Player Matchup

Nu Wa
Nu Wa
FiremanPig
Nu Wa
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
Slim Jim 589
Hou Yi
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
T17weasel
Cthulhu
Level 129
God Stats
2W - 3L
1,273 SR
Queue Stats
10W - 13L
1,543 Elo+
Party 2
Team Averages
Level 121
1,424 SR
1,439 Elo+

VS

Team Averages
Level 62
1,500 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
XxDracobeat
Ao Kuang
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 52L
1,534 Elo+
Party 1
Sobek
Sobek
djAlsoHasALife
Sobek
Level 49
God Stats
3W - 7L
1,500 SR
Queue Stats
829W - 1,164L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 2 / 7
9,470
676
12,435
10,074
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
4 / 2 / 6
9,543
682
12,426
7,063
2,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
T17weasel
Cthulhu
14
3 / 1 / 7
9,609
686
12,215
12,784
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 1
8,855
633
13,623
13,472
4,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
XxDracobeat
Ao Kuang
12
0 / 5 / 4
8,228
588
6,636
13,045
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
8,922
637
1,511
17,040
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
4
5
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
1
1.17
W
Nu Wa
3
2
7
3.25
W
Hou Yi
4
2
6
3.5
W
Cthulhu
T17weasel
Cthulhu
3
1
7
6.5
L
Ao Kuang
XxDracobeat
Ao Kuang
0
5
4
0.4
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,076
Damage
21,770
29,921
Taken
43,557
16,937
Mitigated
28,005
7,432
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,623
3,299
0
2,192
13,472
4,990
564
7,671
5,074
0
47,308
W
Nu Wa
12,435
5,599
0
2,585
10,074
3,530
1,031
2,698
7,376
33,620
0
W
Hou Yi
12,426
3,852
868
1,517
7,063
2,779
1,149
2,819
4,244
0
31,579
W
Cthulhu
T17weasel
Cthulhu
12,215
1,014
750
1,712
12,784
10,628
172
2,374
10,410
26,428
0
L
Ao Kuang
XxDracobeat
Ao Kuang
6,636
2,055
0
2,047
13,045
5,238
585
7,610
4,664
21,812
3,170
L
1,511
213
739
3,242
17,040
17,777
144
7,168
8,711
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
26,005
128
Minions Killed
138
4
Camps Cleared
6
731,981
Distance Traveled
700,511
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,855
633
58
4
1
246,255
1
W
Nu Wa
9,470
676
58
4
2
229,754
1
W
Hou Yi
9,543
682
38
3
0
236,705
6
W
Cthulhu
9,609
686
32
2
2
265,522
2
L
Ao Kuang
8,228
588
50
4
5
223,992
0
L
Sobek
8,922
637
30
2
0
230,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role