Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
FalliNNNg
Cu Chulainn
Gold III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,679 MMR
Solo
Olorun
Olorun
Gold III
PowerPüffSinön
Olorun
Gold III
Level 100
God Stats
23W - 25L
1,678 SR
Queue Stats
758W - 748L
1,797 MMR
Party 3
Chaac
Chaac
Gold IV
StoneDealer
Chaac
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 215L
1,640 MMR
Party 2
Bastet
Bastet
Gold IV
Xirö
Bastet
Gold IV
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 7L
1,727 MMR
Party 2
Agni
Agni
Platinum II
iLücky
Agni
Platinum II
Level 160
God Stats
24W - 16L
1,655 SR
Queue Stats
221W - 196L
2,016 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,610 SR
1,772 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,466 SR
1,690 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
Dj4ir
Vulcan
Gold V
Level 156
God Stats
31W - 18L
1,328 SR
Queue Stats
167W - 172L
1,683 MMR
Solo
Hou Yi
Hou Yi
Platinum V
HermannHoppe
Hou Yi
Platinum V
Level 159
God Stats
8W - 8L
1,500 SR
Queue Stats
157W - 154L
1,862 MMR
Party 1
Awilix
Awilix
Gold I
Okynawa
Awilix
Gold I
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 97L
1,906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FalliNNNg
Cu Chulainn
9
1 / 0 / 2
5,162
574
2,080
4,860
1,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,290
588
1,581
5,266
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 2
6,215
691
5,869
7,194
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Xirö
Bastet
12
4 / 0 / 1
6,570
730
3,317
6,118
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
iLücky
Agni
10
3 / 1 / 1
5,852
650
4,263
4,000
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NemesisAchillesOdin

VS

Bans
AtlasCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 0
5,126
570
4,921
9,365
5,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
 
Sun Wukong
9
1 / 1 / 1
4,707
523
2,498
5,379
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Dj4ir
Vulcan
9
0 / 3 / 0
5,067
563
3,466
4,986
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
10
3 / 1 / 0
5,657
629
4,182
3,904
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Okynawa
Awilix
8
0 / 2 / 1
4,794
533
909
3,858
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
4
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Vulcan
Dj4ir
Vulcan
0
3
0
0
W
Cu Chulainn
FalliNNNg
Cu Chulainn
1
0
2
2
L
Hou Yi
3
1
0
3
L
Awilix
Okynawa
Awilix
0
2
1
0.25
W
1
3
0
0.33
W
0
0
2
1
W
Bastet
Xirö
Bastet
4
0
1
4.5
W
Agni
iLücky
Agni
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
15,976
27,438
Taken
27,492
10,101
Mitigated
10,771
14,039
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,921
1,459
0
5,116
9,365
5,033
0
0
8,783
0
29,331
L
Sun Wukong
 
Sun Wukong
2,498
395
0
2,041
5,379
2,674
0
1,203
4,176
0
20,753
L
Vulcan
Dj4ir
Vulcan
3,466
1,114
0
1,103
4,986
1,140
0
2,848
2,138
26,980
0
W
Cu Chulainn
FalliNNNg
Cu Chulainn
2,080
423
377
1,292
4,860
1,792
0
756
3,861
0
19,328
L
Hou Yi
4,182
2,586
0
1,574
3,904
1,015
0
1,183
2,721
0
30,402
L
Awilix
Okynawa
Awilix
909
383
0
1,541
3,858
909
0
610
3,248
0
22,205
W
1,581
949
22
2,018
5,266
1,168
0
0
5,172
25,572
0
W
5,869
1,977
0
5,538
7,194
4,185
0
0
7,194
0
39,371
W
Bastet
Xirö
Bastet
3,317
993
0
3,923
6,118
1,877
0
1,410
4,619
0
37,572
W
Agni
iLücky
Agni
4,263
461
0
869
4,000
1,079
0
1,104
2,815
34,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
25,351
350
Minions Killed
305
0
Camps Cleared
0
982,595
Distance Traveled
918,018
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,126
570
70
8
0
182,143
2
L
Sun Wukong
4,707
523
34
4
0
178,863
1
L
Vulcan
5,067
563
70
8
0
193,637
3
W
Cu Chulainn
5,162
574
39
4
0
206,831
4
L
Hou Yi
5,657
629
72
8
0
161,520
5
L
Awilix
4,794
533
59
7
0
201,855
0
W
Olorun
5,290
588
57
6
0
173,918
4
W
Chaac
6,215
691
86
10
0
204,418
3
W
Bastet
6,570
730
89
10
0
218,991
3
W
Agni
5,852
650
79
9
0
178,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role