Player Matchup

Janus
Janus
KurtCobain3
Janus
Level 25
God Stats
5W - 5L
1,504 SR
Queue Stats
35W - 28L
1,566 Elo+
Party 1
Medusa
Medusa
MsBoodoo
Medusa
Level 100
God Stats
15W - 20L
1,571 SR
Queue Stats
135W - 134L
1,448 Elo+
Party 2
Horus
Horus
asleeposprey
Horus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 74L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
maa_X_blvkhokage
Ao Kuang
Level 117
God Stats
6W - 4L
1,814 SR
Queue Stats
108W - 104L
1,448 Elo+
Party 2
Ra
Ra
skyloesco
Ra
Level 48
God Stats
59W - 77L
1,372 SR
Queue Stats
96W - 102L
1,470 Elo+
Party 2
Team Averages
Level 81
1,552 SR
1,499 Elo+

VS

Team Averages
Level 28
1,431 SR
1,223 Elo+
Thor
Thor
Alejo1204
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,178 Elo+
Party 3
Neith
Neith
Mystic Q9
Neith
Level 3
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 3
Ra
Ra
Skunids
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 3
Ymir
Ymir
SpiderHero5
Ymir
Level 48
God Stats
59W - 83L
1,462 SR
Queue Stats
639W - 677L
1,404 Elo+
Solo
Set
Set
iRepQuan
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
11,106
1,111
11,507
5,292
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MsBoodoo
Medusa
18
4 / 0 / 13
12,698
1,270
12,611
7,015
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 19
12,311
1,231
10,632
13,754
17,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
25 / 2 / 6
14,778
1,478
28,081
13,325
6,931
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 0 / 10
10,451
1,045
3,870
3,357
1,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

315

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 5 / 2
10,674
1,067
9,907
17,863
12,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Mystic Q9
Neith
15
0 / 8 / 1
9,706
971
5,986
11,420
4,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 1
10,687
1,069
6,632
13,801
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 2
10,087
1,009
7,662
12,564
15,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 8 / 3
9,783
978
6,172
14,475
6,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
34
Kills
4
4
Deaths
34
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
1
5
2
0.4
W
2
1
15
9.5
W
Medusa
MsBoodoo
Medusa
4
0
13
10.5
L
Neith
Mystic Q9
Neith
0
8
1
0.06
L
2
10
1
0.25
L
1
3
2
0.67
W
3
1
19
12.5
L
0
8
3
0.19
W
25
2
6
14
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,701
Damage
36,359
42,743
Taken
70,123
30,438
Mitigated
44,016
20,641
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,907
1,230
180
386
17,863
12,643
0
11,205
6,658
0
29,425
W
11,507
419
0
398
5,292
1,864
0
2,306
2,986
19,564
0
W
Medusa
MsBoodoo
Medusa
12,611
5,825
0
1,117
7,015
3,217
0
1,466
5,549
0
47,530
L
Neith
Mystic Q9
Neith
5,986
3,676
0
463
11,420
4,135
0
7,188
4,232
0
20,945
L
6,632
2,136
396
373
13,801
5,061
0
11,489
2,312
23,424
0
L
7,662
696
0
0
12,564
15,720
0
6,473
6,091
18,281
0
W
10,632
3,907
4,531
5,858
13,754
17,196
0
5,915
7,839
4,299
13,553
L
6,172
2,555
0
335
14,475
6,457
0
8,629
5,846
0
9,372
W
28,081
11,552
0
5,840
13,325
6,931
0
4,241
9,084
41,550
0
W
3,870
42
2,486
411
3,357
1,230
0
366
2,991
16,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
50,937
176
Minions Killed
149
17
Camps Cleared
1
972,430
Distance Traveled
785,413
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,674
1,067
48
5
1
161,265
0
W
Janus
11,106
1,111
26
3
0
188,687
0
W
Medusa
12,698
1,270
69
7
11
190,871
0
L
Neith
9,706
971
40
4
0
116,414
1
L
Ra
10,687
1,069
38
4
0
149,409
0
L
Ymir
10,087
1,009
19
2
0
181,700
0
W
Horus
12,311
1,231
15
2
1
194,472
0
L
Set
9,783
978
4
0
0
176,625
0
W
Ao Kuang
14,778
1,478
22
2
4
189,573
2
W
Ra
10,451
1,045
44
4
1
208,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role