Player Matchup

Fenrir
Fenrir
VIAGRA69
Fenrir
Level 46
God Stats
2W - 1L
1,547 SR
Queue Stats
6W - 4L
1,331 Elo+
Party 2
Ra
Ra
codysinthecloset
Ra
Level 17
God Stats
3W - 0L
1,727 SR
Queue Stats
6W - 4L
1,331 Elo+
Party 2
Izanami
Izanami
pnilefel8or
Izanami
Level 29
God Stats
2W - 0L
1,827 SR
Queue Stats
2W - 2L
1,331 Elo+
Party 2
Team Averages
Level 31
1,700 SR
1,331 Elo+

VS

Team Averages
Level 83
1,500 SR
1,543 Elo+
Bastet
Bastet
gageaustyn
Bastet
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
31W - 37L
1,548 Elo+
Solo
Ganesha
Ganesha
mrpaypay
Ganesha
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 42L
1,555 Elo+
Party 1
Zeus
Zeus
tristonseesu
Zeus
Level 66
God Stats
26W - 3L
1,500 SR
Queue Stats
247W - 80L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
VIAGRA69
Fenrir
16
7 / 4 / 9
11,719
837
12,971
23,546
16,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 8 / 6
11,244
803
11,674
12,542
3,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
pnilefel8or
Izanami
14
3 / 7 / 7
10,360
740
9,047
15,566
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
gageaustyn
Bastet
16
12 / 7 / 5
12,231
874
18,961
16,242
7,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
mrpaypay
Ganesha
14
1 / 2 / 12
10,269
734
6,525
15,228
18,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 7 / 7
11,338
810
17,697
11,416
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
16
Kills
19
19
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
VIAGRA69
Fenrir
7
4
9
2.88
W
6
8
6
1.13
L
Bastet
gageaustyn
Bastet
12
7
5
2.07
L
Ganesha
mrpaypay
Ganesha
1
2
12
3.5
W
Izanami
pnilefel8or
Izanami
3
7
7
0.93
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
43,183
51,654
Taken
42,886
22,737
Mitigated
31,664
13,102
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
VIAGRA69
Fenrir
12,971
3,814
0
7,082
23,546
16,111
543
14,053
9,493
0
24,336
W
11,674
1,837
1,194
2,073
12,542
3,083
859
3,644
8,898
40,947
0
L
Bastet
gageaustyn
Bastet
18,961
3,417
0
2,353
16,242
7,650
0
4,724
11,518
0
43,278
L
Ganesha
mrpaypay
Ganesha
6,525
926
59
2,856
15,228
18,890
142
4,825
10,403
18,850
0
W
Izanami
pnilefel8or
Izanami
9,047
5,812
0
2,753
15,566
3,543
1,095
7,258
8,308
0
37,779
L
17,697
3,195
204
1,066
11,416
5,124
415
2,605
8,811
49,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
33,838
150
Minions Killed
134
5
Camps Cleared
7
719,299
Distance Traveled
733,775
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,719
837
5
0
0
267,035
4
W
Ra
11,244
803
69
5
3
221,982
2
L
Bastet
12,231
874
46
3
3
250,439
2
L
Ganesha
10,269
734
5
0
0
262,589
1
W
Izanami
10,360
740
76
5
2
230,282
0
L
Zeus
11,338
810
83
6
4
220,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role