Player Matchup

Tsukuyomi
Tsukuyomi
GodOfDergs
Tsukuyomi
Level 69
God Stats
10W - 3L
1,802 SR
Queue Stats
40W - 29L
1,650 Elo+
Party 1
Kuzenbo
Kuzenbo
MediumIsTrying
Kuzenbo
Level 13
God Stats
3W - 4L
1,406 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 1
Neith
Neith
Oraspirit
Neith
Level 6
God Stats
1W - 2L
1,265 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Zeus
Zeus
Ryandash
Zeus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 233L
1,527 Elo+
Party 1
King Arthur
King Arthur
Spinalweaverz
King Arthur
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 31L
1,563 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,521 Elo+

VS

Team Averages
Level 64
1,506 SR
1,630 Elo+
Charybdis
Charybdis
DDoS_Jinx
Charybdis
Level 99
God Stats
19W - 18L
1,448 SR
Queue Stats
24W - 26L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OblivionRenegade
Morgan Le Fay
Level 93
God Stats
4W - 6L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 2
Yemoja
Yemoja
Siderolite
Yemoja
Level 106
God Stats
5W - 4L
1,635 SR
Queue Stats
5W - 4L
1,744 Elo+
Party 2
Olorun
Olorun
Sirius994447
Olorun
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,685 Elo+
Solo
Mulan
Mulan
TensaiGemaEmu
Mulan
Level 7
God Stats
4W - 2L
1,448 SR
Queue Stats
17W - 17L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodOfDergs
Tsukuyomi
20
14 / 7 / 16
17,774
808
35,794
32,335
19,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 26
16,394
745
18,372
26,500
48,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Oraspirit
Neith
18
0 / 13 / 5
12,636
574
9,772
16,937
5,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
20 / 3 / 12
19,985
908
43,433
15,172
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Spinalweaverz
King Arthur
20
2 / 7 / 17
14,666
667
17,826
32,341
41,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DDoS_Jinx
Charybdis
20
12 / 8 / 11
16,805
764
25,083
28,412
12,034
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
OblivionRenegade
Morgan Le Fay
20
3 / 10 / 9
14,136
643
13,541
25,015
9,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Siderolite
Yemoja
20
4 / 2 / 22
16,890
768
7,861
21,024
29,563
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
20
8 / 8 / 7
16,901
768
21,023
27,473
11,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 11 / 13
15,446
702
27,139
39,417
31,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
95
39
Kills
33
33
Deaths
39
76
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DDoS_Jinx
Charybdis
12
8
11
2.19
W
Tsukuyomi
GodOfDergs
Tsukuyomi
14
7
16
3.14
W
3
3
26
5.33
L
Morgan Le Fay
OblivionRenegade
Morgan Le Fay
3
10
9
0.75
W
Neith
Oraspirit
Neith
0
13
5
0.19
W
Zeus
20
3
12
8.67
L
Yemoja
Siderolite
Yemoja
4
2
22
7.5
L
Olorun
8
8
7
1.44
W
King Arthur
Spinalweaverz
King Arthur
2
7
17
1.5
L
6
11
13
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,197
Damage
94,647
123,285
Taken
141,341
123,049
Mitigated
93,804
24,530
Healing
40,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DDoS_Jinx
Charybdis
25,083
18,830
0
2,630
28,412
12,034
1,220
10,652
17,760
0
72,294
W
Tsukuyomi
GodOfDergs
Tsukuyomi
35,794
7,517
0
10,167
32,335
19,189
535
12,195
20,140
0
95,482
W
18,372
5,912
1,432
3,110
26,500
48,292
1,156
10,444
16,056
44,595
0
L
Morgan Le Fay
OblivionRenegade
Morgan Le Fay
13,541
1,841
883
1,668
25,015
9,284
0
10,607
14,408
39,433
0
W
Neith
Oraspirit
Neith
9,772
5,919
757
55
16,937
5,871
1,121
3,482
13,455
0
20,638
W
Zeus
43,433
5,618
0
4,507
15,172
7,720
3,102
5,620
9,552
124,954
0
L
Yemoja
Siderolite
Yemoja
7,861
1,990
15,533
7,398
21,024
29,563
404
9,042
11,982
30,440
0
L
Olorun
21,023
12,329
163
8,595
27,473
11,464
5,745
10,776
16,697
87,342
0
W
King Arthur
Spinalweaverz
King Arthur
17,826
1,701
701
3,801
32,341
41,977
124
12,327
20,014
0
43,175
L
27,139
3,638
0
3,188
39,417
31,459
182
20,728
18,689
4,839
48,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,455
Gold Earned
80,178
350
Minions Killed
388
0
Camps Cleared
0
2,111,322
Distance Traveled
1,789,007
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
16,805
764
115
5
0
367,736
0
W
Tsukuyomi
17,774
808
76
3
0
463,907
2
W
Kuzenbo
16,394
745
49
2
0
481,858
1
L
Morgan Le Fay
14,136
643
42
2
0
300,377
0
W
Neith
12,636
574
32
1
0
308,276
4
W
Zeus
19,985
908
144
7
0
435,564
0
L
Yemoja
16,890
768
45
2
0
398,897
6
L
Olorun
16,901
768
133
6
0
339,865
0
W
King Arthur
14,666
667
49
2
0
421,717
0
L
Mulan
15,446
702
53
2
0
382,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role