Player Matchup

Nike
Nike
JKrayne
Nike
Level 150
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 2L
1,891 Elo+
Party 1
Ymir
Ymir
Squaaad
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,891 Elo+
Party 1
Bacchus
Bacchus
YoshiDabs
Bacchus
Level 16
God Stats
4W - 1L
1,883 SR
Queue Stats
4W - 1L
1,891 Elo+
Party 1
Anhur
Anhur
xN33DL3Sx
Anhur
Level 18
God Stats
4W - 1L
1,883 SR
Queue Stats
4W - 1L
1,891 Elo+
Party 1
Agni
Agni
xTexasOutlawx
Agni
Level 127
God Stats
2W - 2L
1,540 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 1
Team Averages
Level 66
1,711 SR
1,796 Elo+

VS

Team Averages
Level 72
1,596 SR
1,571 Elo+
Freya
Freya
CreamSodaBoi
Freya
Level 116
God Stats
2W - 1L
1,788 SR
Queue Stats
34W - 30L
1,634 Elo+
Party 2
Bellona
Bellona
Kevsshhady
Bellona
Level 78
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 2
Bacchus
Bacchus
Mr Shorti
Bacchus
Level 61
God Stats
8W - 4L
1,757 SR
Queue Stats
23W - 24L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
PoohsayDestroyer
Kukulkan
Level 25
God Stats
8W - 6L
1,673 SR
Queue Stats
11W - 10L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
ThePajamaKoala
Gilgamesh
Level 82
God Stats
9W - 11L
1,535 SR
Queue Stats
14W - 17L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JKrayne
Nike
16
9 / 1 / 7
9,395
854
10,344
7,423
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
Squaaad
Ymir
15
3 / 0 / 9
8,743
795
5,884
6,755
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
YoshiDabs
Bacchus
14
2 / 1 / 8
8,030
730
4,567
5,904
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
xN33DL3Sx
Anhur
14
0 / 1 / 3
7,776
707
5,237
6,136
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 5
8,567
779
10,251
5,935
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
7,881
716
4,808
10,118
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Kevsshhady
Bellona
13
0 / 6 / 0
6,897
627
2,415
10,275
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Mr Shorti
Bacchus
13
0 / 4 / 2
7,643
695
3,282
10,402
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
7,301
664
6,490
4,832
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
ThePajamaKoala
Gilgamesh
14
2 / 2 / 1
8,217
747
5,064
9,778
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
4
4
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Nike
JKrayne
Nike
9
1
7
12.5
L
Bellona
Kevsshhady
Bellona
0
6
0
0
L
Bacchus
Mr Shorti
Bacchus
0
4
2
0.25
L
0
3
1
0.17
W
Ymir
Squaaad
Ymir
3
0
9
7.5
L
Gilgamesh
ThePajamaKoala
Gilgamesh
2
2
1
1.25
W
Bacchus
YoshiDabs
Bacchus
2
1
8
6
W
Anhur
xN33DL3Sx
Anhur
0
1
3
1.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,283
Damage
22,059
32,153
Taken
45,405
20,147
Mitigated
24,915
7,079
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,808
1,305
0
3,178
10,118
3,578
0
3,053
6,768
27,339
0
W
Nike
JKrayne
Nike
10,344
988
0
1,330
7,423
6,829
0
2,259
5,164
0
31,825
L
Bellona
Kevsshhady
Bellona
2,415
556
0
1,017
10,275
5,952
0
6,399
3,662
0
16,902
L
Bacchus
Mr Shorti
Bacchus
3,282
165
55
1,557
10,402
10,067
0
4,370
5,831
13,125
0
L
6,490
125
0
90
4,832
1,517
0
2,662
2,092
25,777
0
W
Ymir
Squaaad
Ymir
5,884
1,140
333
1,972
6,755
4,354
441
3,759
2,996
20,543
0
L
Gilgamesh
ThePajamaKoala
Gilgamesh
5,064
743
0
1,696
9,778
3,801
0
4,218
5,398
0
21,519
W
Bacchus
YoshiDabs
Bacchus
4,567
346
0
1,097
5,904
4,476
521
3,092
2,812
12,078
0
W
Anhur
xN33DL3Sx
Anhur
5,237
2,738
0
715
6,136
2,272
304
3,355
2,781
0
26,712
W
10,251
279
0
1,632
5,935
2,216
181
2,115
3,820
33,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
37,939
220
Minions Killed
192
0
Camps Cleared
0
1,071,047
Distance Traveled
1,037,764
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,881
716
51
5
0
180,827
0
W
Nike
9,395
854
43
4
0
218,629
1
L
Bellona
6,897
627
28
3
0
184,456
5
L
Bacchus
7,643
695
27
2
0
215,143
0
L
Kukulkan
7,301
664
50
5
0
221,440
0
W
Ymir
8,743
795
36
3
0
211,010
2
L
Gilgamesh
8,217
747
36
3
0
235,898
0
W
Bacchus
8,030
730
19
2
0
213,097
0
W
Anhur
7,776
707
62
6
0
206,083
2
W
Agni
8,567
779
60
5
0
222,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role