Player Matchup

Agni
Agni
OhCats
Agni
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 75L
1,774 Elo+
Party 4
Hades
Hades
Skippy_1026
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Sledging_Babies
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,774 Elo+
Party 4
Ymir
Ymir
SoSa0221221
Ymir
Level 97
God Stats
10W - 10L
1,500 SR
Queue Stats
144W - 155L
1,500 Elo+
Party 3
Cupid
Cupid
UncleBadTouchUwU
Cupid
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 4L
1,598 Elo+
Party 4
Team Averages
Level 57
1,547 SR
1,629 Elo+

VS

Team Averages
Level 79
1,624 SR
1,563 Elo+
Chang'e
Chang'e
 
Chang'e
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Canelita_Uchiha
Fenrir
Level 38
God Stats
2W - 1L
1,715 SR
Queue Stats
107W - 102L
1,731 Elo+
Party 1
Thoth
Thoth
CriticalCross
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 157L
1,473 Elo+
Party 2
King Arthur
King Arthur
Red_DevilXI
King Arthur
Level 88
God Stats
19W - 19L
1,905 SR
Queue Stats
108W - 103L
1,632 Elo+
Party 1
Apollo
Apollo
oreo351
Apollo
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 195L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
OhCats
Agni
13
2 / 4 / 2
7,320
523
6,922
8,391
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 0
6,954
497
4,658
10,698
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
7,521
537
8,383
10,146
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 3
6,344
453
4,039
10,614
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
3 / 2 / 4
8,238
588
5,351
6,920
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 7
7,223
516
5,045
10,902
3,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
7 / 0 / 4
8,640
617
7,193
9,159
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 5
7,712
551
5,807
8,472
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Red_DevilXI
King Arthur
14
2 / 1 / 5
8,196
585
5,573
8,389
5,969
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
oreo351
Apollo
12
3 / 3 / 5
7,122
509
5,025
9,497
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
16
16
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
7
1.5
W
7
0
4
9
W
3
2
5
2.75
L
Agni
OhCats
Agni
2
4
2
0.75
W
King Arthur
Red_DevilXI
King Arthur
2
1
5
4.5
L
0
4
0
0
L
3
3
1
1.17
L
1
3
3
0.83
L
3
2
4
2.5
W
Apollo
oreo351
Apollo
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
28,643
46,769
Taken
46,419
22,353
Mitigated
16,538
13,480
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,045
533
2,562
3,544
10,902
3,135
405
1,879
9,023
22,676
0
W
7,193
1,562
0
1,102
9,159
3,014
0
2,974
6,185
0
49,654
W
5,807
386
0
2,356
8,472
1,964
0
2,082
6,390
42,181
0
L
Agni
OhCats
Agni
6,922
238
43
1,163
8,391
2,250
62
1,922
6,383
50,142
0
W
King Arthur
Red_DevilXI
King Arthur
5,573
1,646
0
1,827
8,389
5,969
426
3,799
4,001
208
48,387
L
4,658
926
0
4,042
10,698
6,012
23
1,264
9,434
40,123
0
L
8,383
1,743
0
3,192
10,146
2,950
0
3,084
7,062
0
41,018
L
4,039
735
174
2,178
10,614
8,402
13
2,991
7,140
15,681
601
L
5,351
3,371
151
2,537
6,920
2,739
130
1,619
5,301
0
46,081
W
Apollo
oreo351
Apollo
5,025
3,169
0
2,415
9,497
2,456
2,682
3,703
5,715
0
27,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,377
Gold Earned
38,893
384
Minions Killed
342
0
Camps Cleared
0
1,299,283
Distance Traveled
1,406,655
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,223
516
36
3
0
270,316
4
W
Fenrir
8,640
617
92
7
0
337,044
2
W
Thoth
7,712
551
65
5
0
277,019
6
L
Agni
7,320
523
74
5
0
271,753
2
W
King Arthur
8,196
585
99
7
0
275,581
5
L
Hades
6,954
497
102
7
0
239,947
0
L
Nemesis
7,521
537
84
6
0
310,739
2
L
Ymir
6,344
453
25
2
0
216,432
3
L
Cupid
8,238
588
99
7
0
260,412
1
W
Apollo
7,122
509
50
4
0
246,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role