Player Matchup

Raijin
Raijin
BillFrankle
Raijin
Level 139
God Stats
5W - 0L
1,500 SR
Queue Stats
230W - 182L
1,479 Elo+
Party 3
Cliodhna
Cliodhna
Feelxz
Cliodhna
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 136L
1,479 Elo+
Party 3
Rama
Rama
Piggolo
Rama
Level 111
God Stats
11W - 5L
1,247 SR
Queue Stats
229W - 146L
1,479 Elo+
Party 3
Eset
Eset
Squatchx
Eset
Level 128
God Stats
2W - 1L
1,684 SR
Queue Stats
97W - 68L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
lDE28l
Cthulhu
Level 155
God Stats
3W - 1L
1,285 SR
Queue Stats
155W - 125L
1,616 Elo+
Party 1
Team Averages
Level 131
1,443 SR
1,531 Elo+

VS

Team Averages
Level 115
1,633 SR
1,501 Elo+
Loki
Loki
BruceLee630
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,385 Elo+
Solo
Charybdis
Charybdis
HurricaneBeatle
Charybdis
Level 118
God Stats
4W - 4L
1,824 SR
Queue Stats
25W - 26L
1,520 Elo+
Party 2
Vulcan
Vulcan
PandaJC9378
Vulcan
Level 105
God Stats
2W - 2L
1,843 SR
Queue Stats
18W - 15L
1,579 Elo+
Solo
Atlas
Atlas
Sebass540
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
alphas155
Gilgamesh
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 80L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 0 / 6
9,328
777
11,113
5,772
2,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Feelxz
Cliodhna
17
8 / 2 / 3
9,613
801
13,532
9,162
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
Piggolo
Rama
16
1 / 0 / 6
8,699
725
7,107
5,476
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
0 / 1 / 5
8,165
680
5,829
5,816
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lDE28l
Cthulhu
15
0 / 2 / 9
8,431
703
8,042
12,503
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,036
670
2,616
8,755
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
HurricaneBeatle
Charybdis
15
2 / 1 / 0
8,440
703
5,574
8,182
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
1 / 3 / 2
8,073
673
7,972
7,237
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Sebass540
Atlas
14
1 / 3 / 4
8,080
673
6,381
14,216
11,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
alphas155
Gilgamesh
14
0 / 3 / 2
7,538
628
5,251
12,524
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
12
Kills
5
5
Deaths
12
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
0
6
6
L
1
2
3
1.25
W
Cliodhna
Feelxz
Cliodhna
8
2
3
4.75
L
Charybdis
HurricaneBeatle
Charybdis
2
1
0
2
L
Vulcan
1
3
2
0.67
W
Rama
Piggolo
Rama
1
0
6
4
L
Atlas
Sebass540
Atlas
1
3
4
1
W
Eset
0
1
5
2.5
L
Gilgamesh
alphas155
Gilgamesh
0
3
2
0.33
W
Cthulhu
lDE28l
Cthulhu
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,623
Damage
27,794
38,729
Taken
50,914
21,261
Mitigated
25,432
10,611
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,113
1,019
315
2,643
5,772
2,452
404
1,941
3,733
29,782
0
L
2,616
114
0
817
8,755
2,704
0
2,561
6,119
0
17,286
W
Cliodhna
Feelxz
Cliodhna
13,532
975
0
733
9,162
4,348
0
2,537
6,561
0
30,829
L
Charybdis
HurricaneBeatle
Charybdis
5,574
2,794
0
3,399
8,182
2,487
0
4,118
3,907
0
26,151
L
Vulcan
7,972
2,942
136
856
7,237
2,382
0
4,243
2,812
36,372
0
W
Rama
Piggolo
Rama
7,107
5,639
0
1,778
5,476
2,084
3,217
1,984
3,366
0
30,023
L
Atlas
Sebass540
Atlas
6,381
2,263
201
1,680
14,216
11,763
0
6,265
7,720
17,845
0
W
Eset
5,829
136
495
944
5,816
1,925
613
2,787
2,941
26,159
0
L
Gilgamesh
alphas155
Gilgamesh
5,251
853
0
2,635
12,524
6,096
0
6,927
5,372
0
12,820
W
Cthulhu
lDE28l
Cthulhu
8,042
614
861
2,842
12,503
10,452
218
4,566
7,775
28,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
40,167
236
Minions Killed
196
0
Camps Cleared
0
1,204,751
Distance Traveled
1,262,472
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,328
777
51
4
0
229,107
2
L
Loki
8,036
670
34
3
0
285,426
3
W
Cliodhna
9,613
801
42
4
0
251,170
1
L
Charybdis
8,440
703
65
5
0
230,568
3
L
Vulcan
8,073
673
61
5
0
251,319
0
W
Rama
8,699
725
63
5
0
217,061
0
L
Atlas
8,080
673
14
1
0
238,073
4
W
Eset
8,165
680
56
5
0
231,552
0
L
Gilgamesh
7,538
628
22
2
0
257,086
3
W
Cthulhu
8,431
703
24
2
0
275,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role