Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Violentz DGL
He Bo
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 123L
1,564 Elo+
Party 2
Bacchus
Bacchus
lNyxita
Bacchus
Level 26
God Stats
8W - 5L
1,869 SR
Queue Stats
122W - 126L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
xJesteer
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
x_xnonx_x1
Nu Wa
Level 41
God Stats
21W - 28L
1,297 SR
Queue Stats
30W - 41L
1,328 Elo+
Solo
Team Averages
Level 70
1,533 SR
1,511 Elo+

VS

Team Averages
Level 24
1,394 SR
1,298 Elo+
Izanami
Izanami
Nohaha23
Izanami
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
287W - 399L
1,210 Elo+
Party 1
Kukulkan
Kukulkan
Spencer_Spice
Kukulkan
Level 16
God Stats
8W - 14L
1,374 SR
Queue Stats
9W - 22L
1,249 Elo+
Party 1
Pele
Pele
brenn1031
Pele
Level 24
God Stats
91W - 158L
1,177 SR
Queue Stats
184W - 268L
1,176 Elo+
Party 1
Bellona
Bellona
hannahlydia
Bellona
Level 7
God Stats
2W - 10L
1,231 SR
Queue Stats
5W - 18L
1,189 Elo+
Party 1
Terra
Terra
momotochio
Terra
Level 31
God Stats
6W - 6L
1,691 SR
Queue Stats
161W - 195L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 1 / 7
12,474
1,247
15,664
11,702
7,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 9
10,188
1,019
4,822
7,523
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lNyxita
Bacchus
17
1 / 0 / 14
10,564
1,056
7,500
8,562
8,331
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
xJesteer
Gilgamesh
17
5 / 1 / 11
11,376
1,138
12,811
14,315
9,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
17
4 / 0 / 6
11,444
1,144
13,874
4,936
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

287

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nohaha23
Izanami
15
3 / 4 / 1
10,526
1,053
10,272
10,424
2,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Spencer_Spice
Kukulkan
16
1 / 3 / 3
10,511
1,051
12,002
11,781
7,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
0 / 6 / 0
9,665
967
3,309
12,219
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
hannahlydia
Bellona
15
0 / 3 / 1
9,617
962
8,109
15,960
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
15
1 / 3 / 1
10,277
1,028
8,262
10,583
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
19
Kills
5
5
Deaths
19
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
7
11.5
L
Izanami
Nohaha23
Izanami
3
4
1
0.88
L
Kukulkan
Spencer_Spice
Kukulkan
1
3
3
0.83
W
1
3
9
1.83
L
Pele
0
6
0
0
L
Bellona
hannahlydia
Bellona
0
3
1
0.17
W
Bacchus
lNyxita
Bacchus
1
0
14
8
L
Terra
1
3
1
0.5
W
Gilgamesh
xJesteer
Gilgamesh
5
1
11
10.5
W
Nu Wa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,671
Damage
41,954
47,038
Taken
60,967
30,305
Mitigated
26,358
2,851
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,664
2,947
0
477
11,702
7,363
0
5,292
6,410
0
28,899
L
Izanami
Nohaha23
Izanami
10,272
6,688
0
422
10,424
2,962
0
3,803
6,621
0
24,789
L
Kukulkan
Spencer_Spice
Kukulkan
12,002
1,565
0
412
11,781
7,451
0
4,160
7,621
49,479
0
W
4,822
1,268
0
295
7,523
3,084
0
5,080
2,443
10,772
0
L
Pele
3,309
247
0
1,400
12,219
3,426
0
4,400
7,819
0
22,098
L
Bellona
hannahlydia
Bellona
8,109
2,402
0
972
15,960
8,540
0
6,785
9,175
0
20,006
W
Bacchus
lNyxita
Bacchus
7,500
292
0
76
8,562
8,331
0
2,878
5,684
13,673
0
L
Terra
8,262
246
1,582
1,341
10,583
3,979
0
7,048
3,011
22,865
612
W
Gilgamesh
xJesteer
Gilgamesh
12,811
2,344
0
2,003
14,315
9,584
0
4,452
9,863
0
25,722
W
Nu Wa
13,874
4,588
0
0
4,936
1,943
0
2,494
2,442
49,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,046
Gold Earned
50,596
171
Minions Killed
210
8
Camps Cleared
7
1,020,428
Distance Traveled
930,609
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,474
1,247
25
3
3
192,896
0
L
Izanami
10,526
1,053
35
4
1
174,043
0
L
Kukulkan
10,511
1,051
77
8
1
189,157
1
W
He Bo
10,188
1,019
18
2
0
175,667
0
L
Pele
9,665
967
47
5
2
170,864
0
L
Bellona
9,617
962
17
2
1
216,732
0
W
Bacchus
10,564
1,056
20
2
2
226,085
0
L
Terra
10,277
1,028
34
3
2
179,813
3
W
Gilgamesh
11,376
1,138
21
2
2
221,068
0
W
Nu Wa
11,444
1,144
87
9
1
204,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role