Player Matchup

Olorun
Olorun
AnimationRex
Olorun
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 93L
1,501 Elo+
Party 1
Anhur
Anhur
EndlessNaught
Anhur
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
123W - 133L
1,472 Elo+
Party 1
Agni
Agni
IncensedBeast29
Agni
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 51L
1,500 Elo+
Solo
Loki
Loki
RECKLESS MOTION
Loki
Level 28
God Stats
16W - 11L
1,560 SR
Queue Stats
44W - 36L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
SavagexSilver
Sylvanus
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 94L
1,575 Elo+
Party 1
Team Averages
Level 49
1,512 SR
1,504 Elo+

VS

Team Averages
Level 91
1,531 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MARCO GARCIA 99
Fenrir
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
162W - 141L
1,733 Elo+
Solo
Terra
Terra
MisterGreeen
Terra
Level 87
God Stats
40W - 29L
1,665 SR
Queue Stats
89W - 83L
1,495 Elo+
Solo
Sol
Sol
OjLightning
Sol
Level 127
God Stats
1W - 2L
1,714 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Bellona
Bellona
Zeus-0-0-0
Bellona
Level 87
God Stats
1W - 1L
1,276 SR
Queue Stats
23W - 24L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 2 / 1
6,154
513
3,793
7,292
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 0
6,246
521
3,178
7,193
1,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 11 / 0
4,067
339
371
5,792
1,373
10
2 / 2 / 1
6,221
518
2,377
8,095
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
SavagexSilver
Sylvanus
7
0 / 3 / 0
4,468
372
1,182
5,626
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 0
7,735
645
6,841
5,410
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 0 / 0
4,309
359
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
2 / 1 / 2
7,029
586
1,228
5,702
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 1 / 3
8,438
703
7,720
6,778
2,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Zeus-0-0-0
Bellona
12
2 / 1 / 2
7,143
595
4,961
8,553
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
18
20
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
0
5
L
Olorun
0
2
1
0.25
L
1
2
0
0.5
L
0
11
0
0
W
0
0
0
0
W
2
1
2
3
W
9
1
3
10.5
L
2
2
1
1.25
L
Sylvanus
SavagexSilver
Sylvanus
0
3
0
0
W
Bellona
Zeus-0-0-0
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,901
Damage
20,750
33,998
Taken
26,443
9,622
Mitigated
13,701
7,119
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,841
2,366
0
2,445
5,410
1,408
2,602
1,039
4,371
0
47,443
L
Olorun
3,793
2,184
76
2,564
7,292
2,732
0
2,367
4,925
34,162
0
L
3,178
1,697
0
1,272
7,193
1,700
495
934
6,259
0
36,786
L
371
262
0
0
5,792
1,373
0
2,185
3,607
3,440
0
W
0
0
0
0
0
0
0
0
0
0
0
W
1,228
267
1,080
2,368
5,702
4,121
52
864
4,838
17,765
0
W
7,720
2,103
0
3,384
6,778
2,006
2,921
1,005
5,773
47,213
0
L
2,377
617
0
2,177
8,095
2,203
288
2,434
5,549
0
25,623
L
Sylvanus
SavagexSilver
Sylvanus
1,182
936
54
976
5,626
1,614
0
1,028
4,598
8,606
0
W
Bellona
Zeus-0-0-0
Bellona
4,961
900
39
3,311
8,553
6,166
246
2,438
6,115
0
42,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
34,654
233
Minions Killed
312
0
Camps Cleared
0
988,734
Distance Traveled
938,908
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,735
645
102
9
0
217,997
4
L
Olorun
6,154
513
84
7
0
211,689
0
L
Anhur
6,246
521
76
6
0
223,631
0
L
Agni
4,067
339
0
0
0
140,761
2
W
Fenrir
4,309
359
0
0
0
6,014
0
W
Terra
7,029
586
31
3
0
239,562
3
W
Sol
8,438
703
94
8
0
238,125
0
L
Loki
6,221
518
56
5
0
250,192
0
L
Sylvanus
4,468
372
17
1
0
162,461
1
W
Bellona
7,143
595
85
7
0
237,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role