Player Matchup

Kuzenbo
Kuzenbo
ItsrealKappaHrs
Kuzenbo
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 151L
1,415 Elo+
Party 1
Bellona
Bellona
Jurogumo
Bellona
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 187L
1,351 Elo+
Party 1
Horus
Horus
MsApexii
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,791 Elo+
Party 1
Danzaburou
Danzaburou
hijunehi
Danzaburou
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hurtxn
Kumbhakarna
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 164L
1,842 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,571 Elo+

VS

Team Averages
Level 116
1,522 SR
1,427 Elo+
Thoth
Thoth
BarnC
Thoth
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 174L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
CernunnosZoots
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 191L
1,405 Elo+
Party 2
Ra
Ra
Francotyte
Ra
Level 127
God Stats
5W - 9L
1,500 SR
Queue Stats
514W - 533L
1,432 Elo+
Solo
Kukulkan
Kukulkan
LadyTC
Kukulkan
Level 83
God Stats
5W - 4L
1,824 SR
Queue Stats
156W - 196L
1,468 Elo+
Party 2
Mulan
Mulan
XionFinesse
Mulan
Level 146
God Stats
5W - 7L
1,285 SR
Queue Stats
656W - 708L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 16
13,884
694
21,351
27,926
46,410
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jurogumo
Bellona
20
7 / 7 / 10
13,079
654
8,305
21,740
31,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
MsApexii
Horus
18
1 / 6 / 14
11,109
555
4,140
27,749
38,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
hijunehi
Danzaburou
20
5 / 8 / 7
12,770
639
19,501
24,592
10,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
hurtxn
Kumbhakarna
20
3 / 9 / 11
13,473
674
8,111
30,319
42,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BarnC
Thoth
20
6 / 5 / 17
13,628
681
22,975
12,591
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 2 / 15
13,796
690
26,340
14,285
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 4 / 20
13,434
672
17,936
16,494
7,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
LadyTC
Kukulkan
20
6 / 4 / 17
13,862
693
19,030
12,294
5,768
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 6 / 18
15,389
769
28,235
21,218
27,038
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
123
21
Kills
36
36
Deaths
21
58
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thoth
BarnC
Thoth
6
5
17
2.9
W
8
2
15
7.75
W
3
4
20
3.25
L
5
6
16
2.17
L
Bellona
Jurogumo
Bellona
7
7
10
1.71
W
Kukulkan
LadyTC
Kukulkan
6
4
17
3.63
L
Horus
MsApexii
Horus
1
6
14
1.33
W
13
6
18
3.67
L
Danzaburou
hijunehi
Danzaburou
5
8
7
1.06
L
Kumbhakarna
hurtxn
Kumbhakarna
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,408
Damage
114,516
132,326
Taken
76,882
170,012
Mitigated
52,852
50,861
Healing
34,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BarnC
Thoth
22,975
864
2,048
1,790
12,591
5,685
1,035
2,880
9,587
47,877
0
W
26,340
731
1,737
5,083
14,285
6,368
1,584
6,305
7,931
51,871
0
W
17,936
922
6,918
6,856
16,494
7,993
1,150
7,329
8,919
41,293
0
L
21,351
4,336
3,122
3,046
27,926
46,410
350
14,168
13,758
45,406
0
L
Bellona
Jurogumo
Bellona
8,305
1,533
3,209
2,989
21,740
31,976
136
13,303
8,437
0
24,720
W
Kukulkan
LadyTC
Kukulkan
19,030
1,457
2,269
844
12,294
5,768
696
6,420
5,746
42,962
0
L
Horus
MsApexii
Horus
4,140
2,486
14,887
11,801
27,749
38,972
0
17,995
9,754
0
10,805
W
28,235
3,459
1,031
6,143
21,218
27,038
578
6,528
14,179
0
41,294
L
Danzaburou
hijunehi
Danzaburou
19,501
8,666
2,434
5,210
24,592
10,564
970
19,165
5,427
0
52,442
L
Kumbhakarna
hurtxn
Kumbhakarna
8,111
687
1,422
2,741
30,319
42,090
474
21,650
8,669
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,315
Gold Earned
70,109
179
Minions Killed
247
0
Camps Cleared
0
1,521,644
Distance Traveled
1,722,379
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,628
681
55
3
0
369,503
0
W
Ah Puch
13,796
690
53
3
0
351,580
0
W
Ra
13,434
672
57
3
0
338,129
0
L
Kuzenbo
13,884
694
41
2
0
339,343
4
L
Bellona
13,079
654
31
2
0
291,784
0
W
Kukulkan
13,862
693
55
3
0
316,532
0
L
Horus
11,109
555
10
1
0
315,744
1
W
Mulan
15,389
769
27
1
0
346,635
0
L
Danzaburou
12,770
639
79
4
0
290,760
0
L
Kumbhakarna
13,473
674
18
1
0
284,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role