Player Matchup

Nemesis
Nemesis
Silver III
Cathect
Nemesis
Silver III
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 10L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
ImJipp
Cerberus
Bronze III
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
PiesofDoom
Gilgamesh
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,501 MMR
Solo
Olorun
Olorun
Bronze III
Rockaholic
Olorun
Bronze III
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Wubbn
Ah Muzen Cab
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,546 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,540 SR
1,509 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,520 SR
1,509 MMR
Geb
Geb
Bronze III
Ceelozsx
Geb
Bronze III
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
GlRR
Cupid
Bronze III
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
131W - 129L
1,500 MMR
Solo
Sol
Sol
Bronze III
MrPerfectCell
Sol
Bronze III
Level 160
God Stats
2W - 1L
1,847 SR
Queue Stats
57W - 51L
1,546 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
ShredsWrld-_-
Ne Zha
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Achilles
Achilles
Silver III
xXJesusChrisXx
Achilles
Silver III
Level 141
God Stats
12W - 28L
1,467 SR
Queue Stats
90W - 93L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cathect
Nemesis
19
5 / 0 / 5
12,234
644
10,305
12,873
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ImJipp
Cerberus
17
4 / 0 / 9
11,446
602
9,273
17,190
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
PiesofDoom
Gilgamesh
17
5 / 5 / 5
11,740
618
16,936
20,885
16,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Rockaholic
Olorun
19
3 / 0 / 3
12,430
654
8,794
9,679
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Wubbn
Ah Muzen Cab
18
4 / 2 / 8
11,952
629
18,485
15,724
6,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SkadiLokiMulanBastet

VS

Bans
AthenaAtlasThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,320
385
5,358
16,545
16,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
GlRR
Cupid
14
3 / 7 / 0
8,936
470
11,802
17,629
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 2 / 0
10,770
567
11,181
14,383
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 4
8,153
429
5,364
16,236
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
3 / 4 / 1
9,073
478
6,697
17,297
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
6
7
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cathect
Nemesis
5
0
5
7.5
L
0
2
1
0.25
L
Cupid
GlRR
Cupid
3
7
0
0.43
W
Cerberus
ImJipp
Cerberus
4
0
9
8.5
L
0
2
0
0
W
Gilgamesh
PiesofDoom
Gilgamesh
5
5
5
1.5
W
Olorun
Rockaholic
Olorun
3
0
3
4.5
L
0
6
4
0.33
W
Ah Muzen Cab
Wubbn
Ah Muzen Cab
4
2
8
4
L
Achilles
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,793
Damage
40,402
76,351
Taken
82,090
54,446
Mitigated
49,741
32,265
Healing
24,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cathect
Nemesis
10,305
2,765
0
8,049
12,873
5,239
622
3,756
8,901
0
89,600
L
5,358
560
0
1,584
16,545
16,480
0
4,767
11,778
26,883
0
L
Cupid
GlRR
Cupid
11,802
6,651
247
6,866
17,629
5,589
0
4,460
13,169
0
49,389
W
Cerberus
ImJipp
Cerberus
9,273
898
0
5,693
17,190
22,427
330
6,620
10,524
33,410
0
L
11,181
5,267
0
5,490
14,383
4,189
1,806
5,649
8,734
106,066
0
W
Gilgamesh
PiesofDoom
Gilgamesh
16,936
3,548
0
6,155
20,885
16,044
819
1,505
18,452
10,975
65,626
W
Olorun
Rockaholic
Olorun
8,794
4,998
245
5,874
9,679
4,001
2,810
4,723
4,908
102,921
3,081
L
5,364
1,044
0
3,783
16,236
5,690
0
2,614
13,622
0
39,584
W
Ah Muzen Cab
Wubbn
Ah Muzen Cab
18,485
8,237
0
6,249
15,724
6,735
4,024
1,787
13,891
0
123,883
L
Achilles
6,697
1,416
383
6,460
17,297
17,793
78
2,867
14,430
0
45,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,802
Gold Earned
44,252
672
Minions Killed
493
0
Camps Cleared
0
1,973,339
Distance Traveled
1,806,356
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,234
644
140
7
0
456,998
4
L
Geb
7,320
385
30
2
0
399,698
12
L
Cupid
8,936
470
105
6
0
322,557
7
W
Cerberus
11,446
602
46
2
0
424,484
7
L
Sol
10,770
567
205
11
0
354,602
2
W
Gilgamesh
11,740
618
128
7
0
369,014
2
W
Olorun
12,430
654
176
9
0
367,890
3
L
Ne Zha
8,153
429
76
4
0
329,907
2
W
Ah Muzen Cab
11,952
629
182
10
0
354,953
3
L
Achilles
9,073
478
77
4
0
399,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role