Player Matchup

Janus
Janus
Gold V
GodAquaBullet
Janus
Gold V
Level 125
God Stats
11W - 16L
1,836 SR
Queue Stats
238W - 228L
1,583 MMR
Party 1
Hachiman
Hachiman
Gold IV
GodMagmaBullet
Hachiman
Gold IV
Level 141
God Stats
11W - 8L
1,719 SR
Queue Stats
271W - 257L
1,769 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Nevct
Erlang Shen
Gold V
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 10L
1,689 MMR
Solo
Sobek
Sobek
Gold V
Zooferang
Sobek
Gold V
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 28L
1,661 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
apagderings
Gilgamesh
Gold II
Level 114
God Stats
7W - 6L
1,776 SR
Queue Stats
175W - 176L
1,673 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,666 SR
1,675 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,637 SR
1,642 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
ArimaMVP-
Cliodhna
Gold V
Level 140
God Stats
4W - 4L
1,821 SR
Queue Stats
227W - 241L
1,690 MMR
Solo
Tiamat
Tiamat
Gold III
DiazBeFappin
Tiamat
Gold III
Level 62
God Stats
1W - 1L
1,766 SR
Queue Stats
130W - 131L
1,689 MMR
Solo
Artio
Artio
Gold III
NMG_Destiny
Artio
Gold III
Level 134
God Stats
2W - 1L
1,751 SR
Queue Stats
35W - 38L
1,669 MMR
Solo
Izanami
Izanami
Silver I
RummDogg88
Izanami
Silver I
Level 123
God Stats
2W - 7L
1,346 SR
Queue Stats
10W - 12L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,874
634
4,612
6,659
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
16
3 / 0 / 2
9,916
708
3,315
3,586
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Nevct
Erlang Shen
14
3 / 0 / 7
9,097
650
2,839
6,934
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Zooferang
Sobek
12
2 / 2 / 7
8,469
605
5,101
12,327
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
apagderings
Gilgamesh
16
2 / 0 / 1
9,512
679
4,187
8,596
8,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
BastetLokiCamazotz

VS

Bans
GebHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 0
7,407
529
4,129
8,449
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cliodhna
ArimaMVP-
Cliodhna
10
0 / 4 / 0
6,044
432
2,830
8,398
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
9
0 / 2 / 0
5,796
414
2,312
3,273
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
5,031
359
1,148
5,215
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RummDogg88
Izanami
12
0 / 3 / 0
7,086
506
1,571
6,022
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
2
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Cliodhna
ArimaMVP-
Cliodhna
0
4
0
0
L
Tiamat
0
2
0
0
W
3
0
6
6
W
Hachiman
3
0
2
4
L
0
2
0
0
W
Erlang Shen
Nevct
Erlang Shen
3
0
7
6.5
L
Izanami
RummDogg88
Izanami
0
3
0
0
W
Sobek
Zooferang
Sobek
2
2
7
2.75
W
Gilgamesh
apagderings
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
11,990
38,102
Taken
31,357
32,943
Mitigated
10,588
14,412
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,129
1,096
0
3,664
8,449
3,149
1,020
2,401
5,979
0
46,102
L
Cliodhna
ArimaMVP-
Cliodhna
2,830
287
0
3,072
8,398
2,477
0
1,623
6,737
0
35,567
L
Tiamat
2,312
138
0
1,047
3,273
1,468
0
1,406
1,798
22,271
0
W
4,612
435
19
1,560
6,659
2,127
252
1,019
5,502
58,540
0
W
Hachiman
3,315
1,947
0
3,006
3,586
1,136
4,972
216
3,370
0
63,150
L
1,148
201
229
2,059
5,215
1,791
0
2,228
2,893
4,962
0
W
Erlang Shen
Nevct
Erlang Shen
2,839
1,152
0
3,063
6,934
4,947
2,184
517
6,369
0
59,367
L
Izanami
RummDogg88
Izanami
1,571
1,179
0
1,632
6,022
1,703
0
1,710
4,232
0
46,102
W
Sobek
Zooferang
Sobek
5,101
838
0
3,831
12,327
16,710
252
1,446
10,805
15,441
0
W
Gilgamesh
apagderings
Gilgamesh
4,187
652
0
2,933
8,596
8,023
576
0
8,596
0
69,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
31,364
494
Minions Killed
362
0
Camps Cleared
0
1,468,568
Distance Traveled
1,056,548
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,407
529
113
8
0
235,059
1
L
Cliodhna
6,044
432
75
5
0
229,719
2
L
Tiamat
5,796
414
57
4
0
169,145
1
W
Janus
8,874
634
118
8
0
303,814
4
W
Hachiman
9,916
708
139
10
0
240,879
0
L
Artio
5,031
359
9
1
0
177,921
2
W
Erlang Shen
9,097
650
88
6
0
329,945
4
L
Izanami
7,086
506
108
8
0
244,704
5
W
Sobek
8,469
605
21
2
0
290,857
2
W
Gilgamesh
9,512
679
128
9
0
303,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role