Player Matchup

Mercury
Mercury
Miniman567
Mercury
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,852 Elo+
Party 2
Nox
Nox
PapaBigNutz
Nox
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,852 Elo+
Party 2
Fenrir
Fenrir
PaxTeutoburg
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,852 Elo+
Party 2
Izanami
Izanami
hostilewar
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,852 Elo+
Party 2
Guan Yu
Guan Yu
marrymemulan
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,852 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,852 Elo+

VS

Team Averages
Level 49
1,437 SR
1,459 Elo+
Izanami
Izanami
CannibalPickle
Izanami
Level 45
God Stats
7W - 9L
1,513 SR
Queue Stats
41W - 39L
1,573 Elo+
Party 1
Arachne
Arachne
Devilshark27
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Solo
Agni
Agni
JaqueeYells
Agni
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
165W - 191L
1,410 Elo+
Party 1
Nike
Nike
Spooranthe
Nike
Level 6
God Stats
19W - 17L
1,588 SR
Queue Stats
89W - 86L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
lIlSmooIl
Hou Yi
Level 48
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Miniman567
Mercury
13
2 / 2 / 10
7,599
760
4,299
8,420
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 15
8,742
874
8,583
5,296
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
13
0 / 3 / 12
7,297
730
3,584
6,773
4,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
hostilewar
Izanami
14
6 / 3 / 16
8,203
820
7,989
9,897
3,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
marrymemulan
Guan Yu
15
13 / 2 / 11
8,991
899
17,570
16,673
20,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,499
750
10,383
9,011
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Devilshark27
Arachne
12
0 / 7 / 2
6,645
665
2,259
11,856
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 9 / 4
7,284
728
6,973
10,494
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 4
8,117
812
9,725
10,346
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
lIlSmooIl
Hou Yi
14
5 / 5 / 3
8,018
802
5,483
8,798
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
29
Kills
10
10
Deaths
29
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Arachne
Devilshark27
Arachne
0
7
2
0.14
L
1
9
4
0.33
W
Mercury
Miniman567
Mercury
2
2
10
3.5
W
8
0
15
15.5
W
Fenrir
0
3
12
2
L
3
4
4
1.25
W
Izanami
hostilewar
Izanami
6
3
16
4.67
L
Hou Yi
lIlSmooIl
Hou Yi
5
5
3
1.3
W
Guan Yu
marrymemulan
Guan Yu
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
34,823
47,059
Taken
50,505
33,786
Mitigated
17,042
12,428
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,383
6,200
0
1,658
9,011
2,336
489
1,819
6,900
0
29,956
L
Arachne
Devilshark27
Arachne
2,259
1,460
227
1,791
11,856
2,767
923
2,195
9,382
0
8,736
L
6,973
303
416
735
10,494
2,710
152
2,396
7,799
18,786
0
W
Mercury
Miniman567
Mercury
4,299
2,455
0
321
8,420
3,420
147
1,151
7,139
0
14,687
W
8,583
315
0
300
5,296
2,247
505
981
4,244
24,061
0
W
Fenrir
3,584
809
0
679
6,773
4,796
0
1,833
4,772
0
10,263
L
9,725
745
0
1,020
10,346
6,303
52
1,623
8,222
2,925
14,009
W
Izanami
hostilewar
Izanami
7,989
3,934
0
1,230
9,897
3,254
1,158
2,223
7,521
0
22,043
L
Hou Yi
lIlSmooIl
Hou Yi
5,483
1,713
0
416
8,798
2,926
1,018
550
7,932
0
16,991
W
Guan Yu
marrymemulan
Guan Yu
17,570
2,679
2,833
7,065
16,673
20,069
128
2,553
13,640
0
28,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
37,563
154
Minions Killed
150
0
Camps Cleared
0
1,099,066
Distance Traveled
1,000,851
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,499
750
51
5
0
198,825
1
L
Arachne
6,645
665
13
1
0
187,749
2
L
Agni
7,284
728
20
2
0
192,456
2
W
Mercury
7,599
760
22
2
0
240,484
0
W
Nox
8,742
874
49
5
0
223,007
0
W
Fenrir
7,297
730
19
2
0
217,388
0
L
Nike
8,117
812
30
3
0
234,892
4
W
Izanami
8,203
820
35
4
0
191,462
0
L
Hou Yi
8,018
802
36
4
0
186,929
0
W
Guan Yu
8,991
899
29
3
0
226,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role