Player Matchup

Persephone
Persephone
MysticHaise
Persephone
Level 27
God Stats
0W - 1L
1,803 SR
Queue Stats
20W - 21L
1,606 Elo+
Party 3
Artemis
Artemis
Toxic_Rainbow0
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,606 Elo+
Party 3
Achilles
Achilles
Unimancer
Achilles
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
coss1285
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Ra
Ra
twinkiecream90
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 52
1,561 SR
1,562 Elo+

VS

Team Averages
Level 104
1,562 SR
1,640 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BlazeTheNeko
Bakasura
Level 106
God Stats
1W - 1L
1,784 SR
Queue Stats
5W - 5L
1,694 Elo+
Solo
Cupid
Cupid
ShawnTerps
Cupid
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
76W - 94L
1,692 Elo+
Party 2
Sol
Sol
Waves720__
Sol
Level 45
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 16L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
vII-RusH-IIv
Danzaburou
Level 106
God Stats
3W - 5L
1,743 SR
Queue Stats
106W - 124L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MysticHaise
Persephone
18
8 / 5 / 4
11,274
867
15,123
13,827
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 5
9,410
724
7,624
13,176
5,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Unimancer
Achilles
17
3 / 5 / 7
9,681
745
12,910
16,281
21,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
coss1285
Cthulhu
15
2 / 8 / 1
9,292
715
6,586
23,708
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 4 / 4
8,280
637
2,655
8,281
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
2 / 3 / 20
10,598
815
11,234
13,150
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
BlazeTheNeko
Bakasura
16
3 / 6 / 9
10,248
788
6,508
11,071
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
18
5 / 4 / 7
10,654
820
8,667
12,282
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 11
11,116
855
17,129
12,665
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
vII-RusH-IIv
Danzaburou
19
11 / 3 / 9
12,217
940
19,201
14,558
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
18
Kills
28
29
Deaths
20
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
20
4
W
Bakasura
BlazeTheNeko
Bakasura
3
6
9
1.25
L
Persephone
MysticHaise
Persephone
8
5
4
2
W
Cupid
5
4
7
2.13
L
2
7
5
0.64
L
Achilles
Unimancer
Achilles
3
5
7
1.3
W
7
4
11
3.13
L
Cthulhu
coss1285
Cthulhu
2
8
1
0.31
L
3
4
4
1.25
W
Danzaburou
vII-RusH-IIv
Danzaburou
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
62,739
75,273
Taken
63,726
50,221
Mitigated
29,546
11,269
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,234
693
6,751
7,786
13,150
6,805
1,202
5,166
7,596
33,997
0
W
Bakasura
BlazeTheNeko
Bakasura
6,508
4,377
0
933
11,071
6,057
2,302
3,058
7,809
0
22,931
L
Persephone
MysticHaise
Persephone
15,123
540
219
1,542
13,827
5,402
43
4,943
8,729
50,496
0
W
Cupid
8,667
5,382
201
3,178
12,282
4,538
2,458
4,205
7,624
0
37,953
L
7,624
2,830
0
1,410
13,176
5,202
29
3,933
9,233
0
26,757
L
Achilles
Unimancer
Achilles
12,910
2,995
0
2,183
16,281
21,766
0
4,055
12,226
165
26,164
W
17,129
7,933
0
2,315
12,665
4,893
5,693
6,315
5,878
36,922
2,717
L
Cthulhu
coss1285
Cthulhu
6,586
797
0
4,290
23,708
15,280
186
11,698
11,618
16,158
0
L
2,655
680
799
826
8,281
2,571
0
2,429
5,602
7,935
0
W
Danzaburou
vII-RusH-IIv
Danzaburou
19,201
11,985
0
3,274
14,558
7,253
863
4,895
9,195
0
42,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
54,833
188
Minions Killed
260
0
Camps Cleared
0
1,156,445
Distance Traveled
1,285,437
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,598
815
51
4
0
265,579
0
W
Bakasura
10,248
788
51
4
0
271,063
0
L
Persephone
11,274
867
80
6
0
249,553
0
W
Cupid
10,654
820
60
5
0
245,681
0
L
Artemis
9,410
724
37
3
0
206,274
3
L
Achilles
9,681
745
39
3
0
279,384
1
W
Sol
11,116
855
47
4
0
247,844
0
L
Cthulhu
9,292
715
22
2
0
198,365
1
L
Ra
8,280
637
10
1
0
222,869
0
W
Danzaburou
12,217
940
51
4
0
255,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role