Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
DragoEviilTriger
Sol
Silver I
Level 160
God Stats
127W - 98L
1,470 SR
Queue Stats
337W - 345L
1,612 MMR
Solo
Atlas
Atlas
Gold IV
StoneDealer
Atlas
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 215L
1,686 MMR
Party 2
Bellona
Bellona
Gold II
TURBOPENTAKILL3
Bellona
Gold II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 372L
1,768 MMR
Solo
Set
Set
Gold IV
Xirö
Set
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,773 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,494 SR
1,668 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,500 SR
1,703 MMR
Nu Wa
Nu Wa
Gold V
Dj4ir
Nu Wa
Gold V
Level 156
God Stats
5W - 9L
1,500 SR
Queue Stats
167W - 172L
1,637 MMR
Solo
Achilles
Achilles
Gold IV
FalliNNNg
Achilles
Gold IV
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 19L
1,633 MMR
Solo
Medusa
Medusa
Platinum V
HermannHoppe
Medusa
Platinum V
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
157W - 154L
1,817 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
Okynawa
Tsukuyomi
Gold I
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
131W - 97L
1,861 MMR
Party 1
Zeus
Zeus
Silver I
SugaryMeat67
Zeus
Silver I
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 70L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 1
7,809
521
5,297
12,894
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 5
8,074
538
9,018
13,361
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 5 / 2
7,389
493
4,037
13,228
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 3
8,066
538
5,294
14,006
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Xirö
Set
14
4 / 6 / 0
8,592
573
5,929
14,491
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GebBastetNemesis

VS

Bans
DanzaburouLokiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dj4ir
Nu Wa
14
2 / 1 / 4
8,509
567
9,030
6,654
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FalliNNNg
Achilles
14
3 / 0 / 10
8,402
560
8,118
11,254
8,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
10 / 0 / 4
10,222
681
14,966
9,416
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Okynawa
Tsukuyomi
16
5 / 4 / 11
9,410
627
9,574
10,285
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 4 / 11
8,352
557
9,454
9,147
3,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
24
24
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
1
0.38
W
Nu Wa
Dj4ir
Nu Wa
2
1
4
4
L
1
6
5
0.58
W
Achilles
FalliNNNg
Achilles
3
0
10
8
W
Medusa
10
0
4
12
W
Tsukuyomi
Okynawa
Tsukuyomi
5
4
11
2.63
L
2
5
2
0.6
W
4
4
11
2.38
L
1
3
3
0.83
L
Set
Xirö
Set
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
51,142
67,980
Taken
46,756
33,495
Mitigated
20,921
23,398
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,297
2,643
53
5,793
12,894
3,203
696
1,261
11,571
0
51,350
W
Nu Wa
Dj4ir
Nu Wa
9,030
3,230
0
1,265
6,654
1,825
480
707
5,947
49,919
0
L
9,018
5,229
0
4,384
13,361
3,119
0
3,839
9,472
54,865
0
W
Achilles
FalliNNNg
Achilles
8,118
1,734
336
3,330
11,254
8,319
536
3,422
7,832
0
46,038
W
Medusa
14,966
8,531
0
5,554
9,416
3,779
1,742
1,852
7,564
0
83,172
W
Tsukuyomi
Okynawa
Tsukuyomi
9,574
2,437
0
3,166
10,285
3,868
0
2,244
8,041
0
62,056
L
4,037
1,299
315
2,547
13,228
10,164
0
4,297
8,891
21,194
0
W
9,454
1,070
0
2,337
9,147
3,130
0
4,830
4,317
47,115
0
L
5,294
1,338
0
5,644
14,006
12,137
0
3,767
9,963
0
52,403
L
Set
Xirö
Set
5,929
2,027
0
4,662
14,491
4,872
692
4,736
9,599
0
59,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
44,895
470
Minions Killed
478
0
Camps Cleared
0
1,449,924
Distance Traveled
1,549,805
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,809
521
106
7
0
246,639
3
W
Nu Wa
8,509
567
95
6
0
298,601
9
L
Sol
8,074
538
105
7
0
266,880
3
W
Achilles
8,402
560
76
5
0
337,611
5
W
Medusa
10,222
681
128
9
0
301,544
9
W
Tsukuyomi
9,410
627
108
7
0
343,958
0
L
Atlas
7,389
493
26
2
0
286,831
6
W
Zeus
8,352
557
71
5
0
268,091
5
L
Bellona
8,066
538
118
8
0
318,733
7
L
Set
8,592
573
115
8
0
330,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role