Player Matchup

Cerberus
Cerberus
NNT KING z
Cerberus
Level 41
God Stats
12W - 7L
1,853 SR
Queue Stats
132W - 139L
1,392 Elo+
Solo
Cupid
Cupid
TayderChip91
Cupid
Level 118
God Stats
7W - 1L
1,500 SR
Queue Stats
75W - 89L
1,478 Elo+
Party 2
Ravana
Ravana
Valentine52401
Ravana
Level 40
God Stats
7W - 6L
1,297 SR
Queue Stats
251W - 309L
1,328 Elo+
Party 4
Scylla
Scylla
ally-shae
Scylla
Level 45
God Stats
13W - 18L
1,419 SR
Queue Stats
304W - 361L
1,405 Elo+
Party 4
Zeus
Zeus
gdog23c
Zeus
Level 12
God Stats
2W - 2L
1,713 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 2
Team Averages
Level 51
1,556 SR
1,410 Elo+

VS

Team Averages
Level 35
1,450 SR
1,179 Elo+
Thor
Thor
BadSlenderman69
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 23L
1,088 Elo+
Party 1
Chang'e
Chang'e
Jaxon__98
Chang'e
Level 57
God Stats
8W - 21L
1,449 SR
Queue Stats
17W - 42L
1,154 Elo+
Party 1
Ares
Ares
JudgedGlint1
Ares
Level 3
God Stats
0W - 6L
1,303 SR
Queue Stats
7W - 23L
1,088 Elo+
Party 1
Thoth
Thoth
fnnesse
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
xRizius
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NNT KING z
Cerberus
19
5 / 1 / 28
12,816
1,282
12,565
12,062
13,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 18
12,918
1,292
19,262
10,470
2,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
15 / 4 / 14
13,324
1,332
20,182
10,874
3,778
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
ally-shae
Scylla
19
11 / 2 / 21
13,247
1,325
16,342
8,191
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
gdog23c
Zeus
19
8 / 1 / 17
12,504
1,250
12,933
8,112
1,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 3
10,501
1,050
4,897
17,685
7,065
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Jaxon__98
Chang'e
18
3 / 5 / 5
12,268
1,227
11,007
17,236
3,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 15 / 3
10,036
1,004
4,899
23,108
10,170
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thoth
fnnesse
Thoth
18
8 / 5 / 2
14,349
1,435
19,194
16,969
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xRizius
Kukulkan
17
0 / 10 / 5
10,846
1,085
5,667
15,056
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
29
47
Kills
11
11
Deaths
47
98
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
L
Chang'e
Jaxon__98
Chang'e
3
5
5
1.1
L
0
15
3
0.1
W
Cerberus
NNT KING z
Cerberus
5
1
28
19
W
8
3
18
5.67
W
15
4
14
5.5
W
Scylla
ally-shae
Scylla
11
2
21
10.75
L
Thoth
fnnesse
Thoth
8
5
2
1.8
W
Zeus
gdog23c
Zeus
8
1
17
16.5
L
Kukulkan
xRizius
Kukulkan
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,284
Damage
45,664
49,709
Taken
90,054
24,417
Mitigated
27,380
10,889
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,897
2,376
0
0
17,685
7,065
0
5,907
11,597
0
25,694
L
Chang'e
Jaxon__98
Chang'e
11,007
578
2,153
2,708
17,236
3,795
0
10,664
6,133
29,838
0
L
4,899
817
0
0
23,108
10,170
0
10,610
12,044
9,271
0
W
Cerberus
NNT KING z
Cerberus
12,565
578
549
3,790
12,062
13,738
0
10,451
1,611
22,275
0
W
19,262
9,893
767
1,653
10,470
2,927
0
8,777
1,693
0
53,739
W
20,182
7,983
758
1,918
10,874
3,778
0
8,051
2,823
0
38,490
W
Scylla
ally-shae
Scylla
16,342
3,068
0
841
8,191
2,019
0
7,164
1,027
26,391
0
L
Thoth
fnnesse
Thoth
19,194
806
136
272
16,969
3,355
0
6,303
10,329
41,743
0
W
Zeus
gdog23c
Zeus
12,933
2,279
0
613
8,112
1,955
0
6,324
1,788
21,459
0
L
Kukulkan
xRizius
Kukulkan
5,667
2,015
0
0
15,056
2,995
0
6,740
8,014
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,809
Gold Earned
58,000
205
Minions Killed
151
9
Camps Cleared
6
919,357
Distance Traveled
724,552
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,501
1,050
29
3
4
103,642
1
L
Chang'e
12,268
1,227
30
3
0
162,543
2
L
Ares
10,036
1,004
13
1
1
118,337
1
W
Cerberus
12,816
1,282
38
4
2
187,085
0
W
Cupid
12,918
1,292
75
8
4
172,560
0
W
Ravana
13,324
1,332
45
5
2
198,483
0
W
Scylla
13,247
1,325
32
3
0
171,890
0
L
Thoth
14,349
1,435
55
6
1
193,560
2
W
Zeus
12,504
1,250
15
2
1
189,339
0
L
Kukulkan
10,846
1,085
24
2
0
146,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role