Player Matchup

Medusa
Medusa
Asuramen
Medusa
Level 15
God Stats
27W - 17L
1,715 SR
Queue Stats
244W - 164L
1,656 Elo+
Party 1
Terra
Terra
CrowCrowCrowCrow
Terra
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
479W - 326L
1,586 Elo+
Party 1
Thor
Thor
Gas in Amish
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chang'e
Chang'e
Sploobuns
Chang'e
Level 147
God Stats
36W - 26L
1,166 SR
Queue Stats
637W - 483L
1,557 Elo+
Party 1
Hachiman
Hachiman
The ciddyguy
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 51
1,476 SR
1,560 Elo+

VS

Team Averages
Level 88
1,500 SR
1,402 Elo+
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Beast21345
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,357 Elo+
Party 3
Horus
Horus
Kiritsugaya
Horus
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,357 Elo+
Party 3
Vulcan
Vulcan
Roxer66
Vulcan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 2
Arachne
Arachne
Senpai025812
Arachne
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asuramen
Medusa
15
3 / 2 / 1
7,866
787
4,517
8,575
3,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 4
7,077
708
4,832
11,448
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 4
6,417
642
990
8,029
2,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sploobuns
Chang'e
13
3 / 3 / 1
7,134
713
9,743
8,608
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
The ciddyguy
Hachiman
10
0 / 6 / 1
6,002
600
820
6,361
2,006
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 9
7,945
795
6,535
4,801
1,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
6 / 2 / 10
8,260
826
5,911
5,553
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 2 / 12
8,551
855
6,333
7,223
5,685
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Roxer66
Vulcan
14
0 / 0 / 14
7,759
776
8,575
4,459
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Senpai025812
Arachne
14
6 / 2 / 9
8,162
816
5,851
6,157
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
21
22
Deaths
7
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
9
7.5
L
Medusa
Asuramen
Medusa
3
2
1
1.75
W
Janus
6
2
10
5.5
L
0
3
4
0.67
L
0
8
4
0.25
W
6
2
12
6
W
Vulcan
Roxer66
Vulcan
0
0
14
7
W
Arachne
Senpai025812
Arachne
6
2
9
5.25
L
Chang'e
Sploobuns
Chang'e
3
3
1
1.17
L
Hachiman
The ciddyguy
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
33,205
43,021
Taken
28,193
16,591
Mitigated
13,395
12,287
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,535
2,503
0
574
4,801
1,752
1,076
2,602
2,051
0
21,905
L
Medusa
Asuramen
Medusa
4,517
2,017
0
2,442
8,575
3,225
252
3,684
4,891
0
22,475
W
Janus
5,911
473
0
0
5,553
1,738
178
4,071
1,222
11,202
0
L
4,832
272
2,447
4,210
11,448
6,077
0
4,123
7,325
11,679
0
L
990
206
0
76
8,029
2,398
0
1,865
6,164
0
4,925
W
6,333
2,882
694
1,776
7,223
5,685
931
2,904
4,135
0
15,091
W
Vulcan
Roxer66
Vulcan
8,575
5,193
0
944
4,459
1,655
637
1,809
2,608
31,826
0
W
Arachne
Senpai025812
Arachne
5,851
4,614
392
1,887
6,157
2,565
3,110
2,435
3,602
0
15,517
L
Chang'e
Sploobuns
Chang'e
9,743
514
544
2,274
8,608
2,885
0
3,578
5,030
26,951
0
L
Hachiman
The ciddyguy
Hachiman
820
568
44
250
6,361
2,006
36
1,236
5,125
0
4,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
40,677
116
Minions Killed
152
0
Camps Cleared
0
812,344
Distance Traveled
961,883
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,945
795
33
3
0
190,626
1
L
Medusa
7,866
787
47
5
0
170,799
2
W
Janus
8,260
826
16
2
0
190,411
0
L
Terra
7,077
708
10
1
0
186,052
0
L
Thor
6,417
642
5
1
0
125,704
1
W
Horus
8,551
855
22
2
0
185,767
0
W
Vulcan
7,759
776
55
6
0
195,943
4
W
Arachne
8,162
816
26
3
0
199,136
0
L
Chang'e
7,134
713
44
4
0
200,558
1
L
Hachiman
6,002
600
10
1
0
129,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role