Player Matchup

Ganesha
Ganesha
KoBk TeSTaM3NT
Ganesha
Level 133
God Stats
4W - 0L
1,500 SR
Queue Stats
280W - 288L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScarletRei
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,177 Elo+
Party 2
Charybdis
Charybdis
SupersizedOREO
Charybdis
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
493W - 450L
1,644 Elo+
Party 1
Da Ji
Da Ji
UghItsCody
Da Ji
Level 34
God Stats
1W - 0L
1,296 SR
Queue Stats
13W - 22L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Webb TheBest
Cthulhu
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
268W - 255L
1,823 Elo+
Party 1
Team Averages
Level 94
1,459 SR
1,529 Elo+

VS

Team Averages
Level 132
1,500 SR
1,558 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DS R1SPAMMER97
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Evil DeC0Y
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 3
Chaac
Chaac
Hongdaii
Chaac
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 124L
1,927 Elo+
Solo
Da Ji
Da Ji
T Villian T
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 26
12,306
648
13,288
26,997
40,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ScarletRei
Morgan Le Fay
17
1 / 8 / 13
11,512
606
13,390
16,938
8,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SupersizedOREO
Charybdis
20
6 / 9 / 14
13,705
721
17,446
18,893
10,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
20
17 / 9 / 9
15,037
791
33,314
21,965
13,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Webb TheBest
Cthulhu
20
10 / 5 / 20
14,830
781
33,808
24,912
40,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
10 / 6 / 21
14,499
763
15,919
31,153
38,681
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
1 / 5 / 26
11,968
630
16,339
28,981
31,239
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Evil DeC0Y
Ne Zha
19
7 / 10 / 17
12,412
653
18,219
22,973
19,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Hongdaii
Chaac
20
13 / 5 / 17
15,668
825
34,691
34,984
47,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 8 / 10
12,213
643
12,097
17,925
9,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
127
34
Kills
36
36
Deaths
34
82
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
10
6
21
3.42
L
1
5
26
2.8
L
Ne Zha
Evil DeC0Y
Ne Zha
7
10
17
1.55
L
Chaac
Hongdaii
Chaac
13
5
17
4.3
W
0
5
26
2.6
W
Morgan Le Fay
ScarletRei
Morgan Le Fay
1
8
13
0.94
W
Charybdis
SupersizedOREO
Charybdis
6
9
14
1.44
L
5
8
10
1.25
W
Da Ji
17
9
9
2.39
W
Cthulhu
Webb TheBest
Cthulhu
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,246
Damage
97,265
109,705
Taken
136,016
111,764
Mitigated
146,031
21,767
Healing
57,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,919
2,649
5,478
11,097
31,153
38,681
1,466
10,643
20,510
0
28,205
L
16,339
6,663
2,070
7,597
28,981
31,239
607
15,142
13,839
32,396
0
L
Ne Zha
Evil DeC0Y
Ne Zha
18,219
4,432
1,251
4,833
22,973
19,319
2,094
9,982
12,991
0
34,489
L
Chaac
Hongdaii
Chaac
34,691
4,951
2,049
18,342
34,984
47,718
529
15,129
19,855
13,550
49,385
W
13,288
2,440
1,468
2,464
26,997
40,028
968
5,416
20,747
24,737
0
W
Morgan Le Fay
ScarletRei
Morgan Le Fay
13,390
1,848
1,927
1,967
16,938
8,004
279
3,716
12,837
29,455
0
W
Charybdis
SupersizedOREO
Charybdis
17,446
8,458
1,606
2,337
18,893
10,271
2,452
2,655
15,731
0
33,758
L
12,097
2,910
1,352
3,330
17,925
9,074
231
9,590
8,335
0
19,104
W
Da Ji
33,314
10,589
976
3,282
21,965
13,283
869
4,172
17,348
0
43,022
W
Cthulhu
Webb TheBest
Cthulhu
33,808
1,873
2,888
2,852
24,912
40,178
208
5,734
18,565
66,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,390
Gold Earned
66,760
174
Minions Killed
173
0
Camps Cleared
0
1,399,677
Distance Traveled
1,583,684
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,499
763
21
1
0
343,481
1
L
Atlas
11,968
630
32
2
0
300,964
0
L
Ne Zha
12,412
653
38
2
0
280,182
2
L
Chaac
15,668
825
65
3
0
355,444
0
W
Ganesha
12,306
648
0
0
0
273,681
0
W
Morgan Le Fay
11,512
606
36
2
0
269,625
0
W
Charybdis
13,705
721
41
2
0
281,352
1
L
Da Ji
12,213
643
17
1
0
303,613
5
W
Da Ji
15,037
791
33
2
0
269,055
1
W
Cthulhu
14,830
781
64
3
0
305,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role