Player Matchup

Arachne
Arachne
BrazenBull-_-
Arachne
Level 20
God Stats
4W - 0L
1,831 SR
Queue Stats
6W - 6L
1,360 Elo+
Party 2
Mulan
Mulan
DilldorBaggins
Mulan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 63L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
STWFatboy
Aphrodite
Level 117
God Stats
3W - 0L
1,715 SR
Queue Stats
14W - 8L
1,415 Elo+
Party 2
Team Averages
Level 95
1,682 SR
1,425 Elo+

VS

Team Averages
Level 47
1,459 SR
1,582 Elo+
Kumbhakarna
Kumbhakarna
TSD157
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 1
Kali
Kali
Yoko Davi
Kali
Level 26
God Stats
0W - 1L
1,373 SR
Queue Stats
9W - 4L
1,713 Elo+
Party 1
Neith
Neith
cherrrypiedud
Neith
Level 68
God Stats
11W - 20L
1,505 SR
Queue Stats
150W - 205L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
1 / 4 / 12
11,298
628
9,244
18,145
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
12 / 2 / 2
13,963
776
23,542
23,289
24,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
STWFatboy
Aphrodite
17
2 / 1 / 13
11,934
663
10,766
14,556
11,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TSD157
Kumbhakarna
17
3 / 2 / 3
12,440
691
6,502
21,960
27,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
15
4 / 7 / 3
11,840
658
13,183
15,174
7,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 6
10,396
578
15,596
12,864
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
7
7
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
4
12
1.75
W
12
2
2
6.5
W
Aphrodite
STWFatboy
Aphrodite
2
1
13
8.5
L
Kumbhakarna
TSD157
Kumbhakarna
3
2
3
2.25
L
Kali
4
7
3
0.79
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,552
Damage
35,281
55,990
Taken
49,998
44,117
Mitigated
39,604
37,065
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,244
6,529
453
3,663
18,145
8,301
866
2,230
15,915
0
28,885
W
23,542
3,174
706
11,003
23,289
24,678
731
3,283
20,006
494
83,793
W
Aphrodite
STWFatboy
Aphrodite
10,766
2,427
10,355
10,885
14,556
11,138
701
3,134
11,422
38,897
0
L
Kumbhakarna
TSD157
Kumbhakarna
6,502
767
229
3,958
21,960
27,314
0
5,378
15,941
24,762
0
L
Kali
13,183
5,392
0
3,574
15,174
7,795
0
3,473
11,164
0
43,818
L
15,596
8,806
299
2,610
12,864
4,495
0
2,476
10,008
0
56,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
34,676
181
Minions Killed
190
12
Camps Cleared
2
962,957
Distance Traveled
865,865
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,298
628
27
2
2
341,169
0
W
Mulan
13,963
776
110
6
9
314,630
5
W
Aphrodite
11,934
663
44
2
1
307,158
0
L
Kumbhakarna
12,440
691
35
2
0
302,761
4
L
Kali
11,840
658
57
3
1
281,029
0
L
Neith
10,396
578
98
5
1
282,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role