
12,123
12,490
4,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
KewJM
Sobek
15
2 / 4 / 7
8,986
749
8,956
16,425
16,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
16
2 / 3 / 6
8,699
725
10,375
9,322
3,765
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 6 / 4
8,164
680
8,258
13,824
11,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
27
Kills
12
12
Deaths
27
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
5
0.69
L
Charybdis
BOHICA815
Charybdis
2
6
7
0.92
L
Sobek
KewJM
Sobek
2
4
7
1.38
W
He Bo
NESS 1877
He Bo
8
4
10
3.25
L
Hou Yi
2
3
6
1.67
W
6
2
14
6.5
W
Jormungandr
dead_pan58
Jormungandr
7
2
14
7
L
3
6
4
0.83
W
Amaterasu
xeo rain
Amaterasu
6
2
17
7.25
W
King Arthur
zxGhost2x
King Arthur
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,470
Damage
50,267
67,330
Taken
63,984
55,250
Mitigated
39,634
28,098
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,555
3,532
79
1,600
11,923
3,746
0
9,011
2,912
0
16,415
L
Charybdis
BOHICA815
Charybdis
12,123
3,201
626
2,661
12,490
4,227
0
8,349
4,141
0
25,844
L
Sobek
KewJM
Sobek
8,956
1,061
1,717
4,629
16,425
16,093
0
9,695
6,730
16,239
0
W
He Bo
NESS 1877
He Bo
13,608
1,067
1,527
1,420
9,680
3,821
1,200
2,103
7,577
19,327
0
L
Hou Yi
10,375
5,276
761
2,033
9,322
3,765
0
6,067
3,255
0
25,420
W
13,406
1,173
2,849
4,099
10,860
6,704
60
1,766
9,094
36,203
0
W
Jormungandr
dead_pan58
Jormungandr
14,641
4,377
1,452
2,106
16,236
19,489
826
4,606
11,630
36,112
0
L
8,258
262
2,335
1,892
13,824
11,803
0
8,577
5,247
12,032
0
W
Amaterasu
xeo rain
Amaterasu
10,444
4,972
4,032
9,455
21,210
19,471
807
5,939
15,271
94
13,584
W
King Arthur
zxGhost2x
King Arthur
5,371
1,865
706
452
9,344
5,765
823
2,800
6,544
0
7,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
43,599
117
Minions Killed
97
0
Camps Cleared
0
1,149,818
Distance Traveled
1,008,205
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,031
753
16
1
0
195,007
0
L
Charybdis
8,719
727
31
3
0
193,547
1
L
Sobek
8,986
749
12
1
0
213,514
0
W
He Bo
9,580
798
8
1
0
219,916
3
L
Hou Yi
8,699
725
26
2
0
200,678
0
W
Anubis
10,855
905
54
5
0
191,369
4
W
Jormungandr
10,467
872
50
4
0
244,237
0
L
Geb
8,164
680
12
1
0
205,459
2
W
Amaterasu
11,081
923
3
0
0
258,697
0
W
King Arthur
8,055
671
2
0
0
235,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role