Player Matchup

Cthulhu
Cthulhu
ELiTExPrODiGY808
Cthulhu
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
528W - 536L
1,503 Elo+
Party 2
Medusa
Medusa
FunkMasterRL
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Solo
Tyr
Tyr
Murdahmee
Tyr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,475 Elo+
Party 2
Hera
Hera
RICOH_94-_-
Hera
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
Simon01king
Cliodhna
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 93L
1,500 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,485 Elo+

VS

Team Averages
Level 93
1,474 SR
1,538 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DenzelWest
Sol
Level 128
God Stats
3W - 2L
1,123 SR
Queue Stats
30W - 35L
1,576 Elo+
Solo
Amaterasu
Amaterasu
GHOSTDEMON03
Amaterasu
Level 105
God Stats
11W - 5L
1,500 SR
Queue Stats
83W - 81L
1,500 Elo+
Solo
Mulan
Mulan
MysticMonkeyo_o
Mulan
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 50L
1,501 Elo+
Party 1
Fafnir
Fafnir
lil_ash_tray
Fafnir
Level 47
God Stats
5W - 1L
1,747 SR
Queue Stats
62W - 79L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,619
552
5,524
12,938
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
8
2 / 1 / 1
5,587
466
4,795
5,673
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 1
6,498
542
5,535
9,497
6,199
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 0
5,978
498
2,984
6,363
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Simon01king
Cliodhna
7
0 / 1 / 1
4,827
402
853
5,189
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
3
0 / 1 / 0
4,087
341
0
1,111
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 3
6,694
558
8,273
8,477
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
GHOSTDEMON03
Amaterasu
12
1 / 0 / 3
7,175
598
4,980
8,305
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 0 / 2
7,668
639
7,390
7,447
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
10
0 / 0 / 4
6,411
534
2,756
9,197
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
0
0
W
3
3
3
1.5
L
1
3
2
0.67
L
Medusa
2
1
1
2.5
W
Amaterasu
GHOSTDEMON03
Amaterasu
1
0
3
2.5
L
0
3
1
0.17
W
8
0
2
9
L
1
4
0
0.25
L
Cliodhna
Simon01king
Cliodhna
0
1
1
0.5
W
Fafnir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
23,399
39,660
Taken
34,537
15,172
Mitigated
18,753
13,511
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
0
0
0
500
1,111
253
0
590
521
3,530
0
W
8,273
4,468
0
3,300
8,477
2,289
1,245
1,780
6,697
44,749
0
L
5,524
442
1,151
2,881
12,938
4,991
0
7,285
5,653
25,993
2,698
L
Medusa
4,795
2,305
0
2,228
5,673
1,525
0
2,873
2,800
0
24,444
W
Amaterasu
GHOSTDEMON03
Amaterasu
4,980
3,172
0
4,457
8,305
6,061
735
779
7,526
0
40,128
L
5,535
1,069
0
3,570
9,497
6,199
0
0
9,497
0
38,968
W
7,390
1,630
0
4,570
7,447
3,295
0
1,748
5,699
0
40,749
L
2,984
569
0
1,500
6,363
1,390
0
871
5,492
34,218
0
L
Cliodhna
Simon01king
Cliodhna
853
189
0
2,181
5,189
1,067
0
0
5,189
0
16,103
W
Fafnir
2,756
794
179
4,550
9,197
6,855
190
3,141
6,056
13,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
32,035
274
Minions Killed
298
0
Camps Cleared
0
956,507
Distance Traveled
965,507
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,087
341
11
1
0
40,984
0
W
Sol
6,694
558
86
7
0
184,697
0
L
Cthulhu
6,619
552
55
5
0
207,256
0
L
Medusa
5,587
466
43
4
0
150,678
1
W
Amaterasu
7,175
598
100
8
0
232,753
2
L
Tyr
6,498
542
81
7
0
232,479
0
W
Mulan
7,668
639
79
7
0
281,967
0
L
Hera
5,978
498
62
5
0
219,205
2
L
Cliodhna
4,827
402
33
3
0
146,889
1
W
Fafnir
6,411
534
22
2
0
225,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role