Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FrottageME
Skadi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,884 Elo+
Solo
Ares
Ares
Shimba32
Ares
Level 157
God Stats
1W - 1L
1,693 SR
Queue Stats
35W - 25L
1,632 Elo+
Solo
Osiris
Osiris
oldcoinz
Osiris
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 122L
1,487 Elo+
Solo
Arachne
Arachne
xXCUDDLEbugXx
Arachne
Level 65
God Stats
129W - 106L
1,500 SR
Queue Stats
410W - 422L
1,416 Elo+
Solo
Team Averages
Level 102
1,539 SR
1,584 Elo+

VS

Team Averages
Level 118
1,630 SR
1,470 Elo+
Gilgamesh
Gilgamesh
DODrigun
Gilgamesh
Level 148
God Stats
5W - 6L
1,748 SR
Queue Stats
323W - 346L
1,469 Elo+
Solo
Loki
Loki
FMBwierdow
Loki
Level 88
God Stats
20W - 20L
1,537 SR
Queue Stats
28W - 35L
1,251 Elo+
Party 1
Atlas
Atlas
JimmyPage1970-
Atlas
Level 160
God Stats
2W - 1L
1,757 SR
Queue Stats
131W - 131L
1,616 Elo+
Solo
Hades
Hades
OVOXO0134
Hades
Level 105
God Stats
43W - 45L
1,411 SR
Queue Stats
82W - 90L
1,315 Elo+
Party 1
Heimdallr
Heimdallr
TheeCable
Heimdallr
Level 87
God Stats
9W - 6L
1,696 SR
Queue Stats
27W - 15L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 4 / 4
7,241
517
5,452
8,159
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
12
2 / 2 / 4
6,973
498
6,056
6,785
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
11
2 / 1 / 5
7,500
536
4,809
10,637
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
oldcoinz
Osiris
13
0 / 3 / 1
7,533
538
6,879
14,797
9,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
12
3 / 1 / 1
7,285
520
2,103
8,322
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DODrigun
Gilgamesh
12
2 / 2 / 2
6,809
486
3,621
9,044
4,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 0 / 2
7,978
570
6,625
7,941
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
3 / 1 / 0
7,745
553
8,882
11,009
9,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
OVOXO0134
Hades
14
4 / 0 / 1
8,132
581
4,961
6,755
2,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
TheeCable
Heimdallr
12
0 / 5 / 2
7,155
511
4,564
8,857
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
11
11
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
4
0.75
W
Gilgamesh
DODrigun
Gilgamesh
2
2
2
1.5
W
2
0
2
3
L
Skadi
2
2
4
2
W
3
1
0
3
W
Hades
OVOXO0134
Hades
4
0
1
4.5
L
Ares
2
1
5
4.5
W
Heimdallr
TheeCable
Heimdallr
0
5
2
0.2
L
Osiris
oldcoinz
Osiris
0
3
1
0.17
L
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
28,653
48,700
Taken
43,606
28,371
Mitigated
22,081
18,920
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,452
376
509
3,309
8,159
3,120
30
3,319
4,840
37,610
0
W
Gilgamesh
DODrigun
Gilgamesh
3,621
621
0
2,232
9,044
4,109
0
3,191
5,763
0
23,264
W
6,625
1,844
0
5,088
7,941
2,739
410
1,027
6,816
0
59,534
L
Skadi
6,056
2,074
316
1,963
6,785
1,683
292
1,100
5,685
0
44,266
W
8,882
3,103
0
1,924
11,009
9,601
0
0
11,009
45,857
0
W
Hades
OVOXO0134
Hades
4,961
279
0
3,130
6,755
2,899
416
2,149
4,379
48,003
0
L
Ares
4,809
191
0
3,219
10,637
11,875
461
450
10,187
26,369
0
W
Heimdallr
TheeCable
Heimdallr
4,564
2,716
0
1,727
8,857
2,733
80
3,411
5,378
0
44,304
L
Osiris
oldcoinz
Osiris
6,879
2,714
0
3,939
14,797
9,096
0
8,216
6,581
0
44,175
L
Arachne
2,103
1,272
0
5,665
8,322
2,597
14
758
7,564
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
37,819
340
Minions Killed
424
0
Camps Cleared
0
1,439,026
Distance Traveled
1,380,673
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,241
517
76
5
0
260,315
2
W
Gilgamesh
6,809
486
48
3
0
287,847
4
W
Loki
7,978
570
112
8
0
333,802
2
L
Skadi
6,973
498
75
5
0
272,412
5
W
Atlas
7,745
553
80
6
0
241,232
1
W
Hades
8,132
581
99
7
0
289,324
0
L
Ares
7,500
536
28
2
0
307,120
5
W
Heimdallr
7,155
511
85
6
0
228,468
0
L
Osiris
7,533
538
89
6
0
274,888
3
L
Arachne
7,285
520
72
5
0
324,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role