Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
 
Ah Muzen Cab
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum III
Freelo Baby
Sobek
Platinum III
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
366W - 196L
1,877 MMR
Party 2
Persephone
Persephone
Platinum II
ZionnDaTruth
Persephone
Platinum II
Level 157
God Stats
25W - 14L
1,751 SR
Queue Stats
38W - 23L
1,830 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,584 SR
1,736 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,651 SR
1,659 MMR
Sun Wukong
Sun Wukong
Gold V
Jion-El
Sun Wukong
Gold V
Level 124
God Stats
17W - 17L
1,687 SR
Queue Stats
49W - 48L
1,705 MMR
Party 1
Yemoja
Yemoja
Bronze III
LightMagic92615
Yemoja
Bronze III
Level 157
God Stats
3W - 7L
1,767 SR
Queue Stats
7W - 14L
1,568 MMR
Solo
Neith
Neith
Gold V
Wakawakadoo
Neith
Gold V
Level 108
God Stats
31W - 33L
1,500 SR
Queue Stats
315W - 386L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
9 / 0 / 7
9,016
902
10,745
11,698
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 11
8,593
859
4,939
11,960
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
ZionnDaTruth
Persephone
13
5 / 2 / 10
8,764
876
10,047
6,058
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebBastetAchillesFenrirOdin

VS

Bans
TsukuyomiSolAthenaTiamatAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jion-El
Sun Wukong
11
1 / 5 / 0
6,415
642
6,231
10,907
6,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 2
6,268
627
5,723
12,446
8,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 5 / 0
6,626
663
5,071
7,938
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
7
12.5
W
3
0
11
8.5
L
Sun Wukong
Jion-El
Sun Wukong
1
5
0
0.2
L
0
7
2
0.14
L
1
5
0
0.2
W
Persephone
ZionnDaTruth
Persephone
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
17,025
29,716
Taken
31,291
19,975
Mitigated
17,244
13,106
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,745
3,896
893
5,830
11,698
5,993
1,447
2,637
9,061
0
29,383
W
4,939
277
488
4,881
11,960
11,966
446
1,420
10,540
14,754
0
L
Sun Wukong
Jion-El
Sun Wukong
6,231
840
0
1,406
10,907
6,499
18
5,700
4,749
0
21,783
L
5,723
1,015
421
992
12,446
8,152
22
5,217
6,550
16,716
0
L
5,071
1,543
0
1,165
7,938
2,593
78
4,273
3,395
0
21,137
W
Persephone
ZionnDaTruth
Persephone
10,047
166
0
1,014
6,058
2,016
674
1,714
4,342
24,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
19,309
115
Minions Killed
102
4
Camps Cleared
4
590,157
Distance Traveled
489,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,016
902
57
6
2
196,509
0
W
Sobek
8,593
859
20
2
1
205,904
2
L
Sun Wukong
6,415
642
31
3
2
186,601
1
L
Yemoja
6,268
627
24
2
0
158,180
0
L
Neith
6,626
663
47
5
2
145,173
0
W
Persephone
8,764
876
38
4
1
187,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role