Player Matchup

Poseidon
Poseidon
Silver V
Birritem420
Poseidon
Silver V
Level 89
God Stats
41W - 40L
1,797 SR
Queue Stats
299W - 326L
1,208 MMR
Solo
Nemesis
Nemesis
Silver IV
KalebHTX
Nemesis
Silver IV
Level 105
God Stats
5W - 7L
1,585 SR
Queue Stats
49W - 62L
1,153 MMR
Solo
Ares
Ares
Silver IV
campATurMOMZ
Ares
Silver IV
Level 87
God Stats
11W - 20L
1,499 SR
Queue Stats
118W - 212L
1,151 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,627 SR
1,171 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 53
1,436 SR
1,104 MMR
Medusa
Medusa
Bronze IV
BigPeenGreen
Medusa
Bronze IV
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 52L
1,208 MMR
Party 1
Khepri
Khepri
Bronze IV
ScrubGeneral IV
Khepri
Bronze IV
Level 31
God Stats
55W - 40L
1,308 SR
Queue Stats
323W - 395L
1,050 MMR
Party 1
Sol
Sol
Bronze IV
seamorebuttzz
Sol
Bronze IV
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
499W - 596L
1,053 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Birritem420
Poseidon
20
3 / 1 / 9
14,303
681
19,941
18,146
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KalebHTX
Nemesis
19
9 / 3 / 4
14,469
689
20,911
15,777
7,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 2 / 12
13,377
637
9,384
18,139
17,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetAtlasAchillesGebHades

VS

Bans
ZeusMulanCabrakanBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 6 / 0
13,303
633
14,931
15,543
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 5
13,698
652
6,771
23,203
28,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 3 / 4
12,810
610
17,389
15,972
6,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
0
0.5
W
Poseidon
Birritem420
Poseidon
3
1
9
7.5
W
Nemesis
KalebHTX
Nemesis
9
3
4
3.67
L
1
5
5
0.7
W
2
2
12
4
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
39,091
52,062
Taken
54,718
32,099
Mitigated
42,774
15,389
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,931
5,346
0
1,699
15,543
7,172
1,152
9,341
6,202
0
79,372
W
Poseidon
Birritem420
Poseidon
19,941
3,419
0
7,921
18,146
7,284
1,388
9,709
8,437
97,571
4,650
W
Nemesis
KalebHTX
Nemesis
20,911
14,907
0
4,886
15,777
7,425
1,116
7,164
8,613
0
36,886
L
6,771
572
307
2,745
23,203
28,785
0
11,468
11,735
20,940
0
W
9,384
564
886
1,696
18,139
17,390
453
7,604
10,535
27,783
0
L
17,389
5,102
44
5,049
15,972
6,817
0
7,713
8,259
57,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
39,811
221
Minions Killed
230
9
Camps Cleared
8
1,071,956
Distance Traveled
1,123,703
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,303
633
138
7
4
381,467
1
W
Poseidon
14,303
681
158
8
8
375,736
1
W
Nemesis
14,469
689
26
1
0
358,575
3
L
Khepri
13,698
652
20
1
1
363,525
0
W
Ares
13,377
637
37
2
1
337,645
0
L
Sol
12,810
610
72
3
3
378,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role