Player Matchup

Zeus
Zeus
Chwazi-
Zeus
Level 43
God Stats
1W - 5L
1,035 SR
Queue Stats
12W - 20L
1,286 Elo+
Solo
Bakasura
Bakasura
El_Wason-31
Bakasura
Level 76
God Stats
0W - 3L
1,715 SR
Queue Stats
31W - 31L
1,681 Elo+
Party 1
Tiamat
Tiamat
Funez_7u7
Tiamat
Level 29
God Stats
1W - 2L
1,815 SR
Queue Stats
16W - 21L
1,636 Elo+
Party 1
Loki
Loki
R_Bueso
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,728 Elo+
Party 1
Kukulkan
Kukulkan
rasquinha17
Kukulkan
Level 98
God Stats
4W - 5L
1,778 SR
Queue Stats
35W - 38L
1,604 Elo+
Party 1
Team Averages
Level 54
1,569 SR
1,587 Elo+

VS

Team Averages
Level 63
1,459 SR
1,444 Elo+
Neith
Neith
AdamSayWest
Neith
Level 27
God Stats
8W - 10L
1,293 SR
Queue Stats
41W - 42L
1,206 Elo+
Party 3
Anubis
Anubis
BuRsTiNxPOWER
Anubis
Level 97
God Stats
1W - 0L
1,305 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 3
Chiron
Chiron
SpousalLocket53
Chiron
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,206 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cheekclapper83
Kumbhakarna
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
xLiLxJaZzYx
Cthulhu
Level 17
God Stats
11W - 4L
1,699 SR
Queue Stats
11W - 5L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chwazi-
Zeus
16
2 / 9 / 4
10,538
1,054
16,507
12,911
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
El_Wason-31
Bakasura
16
2 / 5 / 4
11,093
1,109
5,690
16,162
6,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Funez_7u7
Tiamat
16
1 / 4 / 5
10,414
1,041
7,012
13,478
4,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
R_Bueso
Loki
16
3 / 8 / 2
10,711
1,071
8,942
13,433
4,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
rasquinha17
Kukulkan
16
0 / 1 / 5
10,420
1,042
10,467
6,620
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

101

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
11,448
1,145
7,549
8,554
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
6 / 2 / 12
12,029
1,203
11,817
10,114
4,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
11 / 4 / 10
13,479
1,348
18,785
12,414
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
cheekclapper83
Kumbhakarna
17
4 / 0 / 14
11,391
1,139
7,629
11,673
12,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
xLiLxJaZzYx
Cthulhu
18
2 / 2 / 21
12,531
1,253
11,803
10,670
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
27
27
Deaths
8
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
6
2
12
6
L
Zeus
Chwazi-
Zeus
2
9
4
0.44
L
Bakasura
El_Wason-31
Bakasura
2
5
4
0.8
L
Tiamat
Funez_7u7
Tiamat
1
4
5
0.88
L
Loki
R_Bueso
Loki
3
8
2
0.5
W
11
4
10
4
W
Kumbhakarna
cheekclapper83
Kumbhakarna
4
0
14
11
L
Kukulkan
rasquinha17
Kukulkan
0
1
5
2.5
W
Cthulhu
xLiLxJaZzYx
Cthulhu
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,618
Damage
57,583
62,604
Taken
53,425
21,248
Mitigated
33,704
5,867
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
3,518
0
2,423
8,554
2,607
0
4,115
4,055
0
21,094
W
11,817
1,443
0
1,608
10,114
4,147
0
6,197
3,523
32,363
0
L
Zeus
Chwazi-
Zeus
16,507
2,741
0
435
12,911
3,854
0
6,650
6,261
29,427
0
L
Bakasura
El_Wason-31
Bakasura
5,690
3,938
100
3,164
16,162
6,665
0
6,060
10,102
0
16,952
L
Tiamat
Funez_7u7
Tiamat
7,012
989
0
1,517
13,478
4,584
0
10,359
3,119
16,820
0
L
Loki
R_Bueso
Loki
8,942
1,293
0
333
13,433
4,026
0
4,643
8,790
0
12,540
W
18,785
7,661
698
2,579
12,414
3,546
0
8,505
3,677
0
37,822
W
Kumbhakarna
cheekclapper83
Kumbhakarna
7,629
1,053
0
470
11,673
12,543
0
7,156
4,190
13,439
0
L
Kukulkan
rasquinha17
Kukulkan
10,467
568
93
225
6,620
2,119
0
3,537
3,083
35,896
0
W
Cthulhu
xLiLxJaZzYx
Cthulhu
11,803
1,141
1,363
1,464
10,670
10,861
0
6,963
3,110
34,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,176
Gold Earned
60,878
172
Minions Killed
201
5
Camps Cleared
6
880,798
Distance Traveled
927,360
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,448
1,145
30
3
5
179,804
0
W
Anubis
12,029
1,203
54
5
0
150,143
2
L
Zeus
10,538
1,054
28
3
0
155,899
0
L
Bakasura
11,093
1,109
47
5
0
190,682
0
L
Tiamat
10,414
1,041
23
2
3
165,462
0
L
Loki
10,711
1,071
5
1
1
183,737
0
W
Chiron
13,479
1,348
52
5
0
160,015
0
W
Kumbhakarna
11,391
1,139
14
1
1
212,565
0
L
Kukulkan
10,420
1,042
69
7
1
185,018
0
W
Cthulhu
12,531
1,253
51
5
0
224,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role